Player Matchup

Rama
Rama
Diamond V
 
Rama
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond IV
Denzal65
Vulcan
Diamond IV
Level 149
God Stats
9W - 10L
1,673 SR
Queue Stats
141W - 124L
2,192 MMR
Solo
Kali
Kali
Masters
MuffinHumpin
Kali
Masters
Level 160
God Stats
6W - 6L
1,652 SR
Queue Stats
335W - 330L
2,357 MMR
Solo
Gilgamesh
Gilgamesh
Masters
derxterx
Gilgamesh
Masters
Level 121
God Stats
6W - 7L
1,601 SR
Queue Stats
349W - 350L
2,284 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,585 SR
1,967 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,650 SR
2,094 MMR
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
AQUIEXANDAO
Skadi
Gold I
Level 87
God Stats
23W - 12L
1,748 SR
Queue Stats
53W - 48L
1,871 MMR
Solo
Janus
Janus
Diamond V
Amnesah
Janus
Diamond V
Level 160
God Stats
0W - 3L
1,555 SR
Queue Stats
3W - 8L
2,018 MMR
Solo
Achilles
Achilles
Diamond IV
DeadPlayer123
Achilles
Diamond IV
Level 160
God Stats
3W - 3L
1,697 SR
Queue Stats
65W - 47L
2,260 MMR
Solo
Arachne
Arachne
Masters
Dooked
Arachne
Masters
Level 160
God Stats
1W - 2L
1,750 SR
Queue Stats
275W - 256L
2,819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 0 / 3
8,140
626
3,616
6,021
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
 
Ganesha
12
0 / 0 / 9
7,492
576
4,473
7,754
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Denzal65
Vulcan
13
5 / 0 / 3
8,135
626
6,640
3,363
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
10 / 0 / 4
8,895
684
9,868
8,076
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
derxterx
Gilgamesh
14
4 / 1 / 2
8,522
656
10,690
10,191
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

Bans
GebCamazotzCliodhnaBastet

VS

Bans
PersephoneMulanTiamatZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 4 / 0
5,396
415
2,621
13,157
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 0
6,331
487
3,164
7,083
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
Amnesah
Janus
11
0 / 4 / 0
6,267
482
4,116
7,094
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
DeadPlayer123
Achilles
12
0 / 3 / 1
6,801
523
3,742
10,668
6,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Dooked
Arachne
10
1 / 4 / 0
6,346
488
2,333
8,937
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
19
Kills
1
1
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
3
1.5
W
Ganesha
 
Ganesha
0
0
9
4.5
L
Artio
 
Artio
0
4
0
0
L
0
4
0
0
L
Janus
Amnesah
Janus
0
4
0
0
L
Achilles
DeadPlayer123
Achilles
0
3
1
0.17
W
Vulcan
Denzal65
Vulcan
5
0
3
6.5
L
Arachne
Dooked
Arachne
1
4
0
0.25
W
10
0
4
12
W
Gilgamesh
derxterx
Gilgamesh
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,287
Damage
15,976
35,405
Taken
46,939
17,687
Mitigated
19,910
14,670
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,616
2,829
0
2,877
6,021
1,929
2,376
419
5,602
0
61,807
W
Ganesha
 
Ganesha
4,473
387
684
2,856
7,754
5,207
340
3,053
4,603
15,551
0
L
Artio
 
Artio
2,621
245
590
3,756
13,157
5,499
0
5,929
7,049
15,742
0
L
3,164
1,142
0
700
7,083
1,784
0
827
6,256
0
42,112
L
Janus
Amnesah
Janus
4,116
82
0
808
7,094
1,577
0
2,623
4,279
46,374
0
L
Achilles
DeadPlayer123
Achilles
3,742
1,103
0
3,956
10,668
6,095
0
0
9,890
0
40,794
W
Vulcan
Denzal65
Vulcan
6,640
1,690
0
1,192
3,363
1,306
512
1,726
1,555
54,440
0
L
Arachne
Dooked
Arachne
2,333
1,417
0
3,010
8,937
4,955
0
1,881
6,860
0
35,509
W
9,868
6,937
0
2,395
8,076
3,359
127
1,268
6,762
0
55,369
W
Gilgamesh
derxterx
Gilgamesh
10,690
3,183
0
4,666
10,191
5,886
552
45
9,631
1,842
46,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,184
Gold Earned
31,141
454
Minions Killed
384
0
Camps Cleared
0
1,417,108
Distance Traveled
1,294,619
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,140
626
150
12
0
243,694
4
W
Ganesha
7,492
576
9
1
0
269,019
7
L
Artio
5,396
415
25
2
0
256,135
4
L
Skadi
6,331
487
93
7
0
230,901
2
L
Janus
6,267
482
105
8
0
269,732
2
L
Achilles
6,801
523
93
7
0
278,660
2
W
Vulcan
8,135
626
124
10
0
288,593
2
L
Arachne
6,346
488
68
5
0
259,191
0
W
Kali
8,895
684
87
7
0
328,015
4
W
Gilgamesh
8,522
656
84
6
0
287,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role