Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Exquisitetomato
Hercules
Level 24
God Stats
3W - 3L
1,459 SR
Queue Stats
62W - 50L
1,510 Elo+
Party 2
Ymir
Ymir
urhotdadda
Ymir
Level 2
God Stats
4W - 2L
1,128 SR
Queue Stats
4W - 2L
1,267 Elo+
Party 2
Team Averages
Level 36
1,362 SR
1,426 Elo+

VS

Team Averages
Level 38
1,438 SR
1,257 Elo+
Hades
Hades
Jabi-O
Hades
Level 44
God Stats
2W - 5L
1,376 SR
Queue Stats
2W - 10L
1,227 Elo+
Party 1
Hera
Hera
Jarre1
Hera
Level 44
God Stats
1W - 1L
1,433 SR
Queue Stats
9W - 20L
1,272 Elo+
Party 1
Kuzenbo
Kuzenbo
MrCappel
Kuzenbo
Level 27
God Stats
1W - 1L
1,505 SR
Queue Stats
9W - 20L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 2 / 7
7,367
737
7,640
9,793
8,186
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
11
4 / 0 / 9
7,347
735
6,394
13,198
9,755
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 0 / 9
7,870
787
3,764
9,270
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jabi-O
Hades
7
0 / 5 / 1
5,548
555
2,722
6,306
2,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
Jarre1
Hera
10
1 / 5 / 1
6,643
664
8,204
4,420
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
MrCappel
Kuzenbo
9
1 / 3 / 1
6,853
685
3,340
9,217
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
2
2
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
7
4.25
W
Hercules
4
0
9
8.5
L
Hades
Jabi-O
Hades
0
5
1
0.1
L
Hera
Jarre1
Hera
1
5
1
0.3
L
Kuzenbo
MrCappel
Kuzenbo
1
3
1
0.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,798
Damage
14,266
32,261
Taken
19,943
25,740
Mitigated
12,722
13,200
Healing
1,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,640
2,379
0
1,874
9,793
8,186
489
4,122
5,373
0
17,888
W
Hercules
6,394
1,932
719
6,558
13,198
9,755
353
5,361
7,449
0
25,407
L
Hades
Jabi-O
Hades
2,722
781
118
533
6,306
2,385
0
1,217
5,089
5,297
0
L
Hera
Jarre1
Hera
8,204
1,901
0
0
4,420
1,342
0
666
3,754
17,858
0
L
Kuzenbo
MrCappel
Kuzenbo
3,340
1,250
0
664
9,217
8,995
0
1,881
7,336
7,476
0
W
3,764
742
1,107
2,942
9,270
7,799
135
4,345
4,623
13,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,584
Gold Earned
19,044
93
Minions Killed
43
8
Camps Cleared
0
532,755
Distance Traveled
477,159
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,367
737
16
2
5
178,426
1
W
Hercules
7,347
735
50
5
2
175,988
2
L
Hades
5,548
555
8
1
0
110,702
0
L
Hera
6,643
664
25
3
0
176,760
0
L
Kuzenbo
6,853
685
10
1
0
189,697
0
W
Ymir
7,870
787
27
3
1
178,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role