Player Matchup

Kali
Kali
ATRAIN07892910
Kali
Level 42
God Stats
11W - 14L
1,475 SR
Queue Stats
163W - 234L
1,349 Elo+
Solo
Hachiman
Hachiman
CourtlyAA
Hachiman
Level 40
God Stats
0W - 2L
1,855 SR
Queue Stats
107W - 111L
1,555 Elo+
Solo
Olorun
Olorun
V-_implex
Olorun
Level 84
God Stats
19W - 28L
1,439 SR
Queue Stats
341W - 412L
1,423 Elo+
Solo
Fenrir
Fenrir
xIMusashi634Ix
Fenrir
Level 112
God Stats
64W - 56L
1,502 SR
Queue Stats
361W - 360L
1,408 Elo+
Solo
Bacchus
Bacchus
ÅżèÍfŅèóş
Bacchus
Level 160
God Stats
2W - 4L
1,353 SR
Queue Stats
397W - 417L
1,452 Elo+
Solo
Team Averages
Level 88
1,525 SR
1,437 Elo+

VS

Team Averages
Level 62
1,422 SR
1,436 Elo+
Atlas
Atlas
E_TADS_WALL
Atlas
Level 61
God Stats
2W - 2L
1,427 SR
Queue Stats
177W - 193L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hunter_of_E_TADS
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,318 SR
Queue Stats
133W - 129L
1,414 Elo+
Party 1
Ravana
Ravana
PistolaSucia
Ravana
Level 37
God Stats
4W - 6L
1,463 SR
Queue Stats
172W - 139L
1,557 Elo+
Solo
Amaterasu
Amaterasu
Porco-Aranha4i20
Amaterasu
Level 49
God Stats
18W - 27L
1,406 SR
Queue Stats
173W - 197L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
jtroz
Zhong Kui
Level 117
God Stats
106W - 102L
1,497 SR
Queue Stats
783W - 771L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 3
11,388
495
10,475
20,985
8,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
CourtlyAA
Hachiman
17
13 / 6 / 2
11,803
513
22,602
23,062
8,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
V-_implex
Olorun
16
3 / 7 / 2
9,960
433
6,507
15,051
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 11 / 3
10,375
451
13,964
25,742
11,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 12
10,185
443
8,623
21,728
31,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 8
10,286
447
6,661
22,763
20,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Hunter_of_E_TADS
Ah Muzen Cab
14
1 / 6 / 3
9,885
430
9,388
14,182
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
20
25 / 2 / 3
17,266
751
37,766
16,836
11,884
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
15
2 / 4 / 11
10,699
465
6,852
17,210
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
jtroz
Zhong Kui
20
6 / 3 / 5
13,481
586
16,828
15,715
9,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
24
Kills
34
35
Deaths
24
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Hachiman
CourtlyAA
Hachiman
13
6
2
2.33
W
0
9
8
0.44
W
Ah Muzen Cab
Hunter_of_E_TADS
Ah Muzen Cab
1
6
3
0.42
W
Ravana
25
2
3
13.25
W
Amaterasu
2
4
11
1.88
L
Olorun
V-_implex
Olorun
3
7
2
0.57
W
Zhong Kui
jtroz
Zhong Kui
6
3
5
2.83
L
6
11
3
0.68
L
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,171
Damage
77,495
106,568
Taken
86,706
65,631
Mitigated
57,459
29,326
Healing
24,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,475
5,119
0
7,947
20,985
8,551
0
4,967
16,018
0
85,448
L
Hachiman
CourtlyAA
Hachiman
22,602
13,025
0
7,045
23,062
8,892
2,770
4,599
18,463
0
87,695
W
6,661
3,171
1,804
2,866
22,763
20,957
113
6,215
16,548
21,383
0
W
Ah Muzen Cab
Hunter_of_E_TADS
Ah Muzen Cab
9,388
3,281
0
4,720
14,182
4,748
542
2,151
12,031
0
50,767
W
Ravana
37,766
13,686
0
4,035
16,836
11,884
4,731
2,078
14,758
0
161,630
W
Amaterasu
6,852
1,994
0
2,939
17,210
10,063
544
1,356
15,854
0
38,503
L
Olorun
V-_implex
Olorun
6,507
3,127
241
3,918
15,051
5,532
1,439
5,495
9,556
49,943
0
W
Zhong Kui
jtroz
Zhong Kui
16,828
3,492
0
8,146
15,715
9,807
1,650
3,330
12,385
104,163
0
L
13,964
5,996
0
2,962
25,742
11,483
0
5,057
20,685
0
43,258
L
8,623
755
3,652
3,561
21,728
31,173
200
3,479
18,249
27,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,711
Gold Earned
61,617
485
Minions Killed
564
0
Camps Cleared
0
1,972,521
Distance Traveled
2,156,673
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,388
495
146
6
0
383,777
0
L
Hachiman
11,803
513
145
6
0
387,220
1
W
Atlas
10,286
447
27
1
0
411,818
2
W
Ah Muzen Cab
9,885
430
81
4
0
412,601
0
W
Ravana
17,266
751
222
10
0
448,829
3
W
Amaterasu
10,699
465
48
2
0
484,612
9
L
Olorun
9,960
433
89
4
0
415,652
3
W
Zhong Kui
13,481
586
186
8
0
398,813
8
L
Fenrir
10,375
451
55
2
0
382,880
2
L
Bacchus
10,185
443
50
2
0
402,992
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role