Player Matchup

Loki
Loki
Archeblood
Loki
Level 82
God Stats
16W - 19L
1,173 SR
Queue Stats
212W - 277L
1,250 Elo+
Solo
Arachne
Arachne
B-Kampy97
Arachne
Level 48
God Stats
15W - 8L
1,564 SR
Queue Stats
36W - 27L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Kharundar
Kukulkan
Level 62
God Stats
8W - 14L
1,443 SR
Queue Stats
126W - 193L
1,406 Elo+
Solo
Achilles
Achilles
TheAuZor
Achilles
Level 66
God Stats
7W - 4L
1,359 SR
Queue Stats
103W - 108L
1,368 Elo+
Party 1
Anhur
Anhur
joquer_XD
Anhur
Level 40
God Stats
8W - 5L
1,077 SR
Queue Stats
64W - 66L
1,371 Elo+
Party 1
Team Averages
Level 60
1,323 SR
1,357 Elo+

VS

Team Averages
Level 78
1,494 SR
1,390 Elo+
Tyr
Tyr
MrHammond8Twitch
Tyr
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 142L
1,459 Elo+
Solo
Medusa
Medusa
aratakis
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,432 Elo+
Solo
Sol
Sol
fozi-_-fozi2
Sol
Level 84
God Stats
6W - 7L
1,471 SR
Queue Stats
150W - 190L
1,349 Elo+
Solo
Ravana
Ravana
perdriau
Ravana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,339 Elo+
Solo
Cerberus
Cerberus
victorhunter04
Cerberus
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 11L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
10,365
432
3,133
7,376
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
B-Kampy97
Arachne
20
6 / 6 / 7
13,827
576
16,186
21,235
10,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Kharundar
Kukulkan
19
0 / 6 / 3
11,639
485
8,672
12,902
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TheAuZor
Achilles
20
8 / 1 / 3
13,158
548
14,328
17,488
15,981
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
joquer_XD
Anhur
20
4 / 3 / 1
12,761
532
5,961
14,741
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 4
11,010
459
6,874
14,371
15,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
aratakis
Medusa
18
4 / 2 / 4
11,594
483
10,052
12,386
4,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 4 / 2
13,755
573
17,168
17,097
8,809
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
perdriau
Ravana
9
0 / 6 / 1
8,301
346
3,147
7,995
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
15
1 / 4 / 7
10,046
419
6,061
17,855
10,586
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
21
Kills
17
17
Deaths
21
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Arachne
B-Kampy97
Arachne
6
6
7
1.58
W
Kukulkan
Kharundar
Kukulkan
0
6
3
0.25
L
0
5
4
0.4
W
Achilles
TheAuZor
Achilles
8
1
3
9.5
L
Medusa
aratakis
Medusa
4
2
4
3
L
12
4
2
3.25
W
Anhur
joquer_XD
Anhur
4
3
1
1.5
L
Ravana
perdriau
Ravana
0
6
1
0.08
L
Cerberus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,280
Damage
43,302
73,742
Taken
69,704
38,769
Mitigated
41,302
21,072
Healing
20,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,133
883
0
646
7,376
2,474
1,679
1,193
6,183
0
35,016
W
Arachne
B-Kampy97
Arachne
16,186
11,656
0
7,298
21,235
10,187
929
8,945
12,152
0
124,899
W
Kukulkan
Kharundar
Kukulkan
8,672
581
0
2,251
12,902
5,007
1,130
5,846
7,056
95,124
0
L
6,874
1,045
0
3,912
14,371
15,209
0
1,376
12,995
0
52,369
W
Achilles
TheAuZor
Achilles
14,328
4,029
0
2,959
17,488
15,981
1,167
4,104
12,691
13,441
69,204
L
Medusa
aratakis
Medusa
10,052
3,454
0
5,014
12,386
4,155
888
2,419
9,967
0
89,814
L
17,168
2,965
0
6,052
17,097
8,809
1,044
3,427
13,670
93,259
6,423
W
Anhur
joquer_XD
Anhur
5,961
4,644
58
7,860
14,741
5,120
1,431
2,910
11,831
0
89,113
L
Ravana
perdriau
Ravana
3,147
701
0
1,729
7,995
2,543
0
0
7,995
0
27,827
L
Cerberus
6,061
298
120
4,114
17,855
10,586
262
4,072
13,783
43,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,750
Gold Earned
54,706
681
Minions Killed
608
0
Camps Cleared
0
2,259,755
Distance Traveled
2,084,030
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,365
432
62
3
0
395,951
1
W
Arachne
13,827
576
188
8
0
491,259
0
W
Kukulkan
11,639
485
146
6
0
428,172
2
L
Tyr
11,010
459
107
4
0
457,110
9
W
Achilles
13,158
548
144
6
0
489,662
6
L
Medusa
11,594
483
138
6
0
470,243
9
L
Sol
13,755
573
182
8
0
447,466
4
W
Anhur
12,761
532
141
6
0
454,711
2
L
Ravana
8,301
346
63
3
0
238,897
0
L
Cerberus
10,046
419
118
5
0
470,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role