Player Matchup

Bastet
Bastet
Amfilegómenos
Bastet
Level 84
God Stats
12W - 3L
1,398 SR
Queue Stats
52W - 39L
1,467 Elo+
Party 1
Vamana
Vamana
LordZeptiuz
Vamana
Level 121
God Stats
6W - 5L
1,426 SR
Queue Stats
151W - 110L
1,550 Elo+
Party 1
Sol
Sol
PLpicker
Sol
Level 28
God Stats
22W - 8L
1,625 SR
Queue Stats
126W - 96L
1,553 Elo+
Party 1
Team Averages
Level 78
1,483 SR
1,523 Elo+

VS

Team Averages
Level 86
1,541 SR
1,448 Elo+
Chiron
Chiron
Kayross
Chiron
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 126L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
MrVarne
Baron Samedi
Level 63
God Stats
12W - 14L
1,511 SR
Queue Stats
199W - 269L
1,430 Elo+
Solo
Athena
Athena
tudor4ik
Athena
Level 105
God Stats
5W - 2L
1,613 SR
Queue Stats
16W - 12L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
9,120
651
10,503
9,531
3,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
14
4 / 0 / 6
10,248
732
10,990
16,413
21,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
6 / 1 / 5
10,074
720
18,736
10,522
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kayross
Chiron
12
2 / 5 / 2
8,614
615
11,447
11,778
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
MrVarne
Baron Samedi
12
1 / 5 / 2
8,217
587
9,666
15,104
10,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
tudor4ik
Athena
12
1 / 2 / 2
9,027
645
6,980
20,356
21,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
Chiron
Kayross
Chiron
2
5
2
0.6
W
Vamana
4
0
6
7
L
Baron Samedi
MrVarne
Baron Samedi
1
5
2
0.4
W
6
1
5
8.5
L
Athena
tudor4ik
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,229
Damage
28,093
36,466
Taken
47,238
29,219
Mitigated
37,838
13,323
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,503
2,621
0
2,043
9,531
3,584
603
5,073
4,458
0
30,952
L
Chiron
Kayross
Chiron
11,447
3,653
1,181
2,960
11,778
5,217
75
3,488
8,290
0
37,600
W
Vamana
10,990
5,010
0
5,638
16,413
21,278
510
6,264
10,149
474
26,127
L
Baron Samedi
MrVarne
Baron Samedi
9,666
1,058
1,610
4,572
15,104
10,658
0
5,296
9,808
29,409
0
W
18,736
7,194
0
5,642
10,522
4,357
1,719
5,737
4,785
42,464
3,398
L
Athena
tudor4ik
Athena
6,980
2,126
0
4,647
20,356
21,963
21
8,517
11,839
21,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,442
Gold Earned
25,858
142
Minions Killed
151
7
Camps Cleared
4
851,076
Distance Traveled
769,878
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,120
651
43
3
5
300,326
3
L
Chiron
8,614
615
79
6
2
253,444
1
W
Vamana
10,248
732
22
2
0
288,275
5
L
Baron Samedi
8,217
587
46
3
1
238,854
4
W
Sol
10,074
720
77
6
2
262,475
1
L
Athena
9,027
645
26
2
1
277,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role