Player Matchup

Morgan Le Fay
Morgan Le Fay
Vigo93
Morgan Le Fay
Level 109
God Stats
3W - 1L
1,609 SR
Queue Stats
3W - 7L
1,230 Elo+
Solo
Fenrir
Fenrir
meremoth
Fenrir
Level 67
God Stats
1W - 3L
1,133 SR
Queue Stats
9W - 26L
1,233 Elo+
Solo
Cthulhu
Cthulhu
xzxRELAXxzx
Cthulhu
Level 128
God Stats
76W - 78L
1,480 SR
Queue Stats
661W - 921L
1,394 Elo+
Solo
Team Averages
Level 101
1,408 SR
1,286 Elo+

VS

Team Averages
Level 38
1,318 SR
1,225 Elo+
Hades
Hades
Jabi-O
Hades
Level 44
God Stats
2W - 5L
1,341 SR
Queue Stats
2W - 10L
1,176 Elo+
Party 1
Bacchus
Bacchus
Jarre1
Bacchus
Level 44
God Stats
0W - 4L
1,352 SR
Queue Stats
9W - 20L
1,250 Elo+
Party 1
Artemis
Artemis
MrCappel
Artemis
Level 27
God Stats
0W - 2L
1,261 SR
Queue Stats
9W - 20L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Vigo93
Morgan Le Fay
18
8 / 2 / 3
12,859
677
23,155
14,692
7,037
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
meremoth
Fenrir
13
3 / 4 / 5
11,430
602
8,378
20,596
10,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
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Cthulhu
16
1 / 5 / 11
12,188
641
15,036
23,861
29,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jabi-O
Hades
15
6 / 2 / 2
12,019
633
10,286
18,879
13,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Jarre1
Bacchus
15
2 / 6 / 6
10,915
574
15,771
18,845
9,163
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
MrCappel
Artemis
14
2 / 4 / 5
10,709
564
17,821
19,584
5,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
12
Kills
10
11
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hades
Jabi-O
Hades
6
2
2
3.5
L
Bacchus
Jarre1
Bacchus
2
6
6
0.83
L
Artemis
MrCappel
Artemis
2
4
5
1.13
W
Morgan Le Fay
Vigo93
Morgan Le Fay
8
2
3
4.75
W
Fenrir
meremoth
Fenrir
3
4
5
1.38
W
Cthulhu
xzxRELAXxzx
Cthulhu
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,569
Damage
43,878
59,149
Taken
57,308
47,190
Mitigated
28,580
13,090
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Jabi-O
Hades
10,286
910
415
2,379
18,879
13,615
215
12,639
6,240
19,073
0
L
Bacchus
Jarre1
Bacchus
15,771
998
0
0
18,845
9,163
471
10,966
7,879
45,657
0
L
Artemis
MrCappel
Artemis
17,821
12,183
64
7,171
19,584
5,802
1,014
14,649
4,935
0
52,700
W
Morgan Le Fay
Vigo93
Morgan Le Fay
23,155
2,380
0
3,960
14,692
7,037
1,720
10,679
4,013
70,674
0
W
Fenrir
meremoth
Fenrir
8,378
1,438
0
6,414
20,596
10,673
420
9,846
9,640
0
27,702
W
Cthulhu
xzxRELAXxzx
Cthulhu
15,036
1,227
704
2,012
23,861
29,480
495
6,623
17,238
47,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,477
Gold Earned
33,643
217
Minions Killed
137
12
Camps Cleared
1
972,021
Distance Traveled
941,212
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,019
633
19
1
0
304,713
0
L
Bacchus
10,915
574
52
3
1
334,789
1
L
Artemis
10,709
564
66
3
0
301,710
0
W
Morgan Le Fay
12,859
677
118
6
4
331,029
4
W
Fenrir
11,430
602
39
2
4
315,250
4
W
Cthulhu
12,188
641
60
3
4
325,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role