Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lenny Funghoul
Kumbhakarna
Level 143
God Stats
2W - 9L
1,330 SR
Queue Stats
475W - 535L
1,399 Elo+
Party 2
Chaac
Chaac
Stucko90
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,265 Elo+
Solo
Hades
Hades
TheVel0urF0g
Hades
Level 104
God Stats
5W - 6L
1,325 SR
Queue Stats
343W - 389L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
kkrotoo
Danzaburou
Level 95
God Stats
1W - 1L
1,748 SR
Queue Stats
13W - 21L
1,397 Elo+
Party 1
Team Averages
Level 103
1,481 SR
1,398 Elo+

VS

Team Averages
Level 105
1,421 SR
1,409 Elo+
Hun Batz
Hun Batz
BlancoCholo420
Hun Batz
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 235L
1,499 Elo+
Solo
Agni
Agni
ComicFountain65
Agni
Level 145
God Stats
2W - 6L
1,186 SR
Queue Stats
265W - 276L
1,451 Elo+
Solo
Cthulhu
Cthulhu
DocXSaint
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,355 Elo+
Solo
Medusa
Medusa
Savage beast364
Medusa
Level 100
God Stats
4W - 3L
1,493 SR
Queue Stats
284W - 365L
1,355 Elo+
Solo
Thor
Thor
basebooch1984
Thor
Level 43
God Stats
2W - 4L
1,429 SR
Queue Stats
362W - 409L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
7 / 5 / 9
10,182
783
10,260
13,911
19,761
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
Lenny Funghoul
Kumbhakarna
16
0 / 4 / 13
9,204
708
6,923
16,165
18,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Stucko90
Chaac
18
7 / 6 / 6
10,979
845
14,726
22,022
15,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 8 / 9
9,780
752
12,198
15,744
8,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
kkrotoo
Danzaburou
15
4 / 6 / 7
9,731
749
10,753
13,772
5,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
6 / 7 / 12
10,283
791
10,952
13,627
5,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 6 / 11
10,298
792
16,140
10,404
3,812
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
DocXSaint
Cthulhu
20
9 / 2 / 15
12,112
932
18,748
25,145
20,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
8 / 3 / 7
10,948
842
13,478
9,837
3,916
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 4 / 14
11,271
867
7,601
10,471
4,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
88
22
Kills
29
29
Deaths
22
44
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
7
5
9
2.3
W
Hun Batz
6
7
12
1.71
W
2
6
11
1.25
W
Cthulhu
DocXSaint
Cthulhu
9
2
15
8.25
L
Kumbhakarna
Lenny Funghoul
Kumbhakarna
0
4
13
1.63
W
8
3
7
3.83
L
Chaac
Stucko90
Chaac
7
6
6
1.67
L
4
8
9
1.06
W
4
4
14
2.75
L
Danzaburou
kkrotoo
Danzaburou
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,860
Damage
66,919
81,614
Taken
69,484
67,823
Mitigated
37,453
26,675
Healing
26,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,260
1,923
508
1,868
13,911
19,761
344
5,477
7,976
24,723
0
W
Hun Batz
10,952
878
1,854
2,479
13,627
5,206
347
6,786
6,645
0
17,450
W
16,140
1,917
1,880
1,122
10,404
3,812
981
5,567
4,728
31,742
0
W
Cthulhu
DocXSaint
Cthulhu
18,748
1,686
1,559
10,678
25,145
20,504
282
7,852
16,133
38,550
0
L
Kumbhakarna
Lenny Funghoul
Kumbhakarna
6,923
221
1,872
3,577
16,165
18,682
60
5,836
9,954
17,018
0
W
13,478
6,184
2,004
2,214
9,837
3,916
2,417
5,436
4,213
0
19,334
L
Chaac
Stucko90
Chaac
14,726
2,302
1,000
8,054
22,022
15,264
561
10,133
11,506
0
25,451
L
12,198
578
1,785
3,291
15,744
8,675
0
5,259
10,214
23,233
0
W
7,601
1,189
489
2,131
10,471
4,015
699
3,740
6,643
0
17,250
L
Danzaburou
kkrotoo
Danzaburou
10,753
2,564
953
3,767
13,772
5,441
455
6,281
7,076
0
18,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,876
Gold Earned
54,912
104
Minions Killed
143
0
Camps Cleared
0
1,159,212
Distance Traveled
1,205,741
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,182
783
10
1
0
233,722
0
W
Hun Batz
10,283
791
15
1
0
231,802
0
W
Agni
10,298
792
29
2
0
221,843
1
W
Cthulhu
12,112
932
46
4
0
270,363
0
L
Kumbhakarna
9,204
708
16
1
0
253,232
0
W
Medusa
10,948
842
27
2
0
241,353
0
L
Chaac
10,979
845
31
2
0
238,669
0
L
Hades
9,780
752
24
2
0
207,702
0
W
Thor
11,271
867
26
2
0
240,380
2
L
Danzaburou
9,731
749
23
2
0
225,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role