Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BrotUndSaft
Vamana
Level 159
God Stats
7W - 4L
1,692 SR
Queue Stats
376W - 318L
1,518 Elo+
Party 1
Ares
Ares
Matrafoxat
Ares
Level 129
God Stats
3W - 1L
1,661 SR
Queue Stats
41W - 43L
1,543 Elo+
Party 1
Charybdis
Charybdis
SisaSuarez
Charybdis
Level 160
God Stats
7W - 10L
1,397 SR
Queue Stats
724W - 699L
1,462 Elo+
Solo
Team Averages
Level 152
1,550 SR
1,504 Elo+

VS

Team Averages
Level 127
1,464 SR
1,505 Elo+
Nu Wa
Nu Wa
JrOzzY
Nu Wa
Level 150
God Stats
2W - 4L
1,564 SR
Queue Stats
120W - 120L
1,535 Elo+
Solo
Da Ji
Da Ji
LelikBolik
Da Ji
Level 148
God Stats
1W - 3L
1,452 SR
Queue Stats
212W - 227L
1,472 Elo+
Solo
Neith
Neith
Lycaeon_501
Neith
Level 149
God Stats
0W - 2L
1,259 SR
Queue Stats
164W - 157L
1,501 Elo+
Solo
Hun Batz
Hun Batz
MaTaBuRrA 10
Hun Batz
Level 108
God Stats
1W - 1L
1,577 SR
Queue Stats
214W - 197L
1,535 Elo+
Solo
Cernunnos
Cernunnos
verygoodpers0n
Cernunnos
Level 80
God Stats
3W - 3L
1,467 SR
Queue Stats
133W - 151L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
10 / 4 / 17
12,137
867
15,330
19,702
27,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
 
Ymir
20
5 / 3 / 19
11,516
823
8,663
24,871
32,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Vamana
17
9 / 6 / 12
11,448
818
15,498
19,136
17,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

17
4 / 4 / 12
10,312
737
13,429
19,516
22,692
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
SisaSuarez
Charybdis
18
4 / 3 / 16
11,215
801
13,004
15,000
6,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JrOzzY
Nu Wa
17
6 / 7 / 8
11,708
836
19,070
11,386
4,203
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Da Ji
17
3 / 7 / 10
10,729
766
9,802
16,965
14,557
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 7 / 8
9,941
710
14,758
13,790
5,695
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hun Batz
MaTaBuRrA 10
Hun Batz
16
1 / 7 / 7
9,161
654
11,805
14,804
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
verygoodpers0n
Cernunnos
19
7 / 4 / 7
11,134
795
20,258
14,587
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
60
32
Kills
20
20
Deaths
32
76
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
10
4
17
4.63
W
Ymir
 
Ymir
5
3
19
4.83
W
Vamana
9
6
12
2.5
L
Nu Wa
JrOzzY
Nu Wa
6
7
8
1.43
L
Da Ji
3
7
10
1.14
L
3
7
8
1
L
Hun Batz
MaTaBuRrA 10
Hun Batz
1
7
7
0.64
W
4
4
12
2.5
W
Charybdis
SisaSuarez
Charybdis
4
3
16
4
L
Cernunnos
verygoodpers0n
Cernunnos
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,924
Damage
75,693
98,225
Taken
71,532
106,052
Mitigated
39,949
35,074
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
15,330
3,164
3,198
7,642
19,702
27,092
872
4,747
14,475
0
34,034
W
Ymir
 
Ymir
8,663
1,200
2,785
5,556
24,871
32,460
243
6,096
18,127
28,594
0
W
Vamana
15,498
8,585
704
6,578
19,136
17,037
300
3,133
15,490
405
22,401
L
Nu Wa
JrOzzY
Nu Wa
19,070
3,618
370
1,356
11,386
4,203
0
1,695
9,691
29,995
0
L
Da Ji
9,802
1,716
1,166
3,953
16,965
14,557
147
5,077
11,888
0
14,120
L
14,758
3,982
919
2,252
13,790
5,695
534
5,392
8,398
0
24,814
L
Hun Batz
MaTaBuRrA 10
Hun Batz
11,805
1,980
1,068
3,651
14,804
9,083
630
4,675
10,129
0
25,428
W
13,429
44
146
1,360
19,516
22,692
544
1,874
17,351
16,764
0
W
Charybdis
SisaSuarez
Charybdis
13,004
4,787
2,970
4,135
15,000
6,771
2,318
2,123
12,626
0
40,434
L
Cernunnos
verygoodpers0n
Cernunnos
20,258
11,577
721
4,333
14,587
6,411
445
5,568
9,019
0
38,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,628
Gold Earned
52,673
156
Minions Killed
131
0
Camps Cleared
0
1,327,441
Distance Traveled
1,142,525
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,137
867
38
3
0
309,159
0
W
Ymir
11,516
823
42
3
0
239,851
3
W
Vamana
11,448
818
12
1
0
244,482
0
L
Nu Wa
11,708
836
20
1
0
190,687
2
L
Da Ji
10,729
766
6
0
0
205,116
1
L
Neith
9,941
710
34
2
0
244,327
1
L
Hun Batz
9,161
654
30
2
0
261,404
4
W
Ares
10,312
737
2
0
0
259,126
2
W
Charybdis
11,215
801
62
4
0
274,823
2
L
Cernunnos
11,134
795
41
3
0
240,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role