Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Flugsaurier
Hel
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 124L
1,572 Elo+
Party 1
Nemesis
Nemesis
Kombobär
Nemesis
Level 127
God Stats
10W - 8L
1,163 SR
Queue Stats
156W - 158L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
Straeyve
Amaterasu
Level 110
God Stats
3W - 1L
1,945 SR
Queue Stats
39W - 40L
1,510 Elo+
Party 1
Team Averages
Level 118
1,522 SR
1,524 Elo+

VS

Team Averages
Level 76
1,544 SR
1,525 Elo+
Artio
Artio
 
Artio
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CptBenson
Thanatos
Level 81
God Stats
107W - 62L
1,705 SR
Queue Stats
220W - 181L
1,578 Elo+
Party 2
Zeus
Zeus
MaxPowers123
Zeus
Level 87
God Stats
12W - 8L
1,477 SR
Queue Stats
163W - 151L
1,587 Elo+
Party 2
Neith
Neith
Rotolis
Neith
Level 39
God Stats
9W - 7L
1,537 SR
Queue Stats
133W - 148L
1,431 Elo+
Solo
Hachiman
Hachiman
The3xecut0r
Hachiman
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 3 / 2
6,853
527
7,806
9,270
2,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
 
Cthulhu
10
3 / 2 / 1
6,728
518
4,946
12,488
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 7 / 1
6,051
465
4,042
9,212
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Nemesis
Kombobär
Nemesis
10
2 / 6 / 1
6,402
492
4,834
9,869
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Straeyve
Amaterasu
12
3 / 4 / 0
7,202
554
6,126
9,981
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 2 / 4
5,982
460
2,486
8,750
5,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
CptBenson
Thanatos
15
12 / 0 / 4
9,219
709
11,221
8,297
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

13
8 / 3 / 4
8,172
629
11,924
9,542
2,917
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Rotolis
Neith
12
1 / 3 / 3
7,467
574
6,616
7,896
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
The3xecut0r
Hachiman
12
0 / 2 / 3
7,048
542
5,243
9,083
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
10
Kills
22
22
Deaths
10
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
2
1
L
Cthulhu
 
Cthulhu
3
2
1
1.75
W
Artio
 
Artio
1
2
4
1.5
W
Thanatos
CptBenson
Thanatos
12
0
4
14
L
0
7
1
0.07
L
Nemesis
Kombobär
Nemesis
2
6
1
0.42
W
8
3
4
3.33
W
Neith
Rotolis
Neith
1
3
3
0.83
L
Amaterasu
Straeyve
Amaterasu
3
4
0
0.75
W
Hachiman
The3xecut0r
Hachiman
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,754
Damage
37,490
50,820
Taken
43,568
25,757
Mitigated
15,538
14,725
Healing
23,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,806
5,593
0
3,156
9,270
2,008
0
293
8,864
0
46,751
L
Cthulhu
 
Cthulhu
4,946
675
103
3,653
12,488
9,127
0
5,717
6,518
20,492
0
W
Artio
 
Artio
2,486
439
0
3,229
8,750
5,313
0
3,316
5,434
14,636
0
W
Thanatos
CptBenson
Thanatos
11,221
3,629
0
10,724
8,297
2,778
0
1,840
6,423
0
60,309
L
4,042
188
1,226
2,254
9,212
2,529
0
4,206
4,936
37,790
0
L
Nemesis
Kombobär
Nemesis
4,834
2,157
0
1,553
9,869
3,322
0
3,009
6,860
0
30,910
W
11,924
3,780
0
4,765
9,542
2,917
146
3,586
5,956
54,693
0
W
Neith
Rotolis
Neith
6,616
3,061
0
3,297
7,896
3,081
0
0
7,415
0
43,053
L
Amaterasu
Straeyve
Amaterasu
6,126
1,980
0
2,780
9,981
8,771
660
749
9,232
0
35,247
W
Hachiman
The3xecut0r
Hachiman
5,243
3,524
0
1,370
9,083
1,449
378
246
8,837
0
48,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
37,888
320
Minions Killed
406
0
Camps Cleared
0
1,223,705
Distance Traveled
1,311,307
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,853
527
83
6
0
235,770
4
L
Cthulhu
6,728
518
36
3
0
253,470
7
W
Artio
5,982
460
26
2
0
274,574
1
W
Thanatos
9,219
709
108
8
0
318,462
2
L
Hel
6,051
465
66
5
0
225,062
4
L
Nemesis
6,402
492
54
4
0
267,843
0
W
Zeus
8,172
629
87
7
0
250,570
2
W
Neith
7,467
574
86
7
0
218,466
6
L
Amaterasu
7,202
554
81
6
0
241,560
3
W
Hachiman
7,048
542
99
8
0
249,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role