Player Matchup

Ao Kuang
Ao Kuang
Benignusz
Ao Kuang
Level 59
God Stats
33W - 30L
1,515 SR
Queue Stats
240W - 243L
1,427 Elo+
Party 3
Ymir
Ymir
HUNDemon1000
Ymir
Level 34
God Stats
61W - 48L
1,564 SR
Queue Stats
101W - 97L
1,473 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Leokus
Morgan Le Fay
Level 102
God Stats
3W - 1L
1,743 SR
Queue Stats
195W - 213L
1,455 Elo+
Party 2
Medusa
Medusa
MightyMini
Medusa
Level 49
God Stats
84W - 77L
1,517 SR
Queue Stats
168W - 188L
1,452 Elo+
Party 2
Achilles
Achilles
kissbalu19
Achilles
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Solo
Team Averages
Level 57
1,568 SR
1,414 Elo+

VS

Team Averages
Level 87
1,584 SR
1,459 Elo+
Thanatos
Thanatos
UnHappyCat1471
Thanatos
Level 103
God Stats
12W - 5L
1,528 SR
Queue Stats
29W - 19L
1,556 Elo+
Solo
The Morrigan
The Morrigan
gehe
The Morrigan
Level 39
God Stats
16W - 14L
1,543 SR
Queue Stats
26W - 23L
1,534 Elo+
Solo
Ullr
Ullr
he1neken
Ullr
Level 150
God Stats
6W - 4L
1,539 SR
Queue Stats
340W - 298L
1,525 Elo+
Solo
Xing Tian
Xing Tian
iPxZz
Xing Tian
Level 49
God Stats
7W - 5L
1,492 SR
Queue Stats
30W - 37L
1,317 Elo+
Party 1
Hades
Hades
just xandi
Hades
Level 95
God Stats
3W - 4L
1,816 SR
Queue Stats
125W - 163L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Benignusz
Ao Kuang
15
5 / 7 / 5
10,529
458
7,135
19,696
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 6 / 7
10,844
471
7,518
24,386
27,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Leokus
Morgan Le Fay
17
4 / 6 / 5
11,433
497
16,406
16,496
6,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MightyMini
Medusa
15
4 / 8 / 6
10,223
444
10,993
16,659
5,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
kissbalu19
Achilles
15
3 / 7 / 6
10,405
452
14,250
20,613
18,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
11 / 7 / 5
13,091
569
14,239
21,560
10,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
gehe
The Morrigan
17
3 / 5 / 12
11,686
508
15,335
10,959
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
20
7 / 0 / 14
13,020
566
21,362
14,656
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
iPxZz
Xing Tian
16
4 / 3 / 16
11,634
506
8,926
20,907
20,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
19
9 / 4 / 8
13,149
572
16,598
21,290
21,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
19
Kills
34
34
Deaths
19
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Benignusz
Ao Kuang
5
7
5
1.07
L
3
6
7
1.08
L
Morgan Le Fay
Leokus
Morgan Le Fay
4
6
5
1.08
L
Medusa
MightyMini
Medusa
4
8
6
0.88
W
Thanatos
11
7
5
1.93
W
The Morrigan
gehe
The Morrigan
3
5
12
1.8
W
Ullr
7
0
14
14
W
Xing Tian
iPxZz
Xing Tian
4
3
16
4
W
Hades
9
4
8
3.25
L
Achilles
kissbalu19
Achilles
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,302
Damage
76,460
97,850
Taken
89,372
65,030
Mitigated
62,722
18,625
Healing
42,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Benignusz
Ao Kuang
7,135
1,437
0
6,187
19,696
7,444
2,832
7,170
12,298
48,146
0
L
7,518
790
0
2,957
24,386
27,990
987
11,215
12,933
34,581
0
L
Morgan Le Fay
Leokus
Morgan Le Fay
16,406
970
0
4,391
16,496
6,088
709
5,014
11,482
69,140
0
L
Medusa
MightyMini
Medusa
10,993
4,720
506
2,715
16,659
5,265
4,425
6,663
9,947
0
65,262
W
Thanatos
14,239
3,804
0
18,868
21,560
10,524
753
6,286
14,932
0
104,882
W
The Morrigan
gehe
The Morrigan
15,335
2,503
0
3,094
10,959
4,075
276
5,810
4,892
74,698
1,427
W
Ullr
21,362
7,054
0
5,914
14,656
6,159
4,429
6,776
7,348
0
111,913
W
Xing Tian
iPxZz
Xing Tian
8,926
575
0
3,943
20,907
20,693
402
8,487
12,064
22,532
0
W
Hades
16,598
1,849
797
9,895
21,290
21,271
364
7,854
12,520
71,020
0
L
Achilles
kissbalu19
Achilles
14,250
3,230
0
1,869
20,613
18,243
452
7,898
11,673
3,775
42,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,434
Gold Earned
62,580
420
Minions Killed
578
0
Camps Cleared
0
1,944,935
Distance Traveled
2,197,170
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,529
458
91
4
0
391,822
4
L
Ymir
10,844
471
51
2
0
348,783
4
L
Morgan Le Fay
11,433
497
104
5
0
405,762
5
L
Medusa
10,223
444
106
5
0
392,754
0
W
Thanatos
13,091
569
122
5
0
483,066
6
W
The Morrigan
11,686
508
118
5
0
423,970
4
W
Ullr
13,020
566
180
8
0
476,844
5
W
Xing Tian
11,634
506
23
1
0
445,812
5
W
Hades
13,149
572
135
6
0
367,478
0
L
Achilles
10,405
452
68
3
0
405,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role