Player Matchup

Mercury
Mercury
Silver III
SpaceAFK
Mercury
Silver III
Level 86
God Stats
4W - 9L
1,371 SR
Queue Stats
41W - 79L
1,269 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,371 SR
1,269 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 41
1,115 SR
1,247 MMR
Janus
Janus
Silver I
можнопоиграть
Janus
Silver I
Level 41
God Stats
0W - 5L
1,115 SR
Queue Stats
22W - 25L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SpaceAFK
Mercury
13
3 / 6 / 0
8,116
902
4,994
10,329
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BakasuraAnubisAh Muzen CabAchillesHades

VS

Bans
BellonaChronosErlang ShenHou YiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 0
8,510
946
7,842
7,637
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
6
6
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
SpaceAFK
Mercury
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,994
Damage
7,842
10,329
Taken
7,637
3,860
Mitigated
4,976
985
Healing
1,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
SpaceAFK
Mercury
4,994
2,011
0
985
10,329
3,860
0
7,578
2,195
0
27,809
L
7,842
376
0
1,377
7,637
4,976
1,049
518
7,119
37,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,116
Gold Earned
8,510
43
Minions Killed
74
4
Camps Cleared
5
175,678
Distance Traveled
159,064
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,116
902
43
5
4
175,678
3
L
Janus
8,510
946
74
8
5
159,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role