Player Matchup

Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FartingDog
Raijin
Level 61
God Stats
5W - 2L
1,819 SR
Queue Stats
255W - 266L
1,366 Elo+
Solo
Jing Wei
Jing Wei
GODEVILLL5862
Jing Wei
Level 75
God Stats
0W - 1L
1,287 SR
Queue Stats
70W - 88L
1,305 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NazDaBaz
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,080 Elo+
Solo
Hera
Hera
prophet2341
Hera
Level 44
God Stats
2W - 2L
1,798 SR
Queue Stats
63W - 50L
1,391 Elo+
Solo
Team Averages
Level 61
1,581 SR
1,328 Elo+

VS

Team Averages
Level 100
1,430 SR
1,352 Elo+
Anubis
Anubis
CaesarTiger18
Anubis
Level 146
God Stats
5W - 2L
1,459 SR
Queue Stats
410W - 408L
1,340 Elo+
Party 1
Rama
Rama
CoMpLeXeD JoKeR
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,396 Elo+
Solo
Kukulkan
Kukulkan
Old Hawkeye
Kukulkan
Level 49
God Stats
2W - 0L
1,806 SR
Queue Stats
53W - 64L
1,400 Elo+
Solo
Odin
Odin
PhoenixPersons
Odin
Level 119
God Stats
1W - 6L
1,021 SR
Queue Stats
504W - 619L
1,274 Elo+
Solo
Izanami
Izanami
sunshineyginger
Izanami
Level 76
God Stats
5W - 5L
1,363 SR
Queue Stats
227W - 237L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
4 / 3 / 5
8,352
835
7,117
13,673
11,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
FartingDog
Raijin
14
4 / 6 / 4
8,392
839
8,801
9,723
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
GODEVILLL5862
Jing Wei
13
1 / 6 / 4
7,613
761
6,130
10,687
3,161
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
NazDaBaz
Morgan Le Fay
13
1 / 6 / 4
7,414
741
6,498
12,223
4,006
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 7 / 7
7,873
787
7,290
8,301
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 13
10,529
1,053
16,625
12,333
6,390
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 4 / 10
9,431
943
10,791
7,873
2,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Old Hawkeye
Kukulkan
15
2 / 1 / 16
9,017
902
9,888
7,811
2,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 2 / 9
8,823
882
4,097
13,420
9,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 1 / 8
9,069
907
5,826
5,641
2,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
12
Kills
28
28
Deaths
12
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
3
5
2.17
W
8
4
13
3.63
W
7
4
10
3
L
Raijin
FartingDog
Raijin
4
6
4
1
L
Jing Wei
GODEVILLL5862
Jing Wei
1
6
4
0.5
L
Morgan Le Fay
NazDaBaz
Morgan Le Fay
1
6
4
0.5
W
Kukulkan
Old Hawkeye
Kukulkan
2
1
16
10
W
6
2
9
5.25
L
2
7
7
0.79
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,836
Damage
47,227
54,607
Taken
47,078
23,380
Mitigated
24,243
15,046
Healing
21,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,117
574
207
4,419
13,673
11,600
0
4,163
9,510
11,785
0
W
16,625
1,029
1,130
6,550
12,333
6,390
861
7,072
5,010
29,366
0
W
10,791
7,685
382
1,232
7,873
2,872
148
4,992
2,690
0
16,580
L
Raijin
FartingDog
Raijin
8,801
784
624
1,380
9,723
2,754
0
5,101
4,622
19,040
0
L
Jing Wei
GODEVILLL5862
Jing Wei
6,130
4,386
294
1,968
10,687
3,161
0
5,828
4,859
0
13,075
L
Morgan Le Fay
NazDaBaz
Morgan Le Fay
6,498
1,533
628
3,527
12,223
4,006
0
5,178
7,045
13,012
0
W
Kukulkan
Old Hawkeye
Kukulkan
9,888
864
961
1,659
7,811
2,963
626
6,294
1,354
25,984
0
W
4,097
1,777
1,168
6,226
13,420
9,746
60
6,661
6,629
0
10,148
L
7,290
1,953
1,370
629
8,301
1,859
0
6,243
2,058
15,016
0
W
5,826
3,816
667
1,217
5,641
2,272
1,155
3,841
1,689
0
14,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
46,869
78
Minions Killed
115
0
Camps Cleared
0
800,460
Distance Traveled
920,776
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,352
835
5
1
0
167,120
1
W
Anubis
10,529
1,053
32
3
0
163,413
0
W
Rama
9,431
943
12
1
0
186,502
0
L
Raijin
8,392
839
19
2
0
131,892
0
L
Jing Wei
7,613
761
20
2
0
163,004
0
L
Morgan Le Fay
7,414
741
15
2
0
166,203
3
W
Kukulkan
9,017
902
40
4
0
226,321
0
W
Odin
8,823
882
5
1
0
152,077
3
L
Hera
7,873
787
19
2
0
172,241
1
W
Izanami
9,069
907
26
3
0
192,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role