Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JammyBreak
Ah Muzen Cab
Level 143
God Stats
8W - 7L
1,469 SR
Queue Stats
147W - 169L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
UmbrellaXCorps0
Baron Samedi
Level 127
God Stats
2W - 1L
1,565 SR
Queue Stats
6W - 3L
1,466 Elo+
Party 1
Achilles
Achilles
XDirtyXLegendX
Achilles
Level 122
God Stats
1W - 0L
1,479 SR
Queue Stats
43W - 45L
1,461 Elo+
Party 1
Team Averages
Level 131
1,504 SR
1,484 Elo+

VS

Team Averages
Level 142
1,522 SR
1,536 Elo+
Athena
Athena
BJORN_____x
Athena
Level 119
God Stats
19W - 9L
1,662 SR
Queue Stats
521W - 496L
1,525 Elo+
Party 2
Hera
Hera
K_o_L_o_K_o_
Hera
Level 157
God Stats
27W - 11L
1,590 SR
Queue Stats
634W - 328L
1,629 Elo+
Party 2
Charybdis
Charybdis
xBatt1eRif1e
Charybdis
Level 149
God Stats
0W - 1L
1,313 SR
Queue Stats
62W - 78L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JammyBreak
Ah Muzen Cab
17
8 / 2 / 6
12,911
717
24,351
16,131
7,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
UmbrellaXCorps0
Baron Samedi
16
1 / 3 / 13
11,756
653
15,250
17,148
8,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
16
5 / 0 / 8
13,267
737
9,403
21,644
34,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 6 / 3
10,909
606
9,119
27,923
28,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 0
11,722
651
21,045
14,441
5,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xBatt1eRif1e
Charybdis
14
0 / 5 / 5
10,366
576
11,350
12,912
4,423
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
14
Kills
5
5
Deaths
14
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
0
6
3
0.25
W
Ah Muzen Cab
JammyBreak
Ah Muzen Cab
8
2
6
5.5
L
5
3
0
1.67
W
Baron Samedi
UmbrellaXCorps0
Baron Samedi
1
3
13
2.5
W
Achilles
5
0
8
9
L
Charybdis
xBatt1eRif1e
Charybdis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,004
Damage
41,514
54,923
Taken
55,276
50,276
Mitigated
38,577
21,863
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
9,119
1,152
142
4,598
27,923
28,280
0
9,997
17,926
21,787
0
W
Ah Muzen Cab
JammyBreak
Ah Muzen Cab
24,351
8,038
0
4,244
16,131
7,358
2,921
9,553
6,578
0
97,841
L
21,045
4,058
547
4,286
14,441
5,874
0
3,354
11,087
62,758
0
W
Baron Samedi
UmbrellaXCorps0
Baron Samedi
15,250
1,164
3,946
8,863
17,148
8,896
200
12,067
5,081
45,525
0
W
Achilles
9,403
2,192
0
4,810
21,644
34,022
0
8,885
12,759
0
18,978
L
Charybdis
xBatt1eRif1e
Charybdis
11,350
4,548
0
1,600
12,912
4,423
1,263
2,581
10,331
0
42,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,934
Gold Earned
32,997
212
Minions Killed
226
8
Camps Cleared
8
1,003,131
Distance Traveled
942,835
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,909
606
46
3
1
345,218
4
W
Ah Muzen Cab
12,911
717
121
7
5
332,420
1
L
Hera
11,722
651
93
5
6
295,027
2
W
Baron Samedi
11,756
653
79
4
2
319,071
3
W
Achilles
13,267
737
12
1
1
351,640
0
L
Charybdis
10,366
576
87
5
1
302,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role