Player Matchup

Sol
Sol
Barbericaoace
Sol
Level 43
God Stats
1W - 2L
1,491 SR
Queue Stats
44W - 72L
1,189 Elo+
Party 2
Atlas
Atlas
DaTruThHiMseLF
Atlas
Level 68
God Stats
3W - 1L
1,717 SR
Queue Stats
46W - 68L
1,271 Elo+
Solo
Bastet
Bastet
hiptoss
Bastet
Level 77
God Stats
2W - 3L
1,417 SR
Queue Stats
103W - 168L
1,243 Elo+
Party 2
Team Averages
Level 63
1,542 SR
1,234 Elo+

VS

Team Averages
Level 52
1,510 SR
1,403 Elo+
Medusa
Medusa
BIGMAC_156
Medusa
Level 60
God Stats
27W - 44L
1,406 SR
Queue Stats
121W - 250L
1,207 Elo+
Solo
Achilles
Achilles
THExGHOSTx1213
Achilles
Level 69
God Stats
6W - 8L
1,405 SR
Queue Stats
25W - 30L
1,337 Elo+
Party 1
Zeus
Zeus
riotous550insect
Zeus
Level 28
God Stats
2W - 1L
1,718 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
11,978
665
9,994
9,651
8,428
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 1
10,618
590
9,786
16,040
16,058
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bastet
hiptoss
Bastet
15
2 / 2 / 3
11,644
647
11,820
15,981
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BIGMAC_156
Medusa
16
1 / 2 / 5
11,052
614
10,990
13,756
5,274
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
16
6 / 3 / 2
11,299
628
16,205
22,265
17,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 2
9,269
515
4,754
4,731
1,547
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
7
8
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
BIGMAC_156
Medusa
1
2
5
1.75
W
3
1
3
4.5
W
1
5
1
0.3
L
Achilles
6
3
2
2.33
W
Bastet
hiptoss
Bastet
2
2
3
1.75
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,600
Damage
31,949
41,672
Taken
40,752
30,136
Mitigated
24,126
6,243
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BIGMAC_156
Medusa
10,990
4,630
85
2,002
13,756
5,274
0
5,948
7,808
0
64,876
W
9,994
1,563
246
3,181
9,651
8,428
1,519
1,930
7,328
46,787
0
W
9,786
2,331
0
240
16,040
16,058
482
2,546
12,976
32,929
0
L
Achilles
16,205
6,181
524
4,962
22,265
17,305
0
12,374
9,891
558
30,777
W
Bastet
hiptoss
Bastet
11,820
2,393
0
2,576
15,981
5,650
670
1,471
13,973
0
35,033
L
4,754
260
326
1,158
4,731
1,547
145
1,838
2,893
11,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,240
Gold Earned
31,620
146
Minions Killed
182
7
Camps Cleared
5
938,676
Distance Traveled
793,092
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,052
614
130
7
4
333,023
2
W
Sol
11,978
665
68
4
7
310,838
0
W
Atlas
10,618
590
35
2
0
276,374
0
L
Achilles
11,299
628
28
2
0
330,160
3
W
Bastet
11,644
647
43
2
0
351,464
0
L
Zeus
9,269
515
24
1
1
129,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role