Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DaMonchies
Ra
Level 145
God Stats
6W - 6L
1,392 SR
Queue Stats
831W - 849L
1,455 Elo+
Solo
Chiron
Chiron
Maldini33
Chiron
Level 160
God Stats
4W - 6L
1,538 SR
Queue Stats
286W - 287L
1,589 Elo+
Solo
Jing Wei
Jing Wei
momoflyer299
Jing Wei
Level 150
God Stats
2W - 2L
1,469 SR
Queue Stats
232W - 266L
1,499 Elo+
Solo
Team Averages
Level 134
1,480 SR
1,509 Elo+

VS

Team Averages
Level 154
1,509 SR
1,587 Elo+
Guan Yu
Guan Yu
ABHB ZAFF
Guan Yu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,584 Elo+
Party 1
Tyr
Tyr
Beautiful Sei
Tyr
Level 153
God Stats
2W - 4L
1,513 SR
Queue Stats
140W - 116L
1,533 Elo+
Party 1
Geb
Geb
Digiomegamon
Geb
Level 159
God Stats
9W - 5L
1,520 SR
Queue Stats
1,062W - 846L
1,649 Elo+
Party 1
He Bo
He Bo
FastMoneyGoon
He Bo
Level 158
God Stats
8W - 12L
1,440 SR
Queue Stats
1,345W - 859L
1,592 Elo+
Party 1
Cerberus
Cerberus
WestCoastLife14
Cerberus
Level 155
God Stats
2W - 2L
1,573 SR
Queue Stats
115W - 77L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
2 / 5 / 19
11,045
736
12,145
19,989
26,322
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
 
Tiamat
18
3 / 0 / 17
10,491
699
15,483
8,980
5,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 3 / 16
10,781
719
20,026
13,609
6,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Maldini33
Chiron
20
10 / 1 / 12
11,880
792
26,160
17,386
8,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
momoflyer299
Jing Wei
18
8 / 4 / 12
11,305
754
22,899
12,721
6,587
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ABHB ZAFF
Guan Yu
12
1 / 6 / 4
8,188
546
5,092
19,452
10,432
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 5 / 4
9,258
617
15,139
29,539
26,300
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 3 / 7
10,441
696
14,467
18,187
18,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 6 / 4
9,492
633
13,565
16,261
7,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
15
0 / 5 / 8
8,786
586
10,355
26,294
27,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
40
25
Kills
13
13
Deaths
25
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
5
19
2.3
W
Tiamat
 
Tiamat
3
0
17
11.5
L
Guan Yu
ABHB ZAFF
Guan Yu
1
6
4
0.5
L
3
5
4
1
W
2
3
16
3.33
L
5
3
7
2.83
L
4
6
4
1
W
Chiron
Maldini33
Chiron
10
1
12
16
L
Cerberus
0
5
8
0.8
W
Jing Wei
momoflyer299
Jing Wei
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,713
Damage
58,618
72,685
Taken
109,733
54,396
Mitigated
89,712
40,985
Healing
39,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,145
1,140
1,317
5,132
19,989
26,322
75
7,906
11,727
21,441
0
W
Tiamat
 
Tiamat
15,483
2,674
80
2,666
8,980
5,825
85
4,995
3,903
27,046
0
L
Guan Yu
ABHB ZAFF
Guan Yu
5,092
529
4,582
3,416
19,452
10,432
0
9,302
9,942
0
17,175
L
15,139
780
2,856
10,684
29,539
26,300
0
14,178
15,017
0
28,124
W
20,026
805
17,018
5,983
13,609
6,787
383
5,635
7,815
43,272
0
L
14,467
217
1,699
2,471
18,187
18,073
0
8,166
9,739
31,953
0
L
13,565
745
2,067
2,773
16,261
7,551
0
5,557
10,474
22,538
0
W
Chiron
Maldini33
Chiron
26,160
9,241
2,381
5,477
17,386
8,875
2,344
9,839
7,183
0
43,147
L
Cerberus
10,355
396
2,248
6,406
26,294
27,356
0
9,201
16,907
26,481
0
W
Jing Wei
momoflyer299
Jing Wei
22,899
19,848
0
931
12,721
6,587
1,783
8,980
3,670
0
42,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,502
Gold Earned
46,165
165
Minions Killed
142
0
Camps Cleared
0
1,408,608
Distance Traveled
1,316,081
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,045
736
17
1
0
258,954
7
W
Tiamat
10,491
699
21
1
0
334,496
0
L
Guan Yu
8,188
546
19
1
0
227,049
0
L
Tyr
9,258
617
28
2
0
273,464
1
W
Ra
10,781
719
43
3
0
272,317
1
L
Geb
10,441
696
38
3
0
309,955
0
L
He Bo
9,492
633
21
1
0
249,595
1
W
Chiron
11,880
792
42
3
0
299,733
4
L
Cerberus
8,786
586
36
2
0
256,018
0
W
Jing Wei
11,305
754
42
3
0
243,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role