Player Matchup

Tiamat
Tiamat
Ashranach
Tiamat
Level 116
God Stats
52W - 144L
1,281 SR
Queue Stats
103W - 222L
1,265 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shabado
Ah Muzen Cab
Level 40
God Stats
0W - 2L
1,324 SR
Queue Stats
130W - 240L
1,370 Elo+
Solo
Sobek
Sobek
deathbycheese1
Sobek
Level 125
God Stats
2W - 1L
1,545 SR
Queue Stats
81W - 123L
1,449 Elo+
Party 2
Team Averages
Level 94
1,383 SR
1,361 Elo+

VS

Team Averages
Level 46
1,562 SR
1,305 Elo+
Cabrakan
Cabrakan
AdriJoker
Cabrakan
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 61L
1,227 Elo+
Party 1
Ra
Ra
Barcode1001
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,196 Elo+
Party 1
Mulan
Mulan
X5HAMI3
Mulan
Level 98
God Stats
19W - 6L
1,687 SR
Queue Stats
113W - 122L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ashranach
Tiamat
14
0 / 5 / 7
10,727
565
9,411
16,413
10,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Shabado
Ah Muzen Cab
14
7 / 10 / 2
12,044
634
24,147
20,682
10,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 6
12,716
669
11,139
29,252
43,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AdriJoker
Cabrakan
16
3 / 2 / 14
13,627
717
12,966
24,576
31,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 4 / 9
12,754
671
16,335
14,412
5,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
X5HAMI3
Mulan
17
8 / 5 / 7
13,496
710
27,704
26,667
25,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
11
Kills
17
17
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AdriJoker
Cabrakan
3
2
14
5
L
Tiamat
Ashranach
Tiamat
0
5
7
0.7
W
6
4
9
2.63
L
Ah Muzen Cab
Shabado
Ah Muzen Cab
7
10
2
0.8
W
Mulan
X5HAMI3
Mulan
8
5
7
2.3
L
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,697
Damage
57,005
66,347
Taken
65,655
64,969
Mitigated
62,287
16,494
Healing
28,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AdriJoker
Cabrakan
12,966
1,393
235
7,724
24,576
31,610
151
5,860
18,716
27,665
0
L
Tiamat
Ashranach
Tiamat
9,411
102
132
3,823
16,413
10,779
43
9,439
6,716
30,150
0
W
16,335
2,451
6,655
5,432
14,412
5,659
492
6,943
7,469
56,343
0
L
Ah Muzen Cab
Shabado
Ah Muzen Cab
24,147
8,358
0
1,940
20,682
10,888
1,137
8,887
11,416
95
61,873
W
Mulan
X5HAMI3
Mulan
27,704
4,412
0
8,283
26,667
25,018
806
8,758
17,909
10,645
61,509
L
11,139
1,307
1,180
9,419
29,252
43,302
157
15,011
13,035
18,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,487
Gold Earned
39,877
153
Minions Killed
225
6
Camps Cleared
7
929,400
Distance Traveled
1,082,417
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,627
717
28
1
1
352,340
2
L
Tiamat
10,727
565
50
3
0
301,032
3
W
Ra
12,754
671
97
5
1
349,847
0
L
Ah Muzen Cab
12,044
634
93
5
4
256,382
0
W
Mulan
13,496
710
100
5
5
380,230
5
L
Sobek
12,716
669
10
1
2
371,986
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role