Player Matchup

Danzaburou
Danzaburou
Contra3030
Danzaburou
Level 38
God Stats
5W - 7L
1,375 SR
Queue Stats
122W - 133L
1,400 Elo+
Party 3
Ullr
Ullr
Galactic6973
Ullr
Level 108
God Stats
17W - 14L
1,507 SR
Queue Stats
203W - 197L
1,435 Elo+
Party 2
Odin
Odin
GooeyRuby0537
Odin
Level 105
God Stats
8W - 17L
1,374 SR
Queue Stats
255W - 231L
1,407 Elo+
Solo
Ares
Ares
Teacher_Teacher
Ares
Level 117
God Stats
13W - 6L
1,666 SR
Queue Stats
321W - 385L
1,427 Elo+
Party 3
Discordia
Discordia
TheImmortalKarna
Discordia
Level 109
God Stats
3W - 5L
1,456 SR
Queue Stats
99W - 103L
1,403 Elo+
Party 2
Team Averages
Level 95
1,476 SR
1,415 Elo+

VS

Team Averages
Level 77
1,521 SR
1,359 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ManuVR85
Fenrir
Level 62
God Stats
3W - 0L
1,805 SR
Queue Stats
34W - 61L
1,279 Elo+
Party 1
Janus
Janus
anwabuk
Janus
Level 103
God Stats
1W - 0L
1,318 SR
Queue Stats
359W - 402L
1,389 Elo+
Party 1
Ymir
Ymir
julioguerrero14j
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,286 Elo+
Party 1
Bellona
Bellona
xThePunisher17x
Bellona
Level 118
God Stats
19W - 20L
1,483 SR
Queue Stats
447W - 512L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Contra3030
Danzaburou
5
2 / 1 / 0
3,936
562
3,411
2,881
832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 1
3,611
516
662
1,710
366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,894
556
1,533
2,861
1,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 1 / 2
3,931
562
2,074
5,754
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
5
1 / 1 / 0
3,698
528
2,124
2,474
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
1 / 1 / 2
4,124
589
2,115
3,616
708
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
ManuVR85
Fenrir
5
0 / 0 / 0
3,812
545
269
2,205
713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
anwabuk
Janus
8
2 / 1 / 1
4,739
677
2,929
2,371
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 0
3,848
550
1,807
6,399
1,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,495
642
1,283
3,635
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
2
2
L
Danzaburou
Contra3030
Danzaburou
2
1
0
2
L
0
0
1
0.5
L
0
0
0
0
W
Fenrir
ManuVR85
Fenrir
0
0
0
0
L
0
1
2
1
L
Discordia
1
1
0
1
W
Janus
anwabuk
Janus
2
1
1
2.5
W
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,804
Damage
8,403
15,680
Taken
18,226
6,049
Mitigated
5,530
6,578
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,115
1,275
385
1,837
3,616
708
58
1,117
2,457
0
11,989
L
Danzaburou
Contra3030
Danzaburou
3,411
1,160
0
838
2,881
832
0
1,490
1,391
0
11,291
L
662
192
0
928
1,710
366
0
0
1,710
0
9,375
L
1,533
394
0
1,865
2,861
1,337
0
0
2,861
0
12,980
W
Fenrir
ManuVR85
Fenrir
269
49
0
813
2,205
713
0
68
2,117
0
14,524
L
2,074
229
102
1,905
5,754
2,846
0
1,898
3,856
10,656
0
L
Discordia
2,124
110
0
940
2,474
668
0
1,348
1,126
10,238
0
W
Janus
anwabuk
Janus
2,929
125
0
546
2,371
489
456
985
1,212
23,799
0
W
1,807
237
636
1,130
6,399
1,738
0
1,676
4,607
8,637
0
W
1,283
543
0
2,287
3,635
1,882
147
0
3,379
0
17,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,070
Gold Earned
21,018
117
Minions Killed
156
0
Camps Cleared
0
548,654
Distance Traveled
597,347
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,124
589
24
3
0
129,012
1
L
Danzaburou
3,936
562
17
2
0
129,009
3
L
Ullr
3,611
516
30
4
0
95,691
0
L
Odin
3,894
556
28
4
0
122,453
3
W
Fenrir
3,812
545
29
4
0
112,978
0
L
Ares
3,931
562
17
2
0
118,608
0
L
Discordia
3,698
528
25
4
0
82,893
0
W
Janus
4,739
677
42
6
0
116,315
1
W
Ymir
3,848
550
17
2
0
116,067
2
W
Bellona
4,495
642
44
6
0
122,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role