Player Matchup

Chaac
Chaac
BIGTIM 09
Chaac
Level 116
God Stats
14W - 16L
1,450 SR
Queue Stats
213W - 234L
1,239 Elo+
Solo
Hel
Hel
Julian81349
Hel
Level 35
God Stats
0W - 3L
1,278 SR
Queue Stats
79W - 117L
1,297 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ki-Khaled
Tsukuyomi
Level 55
God Stats
1W - 2L
1,679 SR
Queue Stats
264W - 323L
1,315 Elo+
Solo
Zeus
Zeus
S2WxQueDaGoD
Zeus
Level 88
God Stats
8W - 10L
1,398 SR
Queue Stats
140W - 161L
1,399 Elo+
Solo
Agni
Agni
outlying-tiger7
Agni
Level 44
God Stats
3W - 3L
1,607 SR
Queue Stats
140W - 182L
1,331 Elo+
Solo
Team Averages
Level 68
1,482 SR
1,316 Elo+

VS

Team Averages
Level 59
1,413 SR
1,361 Elo+
Cerberus
Cerberus
Hoodie_Randy
Cerberus
Level 64
God Stats
9W - 14L
1,384 SR
Queue Stats
94W - 131L
1,284 Elo+
Solo
Hun Batz
Hun Batz
V3X_Addiction
Hun Batz
Level 42
God Stats
4W - 4L
1,169 SR
Queue Stats
136W - 160L
1,247 Elo+
Solo
Artemis
Artemis
blitzghost790
Artemis
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 212L
1,341 Elo+
Party 1
Baron Samedi
Baron Samedi
phskull
Baron Samedi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Atlas
Atlas
supergoodside569
Atlas
Level 75
God Stats
40W - 39L
1,511 SR
Queue Stats
390W - 427L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BIGTIM 09
Chaac
10
2 / 1 / 0
5,461
546
2,949
5,276
2,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 6 / 0
4,185
419
1,881
6,536
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Ki-Khaled
Tsukuyomi
7
1 / 2 / 0
4,575
458
2,424
5,540
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 4 / 0
4,316
432
3,448
5,332
1,334
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 0
4,567
457
3,542
3,526
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hoodie_Randy
Cerberus
5
0 / 2 / 1
4,272
427
388
4,665
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
V3X_Addiction
Hun Batz
10
6 / 1 / 1
6,193
619
3,082
5,252
1,571
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
9
4 / 0 / 0
5,382
538
3,191
5,543
1,551
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
phskull
Baron Samedi
11
5 / 0 / 4
6,222
622
7,845
6,775
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 1 / 0
5,891
589
3,166
4,955
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
4
Kills
16
16
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
BIGTIM 09
Chaac
2
1
0
2
W
Cerberus
Hoodie_Randy
Cerberus
0
2
1
0.25
L
0
6
0
0
L
Tsukuyomi
Ki-Khaled
Tsukuyomi
1
2
0
0.5
L
1
4
0
0.25
W
Hun Batz
V3X_Addiction
Hun Batz
6
1
1
6.5
W
Artemis
4
0
0
4
L
0
3
0
0
W
Baron Samedi
phskull
Baron Samedi
5
0
4
7
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,244
Damage
17,672
26,210
Taken
27,190
8,669
Mitigated
10,850
6,586
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BIGTIM 09
Chaac
2,949
1,371
0
2,095
5,276
2,838
0
2,720
2,226
0
26,871
W
Cerberus
Hoodie_Randy
Cerberus
388
169
82
1,011
4,665
1,929
262
2,041
2,416
5,308
0
L
1,881
131
235
1,056
6,536
2,446
45
4,272
2,264
11,636
0
L
Tsukuyomi
Ki-Khaled
Tsukuyomi
2,424
434
173
1,921
5,540
1,483
0
1,602
3,938
0
14,635
L
3,448
823
0
1,106
5,332
1,334
58
2,102
3,230
17,555
0
W
Hun Batz
V3X_Addiction
Hun Batz
3,082
648
0
0
5,252
1,571
0
569
4,635
0
31,202
W
Artemis
3,191
932
0
1,363
5,543
1,551
628
1,893
3,452
0
21,420
L
3,542
599
0
0
3,526
568
352
373
3,153
14,473
0
W
Baron Samedi
phskull
Baron Samedi
7,845
557
314
5,481
6,775
2,374
622
3,708
2,861
31,877
0
W
3,166
967
0
1,627
4,955
3,425
0
0
4,955
34,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,104
Gold Earned
27,960
182
Minions Killed
239
0
Camps Cleared
0
779,689
Distance Traveled
848,816
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,461
546
65
7
0
121,081
1
W
Cerberus
4,272
427
8
1
0
92,684
2
L
Hel
4,185
419
21
2
0
154,250
0
L
Tsukuyomi
4,575
458
32
3
0
185,283
0
L
Zeus
4,316
432
35
4
0
150,261
0
W
Hun Batz
6,193
619
71
7
0
220,173
2
W
Artemis
5,382
538
46
5
0
175,940
2
L
Agni
4,567
457
29
3
0
168,814
1
W
Baron Samedi
6,222
622
46
5
0
179,739
2
W
Atlas
5,891
589
68
7
0
180,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role