Player Matchup

Atlas
Atlas
 
Atlas
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bei 5 Ein Drauf
Ah Muzen Cab
Level 150
God Stats
2W - 5L
1,273 SR
Queue Stats
274W - 301L
1,614 Elo+
Solo
Zeus
Zeus
x50calCarlx
Zeus
Level 105
God Stats
83W - 57L
1,616 SR
Queue Stats
132W - 139L
1,523 Elo+
Solo
Team Averages
Level 132
1,463 SR
1,546 Elo+

VS

Team Averages
Level 101
1,431 SR
1,519 Elo+
Zeus
Zeus
HotRanchDip
Zeus
Level 108
God Stats
1W - 4L
1,357 SR
Queue Stats
58W - 48L
1,564 Elo+
Party 1
Achilles
Achilles
Origina1Longboi3
Achilles
Level 149
God Stats
0W - 1L
1,463 SR
Queue Stats
88W - 63L
1,521 Elo+
Party 1
Odin
Odin
RotaryPanda5988
Odin
Level 47
God Stats
6W - 5L
1,474 SR
Queue Stats
96W - 96L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 2 / 6
8,603
717
9,560
15,810
13,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Bei 5 Ein Drauf
Ah Muzen Cab
14
7 / 2 / 4
9,568
797
12,199
8,556
2,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 4 / 6
8,557
713
10,317
8,237
2,195
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,356
696
14,860
10,092
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 6 / 6
7,588
632
8,872
14,307
12,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 4
7,810
651
4,726
13,867
8,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
13
Kills
8
8
Deaths
13
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
6
3
W
Ah Muzen Cab
Bei 5 Ein Drauf
Ah Muzen Cab
7
2
4
4.5
L
4
4
3
1.38
L
1
6
6
0.67
L
3
3
4
1.67
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,076
Damage
28,458
32,603
Taken
38,266
18,338
Mitigated
24,542
6,579
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,560
2,959
123
4,350
15,810
13,224
240
9,337
6,101
28,464
0
W
Ah Muzen Cab
Bei 5 Ein Drauf
Ah Muzen Cab
12,199
4,178
0
2,106
8,556
2,919
1,202
4,144
4,154
0
41,836
L
14,860
2,080
0
1,514
10,092
3,415
0
5,910
4,182
44,937
0
L
8,872
1,941
0
2,705
14,307
12,541
0
5,934
8,373
0
15,173
L
4,726
599
273
1,429
13,867
8,586
0
8,363
5,504
5,780
10,915
W
10,317
1,038
0
0
8,237
2,195
0
2,784
5,240
19,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
23,754
139
Minions Killed
130
7
Camps Cleared
5
651,964
Distance Traveled
647,564
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,603
717
33
3
2
231,515
4
W
Ah Muzen Cab
9,568
797
81
7
2
231,512
0
L
Zeus
8,356
696
72
6
3
208,450
2
L
Achilles
7,588
632
30
3
1
204,011
3
L
Odin
7,810
651
28
2
1
235,103
1
W
Zeus
8,557
713
25
2
3
188,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role