Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Enyosoter
Fafnir
Level 117
God Stats
6W - 2L
1,739 SR
Queue Stats
62W - 69L
1,478 Elo+
Solo
Chang'e
Chang'e
Kegellz
Chang'e
Level 49
God Stats
1W - 0L
1,552 SR
Queue Stats
1W - 1L
1,281 Elo+
Solo
Medusa
Medusa
Shadow_kId1026
Medusa
Level 126
God Stats
4W - 2L
1,498 SR
Queue Stats
209W - 197L
1,438 Elo+
Solo
Mulan
Mulan
hiya4211
Mulan
Level 105
God Stats
9W - 5L
1,507 SR
Queue Stats
135W - 120L
1,487 Elo+
Solo
Team Averages
Level 104
1,559 SR
1,437 Elo+

VS

Team Averages
Level 31
1,428 SR
1,372 Elo+
Mercury
Mercury
CMS-_-BYLAWW
Mercury
Level 46
God Stats
1W - 5L
1,068 SR
Queue Stats
4W - 19L
1,208 Elo+
Solo
Ares
Ares
Potatooh
Ares
Level 26
God Stats
0W - 1L
1,582 SR
Queue Stats
11W - 18L
1,406 Elo+
Party 1
Mulan
Mulan
jaaybraazy_
Mulan
Level 26
God Stats
3W - 2L
1,673 SR
Queue Stats
60W - 51L
1,409 Elo+
Solo
Nu Wa
Nu Wa
jecchii
Nu Wa
Level 38
God Stats
21W - 16L
1,505 SR
Queue Stats
87W - 92L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
jordanstorm1
Baron Samedi
Level 21
God Stats
0W - 4L
1,311 SR
Queue Stats
55W - 55L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 4 / 15
12,580
839
16,166
11,808
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Enyosoter
Fafnir
18
5 / 5 / 21
13,314
888
7,811
24,326
31,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Kegellz
Chang'e
19
10 / 6 / 16
14,171
945
15,367
15,483
6,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
9 / 5 / 14
12,994
866
20,804
19,877
8,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
hiya4211
Mulan
17
4 / 5 / 14
11,950
797
11,305
18,418
17,151
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CMS-_-BYLAWW
Mercury
13
1 / 14 / 7
8,641
576
5,544
15,702
5,098
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
17
8 / 7 / 8
13,142
876
16,561
25,278
41,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
11 / 7 / 8
12,777
852
18,744
23,671
24,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
jecchii
Nu Wa
18
2 / 2 / 6
10,693
713
19,113
7,942
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
jordanstorm1
Baron Samedi
17
3 / 4 / 13
10,735
716
14,920
12,983
6,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
67
34
Kills
25
25
Deaths
34
80
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
4
15
3.38
L
Mercury
CMS-_-BYLAWW
Mercury
1
14
7
0.32
W
Fafnir
Enyosoter
Fafnir
5
5
21
3.1
W
Chang'e
Kegellz
Chang'e
10
6
16
3
L
Ares
8
7
8
1.71
W
9
5
14
3.2
W
Mulan
hiya4211
Mulan
4
5
14
2.2
L
11
7
8
2.14
L
Nu Wa
jecchii
Nu Wa
2
2
6
2.5
L
Baron Samedi
jordanstorm1
Baron Samedi
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,453
Damage
74,882
89,912
Taken
85,576
68,108
Mitigated
81,263
29,546
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,166
786
773
1,352
11,808
4,809
1,079
7,571
3,753
58,258
0
L
Mercury
CMS-_-BYLAWW
Mercury
5,544
4,650
0
80
15,702
5,098
36
6,326
9,376
0
21,262
W
Fafnir
Enyosoter
Fafnir
7,811
2,085
848
6,777
24,326
31,480
147
14,686
8,210
14,497
0
W
Chang'e
Kegellz
Chang'e
15,367
1,105
7,793
5,753
15,483
6,172
2,590
4,666
10,082
48,785
0
L
Ares
16,561
428
0
3,263
25,278
41,322
0
11,771
13,507
23,989
0
W
20,804
11,302
0
5,179
19,877
8,496
2,295
11,098
8,116
0
71,873
W
Mulan
hiya4211
Mulan
11,305
916
0
1,071
18,418
17,151
584
10,340
7,366
504
28,425
L
18,744
1,942
0
1,388
23,671
24,809
1
10,148
13,523
0
36,045
L
Nu Wa
jecchii
Nu Wa
19,113
4,952
0
1,264
7,942
3,112
1
4,571
3,371
53,769
0
L
Baron Samedi
jordanstorm1
Baron Samedi
14,920
200
2,594
2,314
12,983
6,922
0
6,808
6,175
40,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,009
Gold Earned
55,988
353
Minions Killed
238
9
Camps Cleared
6
1,316,647
Distance Traveled
1,213,609
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,580
839
99
7
3
252,245
1
L
Mercury
8,641
576
34
2
3
225,245
0
W
Fafnir
13,314
888
11
1
0
249,148
0
W
Chang'e
14,171
945
81
5
2
280,224
3
L
Ares
13,142
876
9
1
1
240,120
0
W
Medusa
12,994
866
112
7
3
260,589
1
W
Mulan
11,950
797
50
3
1
274,441
4
L
Mulan
12,777
852
45
3
1
238,544
0
L
Nu Wa
10,693
713
84
6
1
262,498
0
L
Baron Samedi
10,735
716
66
4
0
247,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role