Player Matchup

Rama
Rama
danijivaro
Rama
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,421 Elo+
Solo
Sol
Sol
dimo107
Sol
Level 126
God Stats
2W - 4L
1,480 SR
Queue Stats
26W - 42L
1,468 Elo+
Solo
Yemoja
Yemoja
hersztt
Yemoja
Level 127
God Stats
0W - 4L
1,343 SR
Queue Stats
397W - 516L
1,394 Elo+
Solo
Team Averages
Level 125
1,441 SR
1,428 Elo+

VS

Team Averages
Level 136
1,476 SR
1,440 Elo+
Baron Samedi
Baron Samedi
Alienzkillz
Baron Samedi
Level 152
God Stats
4W - 2L
1,442 SR
Queue Stats
75W - 85L
1,517 Elo+
Solo
Danzaburou
Danzaburou
JalagansoAres
Danzaburou
Level 109
God Stats
18W - 15L
1,549 SR
Queue Stats
96W - 123L
1,383 Elo+
Solo
Ra
Ra
LaDivinaComedia
Ra
Level 147
God Stats
10W - 15L
1,439 SR
Queue Stats
536W - 618L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
10,375
692
5,844
14,053
5,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
14
6 / 10 / 2
10,987
732
17,553
19,816
6,054
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
hersztt
Yemoja
15
1 / 1 / 8
10,882
725
8,332
14,228
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alienzkillz
Baron Samedi
15
3 / 1 / 11
10,644
710
11,349
15,525
16,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
JalagansoAres
Danzaburou
15
5 / 4 / 10
11,532
769
15,417
14,212
6,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 5 / 7
11,394
760
10,916
12,819
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
10
Kills
16
16
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alienzkillz
Baron Samedi
3
1
11
8.5
W
Danzaburou
JalagansoAres
Danzaburou
5
4
10
2.5
W
8
5
7
2.3
L
3
5
5
1.1
L
Sol
6
10
2
0.7
L
Yemoja
hersztt
Yemoja
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,729
Damage
37,682
48,097
Taken
42,556
27,344
Mitigated
28,445
14,035
Healing
18,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alienzkillz
Baron Samedi
11,349
747
2,653
6,280
15,525
16,526
357
9,532
5,993
31,925
0
W
Danzaburou
JalagansoAres
Danzaburou
15,417
7,722
0
4,701
14,212
6,317
2,506
7,709
6,503
0
54,754
W
10,916
402
2,323
2,779
12,819
5,602
571
9,069
3,750
41,909
0
L
5,844
4,367
0
2,469
14,053
5,497
438
8,691
5,362
0
33,684
L
Sol
17,553
3,911
1,012
4,801
19,816
6,054
70
7,900
11,916
49,022
0
L
Yemoja
hersztt
Yemoja
8,332
755
2,449
3,304
14,228
15,793
66
6,247
7,981
23,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
33,570
175
Minions Killed
185
5
Camps Cleared
7
720,435
Distance Traveled
779,508
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,644
710
32
2
0
287,647
1
W
Danzaburou
11,532
769
74
5
7
246,130
2
W
Ra
11,394
760
79
5
0
245,731
1
L
Rama
10,375
692
81
5
2
227,278
4
L
Sol
10,987
732
55
4
2
222,474
7
L
Yemoja
10,882
725
39
3
1
270,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role