Player Matchup

Fenrir
Fenrir
FoxFromMusic
Fenrir
Level 43
God Stats
8W - 8L
1,481 SR
Queue Stats
102W - 110L
1,260 Elo+
Party 4
Erlang Shen
Erlang Shen
RitualNevada02
Erlang Shen
Level 56
God Stats
10W - 8L
1,382 SR
Queue Stats
144W - 177L
1,247 Elo+
Party 4
Nu Wa
Nu Wa
Valerianka_
Nu Wa
Level 35
God Stats
53W - 36L
1,546 SR
Queue Stats
134W - 144L
1,454 Elo+
Party 2
Skadi
Skadi
Yoxe937
Skadi
Level 64
God Stats
10W - 10L
1,508 SR
Queue Stats
176W - 166L
1,449 Elo+
Party 2
Geb
Geb
discount-itachi
Geb
Level 71
God Stats
10W - 13L
1,343 SR
Queue Stats
160W - 162L
1,512 Elo+
Party 2
Team Averages
Level 54
1,452 SR
1,384 Elo+

VS

Team Averages
Level 47
1,544 SR
1,280 Elo+
Ymir
Ymir
Crosmerk
Ymir
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 57L
1,173 Elo+
Party 1
Anhur
Anhur
ERZINAER
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 102L
1,173 Elo+
Party 1
Poseidon
Poseidon
Hxpfn
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 80L
1,367 Elo+
Party 3
Fenrir
Fenrir
iPxZz
Fenrir
Level 50
God Stats
7W - 6L
1,518 SR
Queue Stats
30W - 37L
1,324 Elo+
Party 3
Hades
Hades
just xandi
Hades
Level 95
God Stats
3W - 4L
1,702 SR
Queue Stats
125W - 163L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 7 / 1
14,217
592
19,318
23,100
17,236
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
RitualNevada02
Erlang Shen
17
2 / 8 / 10
11,898
496
10,647
22,028
14,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 4 / 5
12,958
540
16,010
10,638
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Yoxe937
Skadi
17
2 / 6 / 3
10,896
454
11,631
15,419
4,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 2 / 8
9,984
416
10,651
20,018
22,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 2 / 7
10,835
451
6,190
16,608
19,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
ERZINAER
Anhur
15
1 / 4 / 6
9,115
380
6,513
11,264
4,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Hxpfn
Poseidon
18
3 / 5 / 7
11,454
477
12,998
15,025
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
iPxZz
Fenrir
19
12 / 5 / 8
12,275
511
19,708
20,454
14,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
19
5 / 7 / 5
11,961
498
16,896
23,707
22,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
23
Kills
24
27
Deaths
23
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
2
7
3.25
L
Anhur
ERZINAER
Anhur
1
4
6
1
W
Fenrir
13
7
1
1.93
L
Poseidon
Hxpfn
Poseidon
3
5
7
1.3
W
Erlang Shen
RitualNevada02
Erlang Shen
2
8
10
0.88
W
6
4
5
2.13
W
Skadi
Yoxe937
Skadi
2
6
3
0.58
W
0
2
8
2
L
Fenrir
iPxZz
Fenrir
12
5
8
3.2
L
Hades
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,257
Damage
62,305
91,203
Taken
87,058
62,924
Mitigated
64,327
17,003
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,190
1,183
0
1,600
16,608
19,317
0
5,691
10,917
33,384
0
L
Anhur
ERZINAER
Anhur
6,513
2,476
0
1,626
11,264
4,369
0
3,732
7,532
0
45,432
W
Fenrir
19,318
5,184
0
4,547
23,100
17,236
2,256
7,811
14,983
0
99,782
L
Poseidon
Hxpfn
Poseidon
12,998
1,543
231
3,346
15,025
4,286
994
6,299
8,726
72,806
0
W
Erlang Shen
RitualNevada02
Erlang Shen
10,647
6,417
85
5,108
22,028
14,796
3,391
10,622
10,909
0
54,232
W
16,010
3,445
0
1,472
10,638
3,355
1,544
3,697
6,892
97,793
0
W
Skadi
Yoxe937
Skadi
11,631
6,633
0
2,902
15,419
4,796
1,554
4,424
10,891
0
77,301
W
10,651
1,542
401
2,488
20,018
22,741
196
8,773
11,141
50,975
0
L
Fenrir
iPxZz
Fenrir
19,708
4,858
0
5,013
20,454
14,292
0
5,837
14,617
771
78,944
L
Hades
16,896
1,546
240
6,807
23,707
22,063
536
5,102
18,605
78,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,953
Gold Earned
55,640
591
Minions Killed
516
0
Camps Cleared
0
2,121,290
Distance Traveled
2,091,582
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,835
451
26
1
0
440,755
3
L
Anhur
9,115
380
97
4
0
406,413
8
W
Fenrir
14,217
592
137
6
0
436,832
2
L
Poseidon
11,454
477
131
5
0
411,592
6
W
Erlang Shen
11,898
496
101
4
0
400,992
0
W
Nu Wa
12,958
540
146
6
0
440,985
5
W
Skadi
10,896
454
131
5
0
405,834
5
W
Geb
9,984
416
76
3
0
436,647
9
L
Fenrir
12,275
511
114
5
0
452,849
5
L
Hades
11,961
498
148
6
0
379,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role