Player Matchup

Kumbhakarna
Kumbhakarna
A6pukoca
Kumbhakarna
Level 132
God Stats
3W - 6L
1,351 SR
Queue Stats
409W - 413L
1,427 Elo+
Solo
Tiamat
Tiamat
Hash ReturnZ
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,223 Elo+
Solo
Danzaburou
Danzaburou
Jafri
Danzaburou
Level 141
God Stats
16W - 24L
1,385 SR
Queue Stats
761W - 828L
1,416 Elo+
Solo
Janus
Janus
TiaZilda
Janus
Level 139
God Stats
3W - 4L
1,546 SR
Queue Stats
372W - 380L
1,420 Elo+
Solo
Xbalanque
Xbalanque
femebot
Xbalanque
Level 28
God Stats
1W - 7L
1,258 SR
Queue Stats
85W - 125L
1,384 Elo+
Solo
Team Averages
Level 93
1,408 SR
1,374 Elo+

VS

Team Averages
Level 85
1,503 SR
1,438 Elo+
Ah Puch
Ah Puch
GEROIN666
Ah Puch
Level 119
God Stats
1W - 0L
1,616 SR
Queue Stats
31W - 35L
1,445 Elo+
Party 1
Ne Zha
Ne Zha
GavenasK
Ne Zha
Level 48
God Stats
2W - 5L
1,467 SR
Queue Stats
128W - 134L
1,435 Elo+
Party 2
Amaterasu
Amaterasu
Swjrv
Amaterasu
Level 27
God Stats
1W - 0L
1,512 SR
Queue Stats
33W - 42L
1,406 Elo+
Party 2
Sol
Sol
VasilyZ
Sol
Level 125
God Stats
5W - 5L
1,400 SR
Queue Stats
213W - 209L
1,471 Elo+
Solo
Danzaburou
Danzaburou
blackflamingo13
Danzaburou
Level 106
God Stats
1W - 0L
1,519 SR
Queue Stats
29W - 36L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A6pukoca
Kumbhakarna
14
1 / 8 / 7
8,410
765
5,728
20,140
20,007
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
13
1 / 7 / 3
7,683
698
4,764
10,394
6,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Jafri
Danzaburou
13
2 / 9 / 8
8,504
773
10,099
13,482
4,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
TiaZilda
Janus
17
7 / 5 / 4
9,540
867
15,018
9,858
3,503
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
femebot
Xbalanque
13
1 / 8 / 5
7,621
693
6,084
10,943
3,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GEROIN666
Ah Puch
16
9 / 3 / 16
10,241
931
15,064
9,439
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
GavenasK
Ne Zha
18
9 / 2 / 19
10,668
970
12,464
11,849
12,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Swjrv
Amaterasu
16
3 / 2 / 21
9,242
840
5,863
9,200
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
15
5 / 3 / 21
9,409
855
13,634
11,430
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
blackflamingo13
Danzaburou
18
11 / 2 / 16
11,230
1,021
12,275
11,025
5,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
130
12
Kills
37
37
Deaths
12
27
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
A6pukoca
Kumbhakarna
1
8
7
0.56
W
Ah Puch
GEROIN666
Ah Puch
9
3
16
5.67
W
Ne Zha
GavenasK
Ne Zha
9
2
19
9.25
L
Tiamat
1
7
3
0.36
L
Danzaburou
Jafri
Danzaburou
2
9
8
0.67
W
Amaterasu
Swjrv
Amaterasu
3
2
21
6.75
L
Janus
TiaZilda
Janus
7
5
4
1.8
W
Sol
5
3
21
5.17
W
Danzaburou
blackflamingo13
Danzaburou
11
2
16
9.5
L
Xbalanque
femebot
Xbalanque
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,693
Damage
59,300
64,817
Taken
52,943
38,784
Mitigated
34,415
12,612
Healing
27,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
A6pukoca
Kumbhakarna
5,728
927
1,431
2,633
20,140
20,007
0
7,835
11,876
10,993
0
W
Ah Puch
GEROIN666
Ah Puch
15,064
403
1,314
3,647
9,439
3,873
1,205
3,844
5,387
32,527
0
W
Ne Zha
GavenasK
Ne Zha
12,464
3,040
1,841
3,692
11,849
12,359
260
6,599
5,032
0
25,520
L
Tiamat
4,764
387
0
1,250
10,394
6,463
0
3,644
6,683
7,749
0
L
Danzaburou
Jafri
Danzaburou
10,099
1,440
634
1,549
13,482
4,899
0
5,486
7,770
0
18,361
W
Amaterasu
Swjrv
Amaterasu
5,863
2,460
1,016
3,112
9,200
7,679
582
4,076
5,075
0
10,864
L
Janus
TiaZilda
Janus
15,018
1,396
1,749
1,502
9,858
3,503
0
4,494
5,116
26,937
0
W
Sol
13,634
3,878
1,098
5,428
11,430
5,253
2,271
5,487
5,857
20,876
1,632
W
Danzaburou
blackflamingo13
Danzaburou
12,275
4,780
2,088
3,831
11,025
5,251
1,414
4,729
6,082
0
23,861
L
Xbalanque
femebot
Xbalanque
6,084
2,345
845
1,019
10,943
3,912
0
6,261
4,639
0
19,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,758
Gold Earned
50,790
116
Minions Killed
125
0
Camps Cleared
0
864,132
Distance Traveled
1,083,449
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,410
765
11
1
0
186,707
0
W
Ah Puch
10,241
931
37
3
0
200,651
1
W
Ne Zha
10,668
970
21
2
0
224,651
2
L
Tiamat
7,683
698
14
1
0
169,011
0
L
Danzaburou
8,504
773
16
1
0
163,782
0
W
Amaterasu
9,242
840
14
1
0
250,733
0
L
Janus
9,540
867
36
3
0
199,358
0
W
Sol
9,409
855
23
2
0
186,899
0
W
Danzaburou
11,230
1,021
30
3
0
220,515
0
L
Xbalanque
7,621
693
39
4
0
145,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role