Player Matchup

Olorun
Olorun
 
Olorun
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kouful
Chang'e
Level 43
God Stats
19W - 21L
1,478 SR
Queue Stats
66W - 86L
1,448 Elo+
Solo
Mercury
Mercury
Nieksel
Mercury
Level 75
God Stats
7W - 4L
1,636 SR
Queue Stats
202W - 190L
1,482 Elo+
Solo
Osiris
Osiris
VadimMuver
Osiris
Level 121
God Stats
1W - 1L
1,278 SR
Queue Stats
464W - 489L
1,493 Elo+
Solo
Skadi
Skadi
lightingviper
Skadi
Level 89
God Stats
5W - 2L
1,702 SR
Queue Stats
458W - 420L
1,500 Elo+
Solo
Team Averages
Level 78
1,519 SR
1,485 Elo+

VS

Team Averages
Level 55
1,561 SR
1,477 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CrxmsonTsuki
Sun Wukong
Level 35
God Stats
12W - 17L
1,389 SR
Queue Stats
117W - 123L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
Yinshu
Heimdallr
Level 65
God Stats
3W - 2L
1,672 SR
Queue Stats
411W - 381L
1,489 Elo+
Solo
Thanatos
Thanatos
imsnoopyyy
Thanatos
Level 4
God Stats
1W - 2L
1,588 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 1
Zeus
Zeus
since1919
Zeus
Level 64
God Stats
59W - 45L
1,657 SR
Queue Stats
113W - 106L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 0 / 1
3,667
733
213
2,048
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
Kouful
Chang'e
6
2 / 0 / 3
4,358
872
1,471
2,565
440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Nieksel
Mercury
7
2 / 0 / 0
3,915
783
564
2,084
689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
VadimMuver
Osiris
6
1 / 1 / 1
3,860
772
2,322
2,429
1,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
3 / 0 / 2
3,936
787
3,066
2,593
496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
1 / 0 / 0
3,766
753
1,403
2,768
797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
CrxmsonTsuki
Sun Wukong
3
0 / 4 / 0
2,947
589
1,278
3,749
1,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Yinshu
Heimdallr
4
0 / 1 / 0
2,964
593
1,829
2,291
416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
imsnoopyyy
Thanatos
4
0 / 2 / 0
3,006
601
190
2,817
573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zeus
3
0 / 1 / 0
2,988
598
1,044
1,078
189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
1
0.5
L
Bastet
 
Bastet
1
0
0
1
L
Sun Wukong
CrxmsonTsuki
Sun Wukong
0
4
0
0
W
Chang'e
Kouful
Chang'e
2
0
3
3.5
W
Mercury
Nieksel
Mercury
2
0
0
2
W
Osiris
VadimMuver
Osiris
1
1
1
1.5
L
Heimdallr
Yinshu
Heimdallr
0
1
0
0
L
Thanatos
imsnoopyyy
Thanatos
0
2
0
0
W
3
0
2
4
L
Zeus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,636
Damage
5,744
11,719
Taken
12,703
3,429
Mitigated
3,616
6,410
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
213
156
77
1,187
2,048
578
328
918
1,130
16,720
0
L
Bastet
 
Bastet
1,403
280
0
1,559
2,768
797
0
0
2,454
0
11,337
L
Sun Wukong
CrxmsonTsuki
Sun Wukong
1,278
141
0
548
3,749
1,641
0
1,202
2,547
0
6,764
W
Chang'e
Kouful
Chang'e
1,471
236
897
1,580
2,565
440
116
0
2,565
7,329
0
W
Mercury
Nieksel
Mercury
564
329
0
680
2,084
689
0
126
1,958
0
15,479
W
Osiris
VadimMuver
Osiris
2,322
715
0
820
2,429
1,226
0
0
2,429
0
14,281
L
Heimdallr
Yinshu
Heimdallr
1,829
924
0
729
2,291
416
0
269
2,022
0
9,893
L
Thanatos
imsnoopyyy
Thanatos
190
124
0
944
2,817
573
0
0
2,755
0
8,532
W
3,066
2,039
161
1,008
2,593
496
225
0
2,593
0
18,394
L
Zeus
1,044
125
0
357
1,078
189
0
213
865
7,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,736
Gold Earned
15,671
154
Minions Killed
106
0
Camps Cleared
0
504,503
Distance Traveled
424,080
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,667
733
37
7
0
93,129
0
L
Bastet
3,766
753
43
9
0
107,700
1
L
Sun Wukong
2,947
589
5
1
0
100,215
1
W
Chang'e
4,358
872
18
4
0
97,792
2
W
Mercury
3,915
783
37
7
0
122,858
0
W
Osiris
3,860
772
29
6
0
102,778
2
L
Heimdallr
2,964
593
15
3
0
87,726
1
L
Thanatos
3,006
601
24
5
0
87,948
0
W
Skadi
3,936
787
33
7
0
87,946
1
L
Zeus
2,988
598
19
4
0
40,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role