Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HIJACKEDKISS
Pele
Level 45
God Stats
6W - 6L
1,710 SR
Queue Stats
53W - 55L
1,533 Elo+
Party 2
Tyr
Tyr
Màtári
Tyr
Level 48
God Stats
0W - 3L
1,932 SR
Queue Stats
13W - 23L
1,560 Elo+
Solo
Ymir
Ymir
TxNameless
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,233 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lilmordog
Morgan Le Fay
Level 7
God Stats
1W - 3L
1,248 SR
Queue Stats
1W - 5L
1,212 Elo+
Party 2
Team Averages
Level 53
1,578 SR
1,408 Elo+

VS

Team Averages
Level 67
1,620 SR
1,519 Elo+
Sylvanus
Sylvanus
MrZ99
Sylvanus
Level 42
God Stats
31W - 19L
1,686 SR
Queue Stats
127W - 103L
1,596 Elo+
Party 3
Baron Samedi
Baron Samedi
Noddy304
Baron Samedi
Level 45
God Stats
5W - 5L
1,378 SR
Queue Stats
115W - 108L
1,457 Elo+
Party 1
Vamana
Vamana
StressfulOrc96
Vamana
Level 135
God Stats
15W - 8L
1,751 SR
Queue Stats
374W - 331L
1,549 Elo+
Party 3
Hercules
Hercules
julianos18
Hercules
Level 85
God Stats
1W - 2L
1,715 SR
Queue Stats
62W - 61L
1,523 Elo+
Party 1
Skadi
Skadi
skyewascool
Skadi
Level 29
God Stats
12W - 8L
1,571 SR
Queue Stats
55W - 56L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
1 / 5 / 2
5,142
514
3,526
4,245
1,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
2 / 4 / 1
5,742
574
3,656
9,299
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,780
478
4,721
8,880
3,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 3 / 2
4,643
464
3,172
9,195
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
lilmordog
Morgan Le Fay
7
1 / 7 / 2
4,858
486
4,511
6,946
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MrZ99
Sylvanus
10
3 / 0 / 3
5,930
593
6,177
6,664
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Noddy304
Baron Samedi
8
4 / 2 / 1
5,874
587
3,002
7,528
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 1 / 0
6,947
695
7,654
7,448
5,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
julianos18
Hercules
10
7 / 0 / 5
6,631
663
6,675
7,025
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
5 / 2 / 2
5,789
579
5,294
5,135
1,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
24
24
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
5
2
0.4
L
2
4
1
0.63
W
Sylvanus
MrZ99
Sylvanus
3
0
3
4.5
L
0
5
0
0
W
Baron Samedi
Noddy304
Baron Samedi
4
2
1
2.25
W
5
1
0
5
L
1
3
2
0.67
W
Hercules
julianos18
Hercules
7
0
5
9.5
L
Morgan Le Fay
lilmordog
Morgan Le Fay
1
7
2
0.29
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,586
Damage
28,802
38,565
Taken
33,800
13,396
Mitigated
16,797
9,251
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,526
1,109
112
606
4,245
1,093
0
693
3,485
25,124
2,554
L
3,656
1,290
0
3,884
9,299
2,328
0
1,341
7,816
0
23,238
W
Sylvanus
MrZ99
Sylvanus
6,177
2,177
504
3,145
6,664
3,894
449
3,436
3,162
23,913
7,090
L
4,721
672
0
2,229
8,880
3,943
0
608
8,232
0
22,099
W
Baron Samedi
Noddy304
Baron Samedi
3,002
179
64
3,022
7,528
2,801
344
1,772
5,558
23,293
0
W
7,654
4,321
0
3,130
7,448
5,094
964
195
6,826
0
40,443
L
3,172
711
0
1,992
9,195
4,324
0
3,833
5,362
13,772
0
W
Hercules
julianos18
Hercules
6,675
2,596
0
3,627
7,025
3,487
32
2,359
4,445
0
24,995
L
Morgan Le Fay
lilmordog
Morgan Le Fay
4,511
502
0
428
6,946
1,708
0
1,953
4,797
13,252
0
W
5,294
2,311
0
1,332
5,135
1,521
813
2,597
2,538
0
19,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
31,171
188
Minions Killed
266
0
Camps Cleared
0
967,985
Distance Traveled
1,000,207
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,142
514
59
6
0
186,340
0
L
Pele
5,742
574
52
5
0
192,077
0
W
Sylvanus
5,930
593
58
6
0
194,796
6
L
Tyr
4,780
478
40
4
0
192,586
2
W
Baron Samedi
5,874
587
49
5
0
198,491
2
W
Vamana
6,947
695
79
8
0
188,461
1
L
Ymir
4,643
464
18
2
0
191,918
5
W
Hercules
6,631
663
53
5
0
220,768
1
L
Morgan Le Fay
4,858
486
19
2
0
205,064
2
W
Skadi
5,789
579
27
3
0
197,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role