Player Matchup

Ao Kuang
Ao Kuang
Adrixe12520
Ao Kuang
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,503 Elo+
Solo
Pele
Pele
Caen99
Pele
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,357 Elo+
Party 1
Ares
Ares
Dieux8
Ares
Level 66
God Stats
2W - 4L
1,232 SR
Queue Stats
117W - 124L
1,426 Elo+
Solo
Neith
Neith
Ianis02
Neith
Level 8
God Stats
2W - 0L
1,754 SR
Queue Stats
5W - 8L
1,309 Elo+
Party 1
Chang'e
Chang'e
TheMyrchik
Chang'e
Level 59
God Stats
5W - 4L
1,328 SR
Queue Stats
151W - 172L
1,415 Elo+
Solo
Team Averages
Level 55
1,463 SR
1,402 Elo+

VS

Team Averages
Level 45
1,439 SR
1,352 Elo+
Izanami
Izanami
Fail22
Izanami
Level 28
God Stats
10W - 13L
1,424 SR
Queue Stats
24W - 37L
1,350 Elo+
Party 2
Chaac
Chaac
RuigeVirkel
Chaac
Level 62
God Stats
5W - 6L
1,463 SR
Queue Stats
50W - 62L
1,380 Elo+
Party 2
Bacchus
Bacchus
Taeke01
Bacchus
Level 69
God Stats
8W - 3L
1,487 SR
Queue Stats
72W - 80L
1,355 Elo+
Party 2
Mercury
Mercury
joloxt
Mercury
Level 24
God Stats
9W - 6L
1,352 SR
Queue Stats
62W - 79L
1,342 Elo+
Party 2
Anubis
Anubis
МегаБритв
Anubis
Level 42
God Stats
6W - 6L
1,470 SR
Queue Stats
77W - 112L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adrixe12520
Ao Kuang
16
2 / 1 / 3
9,997
555
9,883
16,686
7,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
Caen99
Pele
15
4 / 4 / 8
9,566
531
9,629
14,541
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Dieux8
Ares
14
5 / 4 / 7
9,815
545
7,411
16,452
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Ianis02
Neith
14
3 / 7 / 5
8,997
500
8,573
9,691
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
TheMyrchik
Chang'e
16
4 / 4 / 5
9,892
550
7,407
13,076
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fail22
Izanami
11
6 / 4 / 4
8,164
454
6,589
7,036
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 1
7,287
405
7,852
12,980
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Taeke01
Bacchus
13
4 / 3 / 4
8,478
471
8,844
13,581
17,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
joloxt
Mercury
16
4 / 3 / 2
9,093
505
7,110
11,262
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 4 / 3
8,893
494
10,645
13,910
6,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
18
Kills
19
20
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Adrixe12520
Ao Kuang
2
1
3
3.5
W
Pele
Caen99
Pele
4
4
8
2
W
Ares
Dieux8
Ares
5
4
7
2.13
L
Izanami
Fail22
Izanami
6
4
4
2
W
Neith
Ianis02
Neith
3
7
5
0.79
L
0
4
1
0.13
L
Bacchus
Taeke01
Bacchus
4
3
4
2
W
Chang'e
TheMyrchik
Chang'e
4
4
5
1.63
L
Mercury
joloxt
Mercury
4
3
2
1.67
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,903
Damage
41,040
70,446
Taken
58,769
35,558
Mitigated
38,049
27,450
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Adrixe12520
Ao Kuang
9,883
3,408
0
9,211
16,686
7,069
874
1,142
14,859
61,437
0
W
Pele
Caen99
Pele
9,629
2,548
0
4,755
14,541
4,454
919
4,741
9,767
0
60,451
W
Ares
Dieux8
Ares
7,411
924
0
3,346
16,452
16,038
72
5,918
10,486
22,967
0
L
Izanami
Fail22
Izanami
6,589
5,383
0
1,648
7,036
1,822
313
1,643
5,373
0
40,416
W
Neith
Ianis02
Neith
8,573
2,867
0
1,164
9,691
3,673
151
3,709
5,982
0
42,147
L
7,852
1,425
0
3,506
12,980
9,215
342
9,427
3,517
0
33,221
L
Bacchus
Taeke01
Bacchus
8,844
1,716
0
1,650
13,581
17,183
0
5,203
8,243
27,775
0
W
Chang'e
TheMyrchik
Chang'e
7,407
614
2,244
6,730
13,076
4,324
0
3,979
9,017
60,769
0
L
Mercury
joloxt
Mercury
7,110
3,473
0
3,410
11,262
3,598
0
3,715
7,422
0
60,690
L
10,645
491
0
6,260
13,910
6,231
1,122
4,155
9,513
57,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,267
Gold Earned
41,915
436
Minions Killed
376
0
Camps Cleared
0
1,654,731
Distance Traveled
1,532,715
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,997
555
121
7
0
346,205
0
W
Pele
9,566
531
90
5
0
356,710
0
W
Ares
9,815
545
34
2
0
337,272
4
L
Izanami
8,164
454
89
5
0
217,987
3
W
Neith
8,997
500
88
5
0
284,051
4
L
Chaac
7,287
405
59
3
0
302,637
3
L
Bacchus
8,478
471
33
2
0
327,431
3
W
Chang'e
9,892
550
103
6
0
330,493
0
L
Mercury
9,093
505
106
6
0
412,938
0
L
Anubis
8,893
494
89
5
0
271,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role