Player Matchup

Vamana
Vamana
FourTwoDuggg
Vamana
Level 117
God Stats
182W - 145L
1,567 SR
Queue Stats
241W - 215L
1,547 Elo+
Party 1
Chang'e
Chang'e
Juandissimos
Chang'e
Level 121
God Stats
41W - 38L
1,570 SR
Queue Stats
342W - 330L
1,568 Elo+
Party 1
Atlas
Atlas
NYC Germfart
Atlas
Level 143
God Stats
4W - 2L
1,606 SR
Queue Stats
322W - 337L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
carlos85cv
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
lmUrGrandma
Sol
Level 107
God Stats
13W - 8L
1,541 SR
Queue Stats
276W - 285L
1,529 Elo+
Party 1
Team Averages
Level 98
1,557 SR
1,546 Elo+

VS

Team Averages
Level 60
1,428 SR
1,450 Elo+
Hercules
Hercules
 
Hercules
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Hudon
Thanatos
Level 47
God Stats
25W - 35L
1,465 SR
Queue Stats
110W - 155L
1,415 Elo+
Party 2
Olorun
Olorun
ThermiKxl
Olorun
Level 46
God Stats
0W - 4L
1,627 SR
Queue Stats
124W - 87L
1,472 Elo+
Party 3
Agni
Agni
loskyalvarado
Agni
Level 107
God Stats
1W - 4L
1,085 SR
Queue Stats
240W - 204L
1,520 Elo+
Party 3
Geb
Geb
sStormin
Geb
Level 20
God Stats
9W - 10L
1,464 SR
Queue Stats
19W - 23L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
9 / 1 / 3
7,248
725
6,501
7,382
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Juandissimos
Chang'e
11
5 / 0 / 5
6,636
664
5,883
5,910
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 1 / 5
4,574
457
1,729
4,280
2,282
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
carlos85cv
Guan Yu
8
0 / 3 / 3
5,022
502
2,290
7,134
4,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
6 / 2 / 1
5,799
580
6,466
4,309
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 2 / 0
5,629
563
6,497
7,356
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Hudon
Thanatos
7
2 / 6 / 0
4,955
496
3,235
8,502
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
ThermiKxl
Olorun
9
3 / 5 / 0
5,563
556
3,113
6,715
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 6 / 0
4,692
469
2,613
5,041
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 1
5,030
503
1,268
7,274
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
20
Kills
7
7
Deaths
21
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
0
1
W
Vamana
9
1
3
10.5
L
Thanatos
Hudon
Thanatos
2
6
0
0.33
W
Chang'e
Juandissimos
Chang'e
5
0
5
7.5
W
0
1
5
2.5
L
Olorun
ThermiKxl
Olorun
3
5
0
0.6
W
Guan Yu
carlos85cv
Guan Yu
0
3
3
0.5
W
6
2
1
3.25
L
0
6
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,869
Damage
16,726
29,015
Taken
34,888
14,619
Mitigated
13,186
10,805
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,497
2,507
0
2,300
7,356
3,827
0
313
7,043
0
27,494
W
Vamana
6,501
3,009
0
1,465
7,382
4,743
1,498
1,579
5,725
0
39,573
L
Thanatos
Hudon
Thanatos
3,235
1,134
0
4,098
8,502
2,451
0
1,736
6,766
0
17,110
W
Chang'e
Juandissimos
Chang'e
5,883
310
562
3,184
5,910
2,074
0
1,454
4,417
33,231
0
W
1,729
740
0
1,197
4,280
2,282
0
2,202
2,078
10,105
0
L
Olorun
ThermiKxl
Olorun
3,113
1,948
71
1,742
6,715
1,917
850
3,928
2,787
28,245
0
W
Guan Yu
carlos85cv
Guan Yu
2,290
834
30
2,905
7,134
4,171
247
0
6,695
0
17,155
W
6,466
2,595
0
1,462
4,309
1,349
663
1,759
2,550
23,455
3,372
L
2,613
207
0
0
5,041
1,645
0
3,414
1,627
23,692
0
L
1,268
240
0
528
7,274
3,346
420
3,940
3,334
15,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,279
Gold Earned
25,869
242
Minions Killed
210
0
Camps Cleared
0
902,198
Distance Traveled
880,886
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,629
563
54
5
0
191,398
2
W
Vamana
7,248
725
72
7
0
220,769
1
L
Thanatos
4,955
496
34
3
0
192,263
4
W
Chang'e
6,636
664
62
6
0
200,847
1
W
Atlas
4,574
457
12
1
0
122,162
0
L
Olorun
5,563
556
61
6
0
149,421
0
W
Guan Yu
5,022
502
43
4
0
169,746
1
W
Sol
5,799
580
53
5
0
188,674
1
L
Agni
4,692
469
38
4
0
166,570
2
L
Geb
5,030
503
23
2
0
181,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role