Player Matchup

Tyr
Tyr
BadJokker
Tyr
Level 119
God Stats
0W - 1L
1,606 SR
Queue Stats
32W - 27L
1,561 Elo+
Party 1
Eset
Eset
KaydyK
Eset
Level 60
God Stats
0W - 2L
1,372 SR
Queue Stats
86W - 79L
1,589 Elo+
Party 1
Merlin
Merlin
Zedxy
Merlin
Level 27
God Stats
4W - 3L
1,615 SR
Queue Stats
10W - 9L
1,497 Elo+
Party 1
Team Averages
Level 69
1,531 SR
1,549 Elo+

VS

Team Averages
Level 124
1,695 SR
1,582 Elo+
Ganesha
Ganesha
GyratingPelvis
Ganesha
Level 143
God Stats
1W - 0L
1,798 SR
Queue Stats
121W - 73L
1,628 Elo+
Party 2
Medusa
Medusa
TheDok7or
Medusa
Level 147
God Stats
12W - 2L
1,766 SR
Queue Stats
148W - 71L
1,750 Elo+
Party 2
Zhong Kui
Zhong Kui
stonetone17
Zhong Kui
Level 83
God Stats
4W - 2L
1,520 SR
Queue Stats
85W - 126L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 3
10,400
612
9,589
24,336
22,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
KaydyK
Eset
13
1 / 6 / 8
9,647
567
11,249
14,205
16,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Zedxy
Merlin
14
3 / 8 / 6
10,352
609
14,377
11,134
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 18
12,657
745
7,031
14,488
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
TheDok7or
Medusa
18
18 / 0 / 1
13,641
802
24,662
14,947
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
stonetone17
Zhong Kui
13
1 / 9 / 14
10,740
632
10,480
17,237
10,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
9
Kills
20
20
Deaths
9
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
1
0
18
10
L
Eset
KaydyK
Eset
1
6
8
0.83
W
Medusa
TheDok7or
Medusa
18
0
1
18.5
L
Merlin
Zedxy
Merlin
3
8
6
0.75
W
Zhong Kui
stonetone17
Zhong Kui
1
9
14
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,215
Damage
42,173
49,675
Taken
46,672
42,509
Mitigated
34,753
9,880
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,589
2,581
0
5,918
24,336
22,613
64
12,793
11,543
0
22,643
W
7,031
1,053
0
5,448
14,488
17,145
249
5,567
8,184
31,421
0
L
Eset
KaydyK
Eset
11,249
1,474
903
2,106
14,205
16,000
38
3,010
11,195
36,056
0
W
Medusa
TheDok7or
Medusa
24,662
11,586
0
6,904
14,947
7,246
2,868
7,720
6,730
0
88,207
L
Merlin
Zedxy
Merlin
14,377
1,634
0
953
11,134
3,896
0
2,494
8,640
45,821
0
W
Zhong Kui
stonetone17
Zhong Kui
10,480
1,889
510
3,719
17,237
10,362
0
11,243
5,638
24,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
37,038
158
Minions Killed
201
6
Camps Cleared
9
795,430
Distance Traveled
950,443
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,400
612
26
2
3
322,465
4
W
Ganesha
12,657
745
15
1
0
354,354
4
L
Eset
9,647
567
48
3
1
244,059
5
W
Medusa
13,641
802
137
8
8
355,540
7
L
Merlin
10,352
609
84
5
2
228,906
0
W
Zhong Kui
10,740
632
49
3
1
240,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role