Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BADKID CGO
Chaac
Level 139
God Stats
4W - 1L
1,569 SR
Queue Stats
223W - 203L
1,614 Elo+
Solo
Ratatoskr
Ratatoskr
J-talk1315
Ratatoskr
Level 127
God Stats
4W - 2L
1,482 SR
Queue Stats
1,372W - 1,279L
1,628 Elo+
Solo
Sol
Sol
Msbroccoli
Sol
Level 109
God Stats
2W - 1L
1,523 SR
Queue Stats
122W - 110L
1,568 Elo+
Solo
Sylvanus
Sylvanus
ShyWilow
Sylvanus
Level 160
God Stats
10W - 12L
1,573 SR
Queue Stats
668W - 674L
1,613 Elo+
Solo
Team Averages
Level 133
1,529 SR
1,585 Elo+

VS

Team Averages
Level 140
1,596 SR
1,592 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Disparityy
Set
Level 158
God Stats
9W - 13L
1,556 SR
Queue Stats
560W - 558L
1,658 Elo+
Solo
Gilgamesh
Gilgamesh
Master X Kato
Gilgamesh
Level 136
God Stats
10W - 7L
1,661 SR
Queue Stats
173W - 147L
1,619 Elo+
Party 1
Thoth
Thoth
chimmaychanga
Thoth
Level 108
God Stats
3W - 3L
1,626 SR
Queue Stats
812W - 616L
1,587 Elo+
Solo
Hou Yi
Hou Yi
nuke222
Hou Yi
Level 154
God Stats
6W - 8L
1,636 SR
Queue Stats
205W - 194L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 1 / 4
6,449
645
4,009
5,312
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
11
1 / 1 / 0
6,207
621
3,356
5,856
4,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
J-talk1315
Ratatoskr
10
2 / 2 / 0
6,022
602
2,038
6,293
1,894
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 3 / 2
6,532
653
5,035
6,768
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ShyWilow
Sylvanus
8
1 / 1 / 5
5,848
585
3,032
7,972
5,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 0
5,047
505
1,695
4,108
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 0 / 1
6,073
607
3,737
6,109
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
Master X Kato
Gilgamesh
10
3 / 1 / 0
5,879
588
5,859
6,894
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 6 / 2
5,487
549
3,931
6,474
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
nuke222
Hou Yi
1
0 / 1 / 0
3,579
358
60
713
80
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
8
8
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
4
5
L
Geb
 
Geb
0
2
0
0
W
Chaac
1
1
0
1
L
3
0
1
3.5
W
Ratatoskr
J-talk1315
Ratatoskr
2
2
0
1
L
Gilgamesh
Master X Kato
Gilgamesh
3
1
0
3
W
3
3
2
1.33
W
Sylvanus
ShyWilow
Sylvanus
1
1
5
3.5
L
2
6
2
0.5
L
Hou Yi
nuke222
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,470
Damage
15,282
32,201
Taken
24,298
14,614
Mitigated
9,158
12,779
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,009
2,080
0
2,086
5,312
1,536
380
1,266
3,812
0
44,498
L
Geb
 
Geb
1,695
164
0
723
4,108
950
0
1,558
2,550
23,559
0
W
Chaac
3,356
592
0
2,732
5,856
4,026
194
0
5,465
0
32,055
L
3,737
635
0
3,061
6,109
1,842
0
1,222
4,887
0
30,101
W
Ratatoskr
J-talk1315
Ratatoskr
2,038
605
0
345
6,293
1,894
0
0
6,259
0
35,353
L
Gilgamesh
Master X Kato
Gilgamesh
5,859
1,680
140
3,092
6,894
4,641
0
971
5,923
0
27,867
W
5,035
1,334
0
2,475
6,768
2,135
365
2,252
4,516
33,470
4,463
W
Sylvanus
ShyWilow
Sylvanus
3,032
816
1,352
3,789
7,972
5,023
807
1,960
5,764
14,429
0
L
3,931
125
0
490
6,474
1,645
0
3,590
2,884
24,026
0
L
Hou Yi
nuke222
Hou Yi
60
60
0
64
713
80
0
324
389
0
1,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
26,065
332
Minions Killed
222
0
Camps Cleared
0
1,021,921
Distance Traveled
952,132
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,449
645
84
8
0
177,815
3
L
Geb
5,047
505
57
6
0
203,428
4
W
Chaac
6,207
621
81
8
0
208,324
5
L
Set
6,073
607
71
7
0
227,123
2
W
Ratatoskr
6,022
602
72
7
0
240,133
2
L
Gilgamesh
5,879
588
52
5
0
217,281
1
W
Sol
6,532
653
71
7
0
198,750
3
W
Sylvanus
5,848
585
24
2
0
196,899
1
L
Thoth
5,487
549
40
4
0
185,529
1
L
Hou Yi
3,579
358
2
0
0
118,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role