Player Matchup

Bastet
Bastet
CapOverlord
Bastet
Level 102
God Stats
1W - 4L
1,336 SR
Queue Stats
720W - 722L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
Cap_Chief_Awsome
Sun Wukong
Level 106
God Stats
24W - 20L
1,542 SR
Queue Stats
697W - 696L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cholkar
Ah Muzen Cab
Level 159
God Stats
6W - 5L
1,559 SR
Queue Stats
509W - 538L
1,477 Elo+
Solo
Terra
Terra
D3adlyK1tt3n
Terra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,487 Elo+
Solo
Rama
Rama
Decomisoner
Rama
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,264 Elo+
Solo
Team Averages
Level 100
1,487 SR
1,452 Elo+

VS

Team Averages
Level 109
1,468 SR
1,481 Elo+
Chang'e
Chang'e
DrunkManki
Chang'e
Level 149
God Stats
3W - 0L
1,939 SR
Queue Stats
143W - 153L
1,517 Elo+
Solo
Camazotz
Camazotz
Elektra86
Camazotz
Level 126
God Stats
6W - 3L
1,603 SR
Queue Stats
569W - 571L
1,475 Elo+
Solo
Kali
Kali
IceFlow19
Kali
Level 33
God Stats
1W - 2L
1,239 SR
Queue Stats
130W - 137L
1,481 Elo+
Party 2
Sol
Sol
yasaki
Sol
Level 129
God Stats
1W - 3L
1,263 SR
Queue Stats
150W - 151L
1,458 Elo+
Solo
Eset
Eset
Эlii
Eset
Level 110
God Stats
2W - 3L
1,296 SR
Queue Stats
141W - 147L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
12 / 2 / 18
15,590
678
43,202
26,529
16,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Cap_Chief_Awsome
Sun Wukong
20
3 / 4 / 20
13,646
593
21,868
33,857
39,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
Cholkar
Ah Muzen Cab
20
11 / 4 / 20
16,397
713
59,906
30,686
19,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 6 / 22
14,525
632
19,549
41,755
73,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 7 / 11
12,257
533
16,326
18,361
9,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrunkManki
Chang'e
20
5 / 8 / 14
15,272
664
20,382
40,665
60,732
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Elektra86
Camazotz
20
6 / 6 / 12
14,438
628
21,783
46,854
45,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
20
4 / 10 / 11
13,554
589
22,513
35,324
28,177
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
yasaki
Sol
20
3 / 4 / 7
14,102
613
38,469
26,894
10,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
Эlii
Eset
20
4 / 4 / 14
14,650
637
25,165
28,650
12,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
80
32
Kills
22
23
Deaths
32
91
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bastet
12
2
18
10.5
L
Sun Wukong
Cap_Chief_Awsome
Sun Wukong
3
4
20
3.25
L
Ah Muzen Cab
Cholkar
Ah Muzen Cab
11
4
20
5.25
L
1
6
22
2
L
5
7
11
1.5
W
Chang'e
DrunkManki
Chang'e
5
8
14
1.5
W
Camazotz
Elektra86
Camazotz
6
6
12
2
W
Kali
4
10
11
0.95
W
Sol
yasaki
Sol
3
4
7
1.63
W
Eset
Эlii
Eset
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,851
Damage
128,312
151,188
Taken
178,387
157,049
Mitigated
157,238
66,019
Healing
80,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
43,202
5,174
5,724
8,042
26,529
16,089
434
14,937
11,592
0
58,181
L
Sun Wukong
Cap_Chief_Awsome
Sun Wukong
21,868
2,164
4,221
7,994
33,857
39,357
123
22,675
11,182
0
39,251
L
Ah Muzen Cab
Cholkar
Ah Muzen Cab
59,906
9,508
4,144
8,496
30,686
19,320
4,177
17,574
13,112
0
115,624
L
19,549
1,196
11,634
11,718
41,755
73,024
521
18,819
22,936
32,283
0
L
16,326
9,965
1,351
2,695
18,361
9,259
568
10,011
8,350
0
27,485
W
Chang'e
DrunkManki
Chang'e
20,382
2,195
12,493
12,095
40,665
60,732
327
4,686
35,240
44,358
0
W
Camazotz
Elektra86
Camazotz
21,783
3,258
3,491
15,873
46,854
45,672
1,387
4,254
41,486
0
39,612
W
Kali
22,513
8,414
2,563
6,261
35,324
28,177
613
3,909
31,047
0
33,764
W
Sol
yasaki
Sol
38,469
9,251
2,957
7,643
26,894
10,532
3,033
3,761
22,884
84,193
0
W
Eset
Эlii
Eset
25,165
2,125
9,956
6,708
28,650
12,125
1,008
2,939
25,572
59,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,415
Gold Earned
72,016
231
Minions Killed
344
0
Camps Cleared
0
2,028,392
Distance Traveled
1,974,400
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
15,590
678
38
2
0
502,952
3
L
Sun Wukong
13,646
593
36
2
0
445,207
0
L
Ah Muzen Cab
16,397
713
107
5
0
431,399
1
L
Terra
14,525
632
30
1
0
434,115
0
L
Rama
12,257
533
20
1
0
214,719
1
W
Chang'e
15,272
664
70
3
0
397,672
4
W
Camazotz
14,438
628
38
2
0
402,489
0
W
Kali
13,554
589
22
1
0
375,994
0
W
Sol
14,102
613
122
5
0
380,609
0
W
Eset
14,650
637
92
4
0
417,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role