Player Matchup

Hou Yi
Hou Yi
Jmvm1996
Hou Yi
Level 105
God Stats
0W - 2L
1,179 SR
Queue Stats
50W - 47L
1,518 Elo+
Party 4
Chaac
Chaac
KaradenizOOO61
Chaac
Level 64
God Stats
12W - 11L
1,575 SR
Queue Stats
121W - 124L
1,362 Elo+
Party 3
Sol
Sol
MidonaSlayer
Sol
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
10W - 8L
1,694 Elo+
Party 3
Ra
Ra
ProGamerEnes777
Ra
Level 11
God Stats
1W - 2L
1,458 SR
Queue Stats
7W - 8L
1,455 Elo+
Party 3
Ymir
Ymir
juandomi10
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,298 Elo+
Party 4
Team Averages
Level 38
1,483 SR
1,465 Elo+

VS

Team Averages
Level 63
1,581 SR
1,478 Elo+
Chiron
Chiron
EldradYlthran
Chiron
Level 129
God Stats
3W - 2L
1,504 SR
Queue Stats
17W - 23L
1,385 Elo+
Party 2
Artio
Artio
MadaMeh
Artio
Level 27
God Stats
2W - 2L
1,639 SR
Queue Stats
8W - 8L
1,410 Elo+
Party 2
Mercury
Mercury
Miks1709
Mercury
Level 48
God Stats
1W - 0L
1,509 SR
Queue Stats
160W - 154L
1,531 Elo+
Party 1
Zhong Kui
Zhong Kui
NiiiR0
Zhong Kui
Level 47
God Stats
4W - 0L
1,662 SR
Queue Stats
156W - 147L
1,534 Elo+
Party 1
Hera
Hera
TheBestGamerPT
Hera
Level 66
God Stats
5W - 4L
1,590 SR
Queue Stats
171W - 167L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jmvm1996
Hou Yi
10
2 / 5 / 0
6,254
481
6,543
10,205
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 0
7,509
578
4,583
8,699
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 5 / 3
6,232
479
4,019
9,070
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 0
6,609
508
2,769
10,406
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 2
5,980
460
2,372
9,648
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 2
7,908
608
14,565
6,921
2,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Artio
MadaMeh
Artio
10
1 / 2 / 7
6,525
502
2,549
8,994
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Miks1709
Mercury
9
2 / 2 / 4
6,326
487
3,508
7,769
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
NiiiR0
Zhong Kui
15
6 / 0 / 2
8,646
665
6,626
6,842
4,697
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 4
6,355
489
4,253
5,855
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
19
20
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
L
Hou Yi
Jmvm1996
Hou Yi
2
5
0
0.4
L
3
1
0
3
W
Artio
MadaMeh
Artio
1
2
7
2.25
L
0
5
3
0.3
W
Mercury
Miks1709
Mercury
2
2
4
2
W
Zhong Kui
NiiiR0
Zhong Kui
6
0
2
7
L
1
6
0
0.17
W
1
2
4
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,286
Damage
31,501
48,028
Taken
36,381
22,758
Mitigated
16,081
13,722
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,565
5,991
607
2,307
6,921
2,174
609
1,572
5,349
0
50,703
L
Hou Yi
Jmvm1996
Hou Yi
6,543
3,850
0
2,305
10,205
3,115
0
1,872
8,333
0
39,490
L
4,583
429
49
4,471
8,699
5,838
0
2,969
5,730
2,852
35,853
W
Artio
MadaMeh
Artio
2,549
106
349
1,902
8,994
5,080
52
2,279
6,675
10,295
0
L
4,019
674
0
2,748
9,070
2,952
0
3,281
5,789
25,763
5,124
W
Mercury
Miks1709
Mercury
3,508
1,540
0
2,926
7,769
2,456
0
2,668
4,977
0
24,742
W
Zhong Kui
NiiiR0
Zhong Kui
6,626
1,498
0
5,341
6,842
4,697
512
1,932
4,870
59,046
0
L
2,769
163
79
3,218
10,406
3,145
261
3,354
7,052
40,620
0
W
4,253
797
313
1,576
5,855
1,674
20
871
4,690
26,633
0
L
2,372
1,001
0
852
9,648
7,708
0
1,952
7,696
12,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
35,760
304
Minions Killed
344
0
Camps Cleared
0
1,173,307
Distance Traveled
1,237,834
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,908
608
92
7
0
225,632
0
L
Hou Yi
6,254
481
81
6
0
212,836
3
L
Chaac
7,509
578
93
7
0
242,749
1
W
Artio
6,525
502
12
1
0
285,993
0
L
Sol
6,232
479
52
4
0
229,375
0
W
Mercury
6,326
487
42
3
0
248,614
2
W
Zhong Kui
8,646
665
124
10
0
248,929
3
L
Ra
6,609
508
63
5
0
241,227
0
W
Hera
6,355
489
74
6
0
228,666
1
L
Ymir
5,980
460
15
1
0
247,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role