Player Matchup

Baron Samedi
Baron Samedi
Diamond II
arranobeltza33
Baron Samedi
Diamond II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 40L
2,094 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 87
1,500 SR
2,094 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,622 SR
1,681 MMR
Chang'e
Chang'e
Gold V
Galaxaiii
Chang'e
Gold V
Level 100
God Stats
2W - 6L
1,622 SR
Queue Stats
30W - 38L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
arranobeltza33
Baron Samedi
20
8 / 6 / 0
19,153
798
32,688
33,075
26,887
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BellonaMulanHadesAnhurSol

VS

Bans
BakasuraChronosZhong KuiKaliCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Galaxaiii
Chang'e
20
6 / 8 / 0
17,510
730
20,547
39,541
33,602
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
8
Kills
6
6
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Galaxaiii
Chang'e
6
8
0
0.75
W
Baron Samedi
arranobeltza33
Baron Samedi
8
6
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,688
Damage
20,547
33,075
Taken
39,541
26,887
Mitigated
33,602
13,857
Healing
17,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Galaxaiii
Chang'e
20,547
1,144
0
17,580
39,541
33,602
1,735
32,927
6,614
107,108
0
W
Baron Samedi
arranobeltza33
Baron Samedi
32,688
4,690
0
13,857
33,075
26,887
2,071
20,058
12,080
163,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,153
Gold Earned
17,510
254
Minions Killed
188
17
Camps Cleared
3
383,779
Distance Traveled
412,024
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
17,510
730
188
8
3
412,024
4
W
Baron Samedi
19,153
798
254
11
17
383,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role