Player Matchup

Anubis
Anubis
Laviniu
Anubis
Level 157
God Stats
1W - 1L
1,480 SR
Queue Stats
33W - 33L
1,533 Elo+
Solo
Susano
Susano
TudorycaZomby
Susano
Level 67
God Stats
3W - 6L
1,391 SR
Queue Stats
72W - 86L
1,510 Elo+
Solo
Chaac
Chaac
xThanatoss
Chaac
Level 149
God Stats
1W - 1L
1,595 SR
Queue Stats
192W - 220L
1,489 Elo+
Solo
Team Averages
Level 124
1,489 SR
1,511 Elo+

VS

Team Averages
Level 105
1,475 SR
1,571 Elo+
Rama
Rama
LeoKing96
Rama
Level 69
God Stats
15W - 12L
1,513 SR
Queue Stats
36W - 27L
1,585 Elo+
Party 1
Merlin
Merlin
Wasgij
Merlin
Level 159
God Stats
2W - 0L
1,359 SR
Queue Stats
134W - 136L
1,655 Elo+
Party 1
Osiris
Osiris
lenypo
Osiris
Level 88
God Stats
19W - 10L
1,551 SR
Queue Stats
129W - 230L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Laviniu
Anubis
16
8 / 4 / 8
12,303
684
19,650
20,140
10,054
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 4 / 9
11,582
643
14,648
15,192
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
15
3 / 3 / 11
11,647
647
8,678
28,316
19,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
4 / 5 / 4
12,297
683
12,432
12,989
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Wasgij
Merlin
16
3 / 4 / 8
12,111
673
22,108
14,768
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
lenypo
Osiris
15
4 / 7 / 6
12,387
688
11,828
23,261
20,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
16
Kills
11
11
Deaths
16
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
Laviniu
Anubis
8
4
8
3
W
Rama
4
5
4
1.2
L
5
4
9
2.38
W
Merlin
Wasgij
Merlin
3
4
8
1.75
W
Osiris
lenypo
Osiris
4
7
6
1
L
Chaac
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,976
Damage
46,368
63,648
Taken
51,018
35,702
Mitigated
27,934
23,781
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Laviniu
Anubis
19,650
500
0
8,677
20,140
10,054
679
7,611
12,063
67,697
0
W
Rama
12,432
9,156
0
1,370
12,989
2,880
1,898
5,493
7,496
0
38,981
L
14,648
2,494
0
1,956
15,192
5,922
603
7,465
7,500
0
35,937
W
Merlin
Wasgij
Merlin
22,108
659
0
610
14,768
4,088
1,079
4,786
9,982
64,269
0
W
Osiris
lenypo
Osiris
11,828
1,997
732
3,007
23,261
20,966
402
9,513
13,748
4,579
20,695
L
Chaac
8,678
1,108
242
12,906
28,316
19,726
793
10,914
16,874
0
37,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
36,795
201
Minions Killed
168
13
Camps Cleared
3
942,080
Distance Traveled
917,959
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,303
684
94
5
4
281,456
5
W
Rama
12,297
683
64
4
0
281,690
5
L
Susano
11,582
643
51
3
5
335,912
3
W
Merlin
12,111
673
82
5
3
312,616
1
W
Osiris
12,387
688
22
1
0
323,653
3
L
Chaac
11,647
647
56
3
4
324,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role