Player Matchup

Achilles
Achilles
BaryGandi
Achilles
Level 29
God Stats
1W - 2L
1,441 SR
Queue Stats
15W - 12L
1,509 Elo+
Solo
Hercules
Hercules
ElectroFF
Hercules
Level 125
God Stats
3W - 3L
1,794 SR
Queue Stats
83W - 74L
1,549 Elo+
Solo
Bacchus
Bacchus
Izi Pizii
Bacchus
Level 87
God Stats
7W - 4L
1,699 SR
Queue Stats
35W - 27L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeeroyJ3nk1ns
Morgan Le Fay
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Zewt0r
Danzaburou
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 31L
1,207 Elo+
Solo
Team Averages
Level 96
1,587 SR
1,463 Elo+

VS

Team Averages
Level 115
1,548 SR
1,528 Elo+
Cthulhu
Cthulhu
FeelTheLove96
Cthulhu
Level 69
God Stats
2W - 3L
1,329 SR
Queue Stats
119W - 149L
1,457 Elo+
Solo
Mercury
Mercury
diegoluque7
Mercury
Level 160
God Stats
12W - 17L
1,483 SR
Queue Stats
197W - 210L
1,527 Elo+
Party 1
Chaac
Chaac
lRYAl-_-SrConejo
Chaac
Level 160
God Stats
8W - 4L
1,610 SR
Queue Stats
170W - 159L
1,568 Elo+
Party 1
Sol
Sol
mazouty
Sol
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 33L
1,585 Elo+
Solo
Agni
Agni
stahrenberg
Agni
Level 123
God Stats
3W - 2L
1,821 SR
Queue Stats
94W - 86L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaryGandi
Achilles
18
6 / 2 / 2
10,415
801
12,641
13,629
15,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ElectroFF
Hercules
14
1 / 4 / 3
8,416
647
7,981
14,115
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Izi Pizii
Bacchus
15
1 / 2 / 6
9,563
736
7,956
15,410
20,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
LeeroyJ3nk1ns
Morgan Le Fay
16
4 / 2 / 4
9,741
749
14,272
10,293
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Zewt0r
Danzaburou
15
1 / 3 / 5
9,087
699
10,520
7,761
2,992
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 3 / 6
8,068
621
8,098
17,185
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
diegoluque7
Mercury
15
4 / 2 / 2
9,206
708
4,704
9,215
3,258
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 5
10,478
806
14,677
18,891
12,232
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
14
0 / 2 / 4
7,900
608
10,623
10,939
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 5
8,920
686
10,279
7,282
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
13
Kills
13
13
Deaths
13
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
BaryGandi
Achilles
6
2
2
3.5
W
Hercules
ElectroFF
Hercules
1
4
3
0.63
L
Cthulhu
0
3
6
1
W
Bacchus
Izi Pizii
Bacchus
1
2
6
2
W
Morgan Le Fay
LeeroyJ3nk1ns
Morgan Le Fay
4
2
4
3
W
Danzaburou
Zewt0r
Danzaburou
1
3
5
1.17
L
Mercury
diegoluque7
Mercury
4
2
2
2.5
L
6
2
5
4.25
L
Sol
0
2
4
1
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,370
Damage
48,381
61,208
Taken
63,512
50,227
Mitigated
31,590
19,893
Healing
17,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BaryGandi
Achilles
12,641
1,451
0
4,678
13,629
15,688
511
5,170
8,218
0
42,591
W
Hercules
ElectroFF
Hercules
7,981
2,506
0
4,790
14,115
6,200
0
6,740
7,183
0
22,887
L
Cthulhu
8,098
653
1,795
4,318
17,185
11,017
40
4,703
12,205
22,532
0
W
Bacchus
Izi Pizii
Bacchus
7,956
527
0
4,535
15,410
20,779
0
9,209
5,888
19,008
0
W
Morgan Le Fay
LeeroyJ3nk1ns
Morgan Le Fay
14,272
1,122
0
3,257
10,293
4,568
0
3,680
6,485
44,148
0
W
Danzaburou
Zewt0r
Danzaburou
10,520
5,740
0
2,633
7,761
2,992
0
3,409
4,302
0
27,362
L
Mercury
diegoluque7
Mercury
4,704
1,180
0
767
9,215
3,258
0
4,204
4,960
0
23,397
L
14,677
2,187
533
5,723
18,891
12,232
0
6,556
12,035
56
42,686
L
Sol
10,623
3,453
0
3,888
10,939
2,901
41
4,491
6,216
27,402
0
L
10,279
733
0
666
7,282
2,182
0
2,882
4,233
24,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,222
Gold Earned
44,572
279
Minions Killed
246
7
Camps Cleared
7
1,251,393
Distance Traveled
1,235,376
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,415
801
75
6
0
258,090
2
W
Hercules
8,416
647
45
3
2
256,162
1
L
Cthulhu
8,068
621
38
3
0
234,197
1
W
Bacchus
9,563
736
28
2
1
265,981
4
W
Morgan Le Fay
9,741
749
78
6
3
252,609
2
W
Danzaburou
9,087
699
53
4
1
218,551
3
L
Mercury
9,206
708
35
3
3
284,870
2
L
Chaac
10,478
806
78
6
2
252,239
1
L
Sol
7,900
608
49
4
1
238,256
3
L
Agni
8,920
686
46
4
1
225,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role