Player Matchup

Ymir
Ymir
BremboMoon
Ymir
Level 148
God Stats
5W - 8L
1,488 SR
Queue Stats
25W - 46L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
TopDeadOne
Baron Samedi
Level 86
God Stats
1W - 4L
1,561 SR
Queue Stats
52W - 75L
1,451 Elo+
Party 1
Bastet
Bastet
kovgarenok
Bastet
Level 127
God Stats
73W - 55L
1,592 SR
Queue Stats
415W - 438L
1,550 Elo+
Solo
Team Averages
Level 120
1,547 SR
1,456 Elo+

VS

Team Averages
Level 111
1,612 SR
1,560 Elo+
Sol
Sol
BritiskBrunOst
Sol
Level 147
God Stats
13W - 3L
1,764 SR
Queue Stats
181W - 130L
1,613 Elo+
Party 2
Medusa
Medusa
lcek
Medusa
Level 79
God Stats
1W - 2L
1,290 SR
Queue Stats
34W - 41L
1,426 Elo+
Solo
Bacchus
Bacchus
zGh0st_9
Bacchus
Level 106
God Stats
3W - 0L
1,781 SR
Queue Stats
158W - 96L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
10,781
599
8,177
25,495
20,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TopDeadOne
Baron Samedi
16
3 / 6 / 9
11,734
652
12,992
15,176
7,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
kovgarenok
Bastet
17
10 / 3 / 4
12,462
692
20,656
19,780
7,687
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
12,896
716
24,425
16,738
6,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
lcek
Medusa
16
3 / 7 / 8
12,385
688
14,092
14,652
6,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
zGh0st_9
Bacchus
16
4 / 7 / 6
12,700
706
8,149
20,580
32,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
17
Kills
12
12
Deaths
17
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
5
3
7
2.83
L
Baron Samedi
TopDeadOne
Baron Samedi
3
6
9
1.25
L
Bastet
kovgarenok
Bastet
10
3
4
4
W
Medusa
lcek
Medusa
3
7
8
1
W
Bacchus
zGh0st_9
Bacchus
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,825
Damage
46,666
60,451
Taken
51,970
35,787
Mitigated
44,793
16,783
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,177
837
705
7,470
25,495
20,768
48
14,730
10,765
27,479
0
W
24,425
9,145
0
7,885
16,738
6,190
2,752
6,558
9,996
64,579
0
L
Baron Samedi
TopDeadOne
Baron Samedi
12,992
735
1,149
3,480
15,176
7,332
183
8,871
6,305
50,729
0
L
Bastet
kovgarenok
Bastet
20,656
4,732
0
3,979
19,780
7,687
36
9,585
10,195
0
52,737
W
Medusa
lcek
Medusa
14,092
7,340
0
2,187
14,652
6,157
827
5,720
8,772
0
40,818
W
Bacchus
zGh0st_9
Bacchus
8,149
592
0
2,073
20,580
32,446
148
8,342
11,720
27,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
37,981
186
Minions Killed
219
11
Camps Cleared
5
947,025
Distance Traveled
924,634
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,781
599
36
2
2
297,268
0
W
Sol
12,896
716
113
6
4
315,539
2
L
Baron Samedi
11,734
652
97
5
5
282,664
3
L
Bastet
12,462
692
53
3
4
367,093
7
W
Medusa
12,385
688
73
4
1
296,798
2
W
Bacchus
12,700
706
33
2
0
312,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role