Player Matchup

Geb
Geb
CristianSlim
Geb
Level 160
God Stats
19W - 32L
1,451 SR
Queue Stats
664W - 885L
1,434 Elo+
Solo
Anhur
Anhur
LordSafrado
Anhur
Level 65
God Stats
4W - 2L
1,920 SR
Queue Stats
24W - 18L
1,647 Elo+
Solo
Kukulkan
Kukulkan
Recad3
Kukulkan
Level 68
God Stats
4W - 2L
1,913 SR
Queue Stats
39W - 51L
1,397 Elo+
Solo
Team Averages
Level 98
1,761 SR
1,493 Elo+

VS

Team Averages
Level 117
1,373 SR
1,387 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Lucipher13
Jing Wei
Level 129
God Stats
1W - 6L
1,054 SR
Queue Stats
381W - 542L
1,338 Elo+
Solo
Apollo
Apollo
XxOTTOxX
Apollo
Level 79
God Stats
2W - 3L
1,564 SR
Queue Stats
70W - 110L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 15
8,427
843
4,279
11,255
8,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
18 / 1 / 3
10,482
1,048
17,440
10,165
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Recad3
Kukulkan
10
1 / 2 / 12
7,496
750
3,607
4,749
1,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 6 / 2
6,682
668
7,638
8,655
2,371
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Lucipher13
Jing Wei
9
1 / 9 / 2
6,495
650
3,455
9,632
1,494
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
XxOTTOxX
Apollo
10
2 / 8 / 1
6,742
674
3,587
12,911
3,039
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
22
Kills
4
5
Deaths
23
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
2
0.33
W
3
2
15
5.25
W
18
1
3
19.5
L
Jing Wei
Lucipher13
Jing Wei
1
9
2
0.22
W
Kukulkan
Recad3
Kukulkan
1
2
12
3.5
L
Apollo
XxOTTOxX
Apollo
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,326
Damage
14,680
26,169
Taken
31,198
13,759
Mitigated
6,904
10,369
Healing
1,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,638
870
0
125
8,655
2,371
0
3,748
4,907
29,350
0
W
4,279
113
238
4,310
11,255
8,541
504
3,740
7,515
12,423
0
W
17,440
13,250
0
4,833
10,165
3,486
354
2,591
7,574
0
47,669
L
Jing Wei
Lucipher13
Jing Wei
3,455
2,372
0
205
9,632
1,494
0
1,057
8,575
0
10,749
W
Kukulkan
Recad3
Kukulkan
3,607
811
62
926
4,749
1,732
936
1,457
3,292
18,810
0
L
Apollo
XxOTTOxX
Apollo
3,587
1,815
0
782
12,911
3,039
0
3,934
8,977
0
15,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,405
Gold Earned
19,919
126
Minions Killed
86
5
Camps Cleared
4
549,200
Distance Traveled
465,727
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,682
668
51
5
2
164,975
2
W
Geb
8,427
843
18
2
0
208,415
0
W
Anhur
10,482
1,048
78
8
4
178,732
2
L
Jing Wei
6,495
650
13
1
1
133,615
2
W
Kukulkan
7,496
750
30
3
1
162,053
1
L
Apollo
6,742
674
22
2
1
167,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role