Player Matchup

Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DrRafiki14
Danzaburou
Level 46
God Stats
0W - 2L
1,555 SR
Queue Stats
179W - 190L
1,423 Elo+
Party 1
Chang'e
Chang'e
WisconSinner44
Chang'e
Level 108
God Stats
8W - 12L
1,383 SR
Queue Stats
564W - 601L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dougtwister
Ah Muzen Cab
Level 121
God Stats
0W - 2L
1,216 SR
Queue Stats
187W - 210L
1,383 Elo+
Solo
Team Averages
Level 106
1,431 SR
1,437 Elo+

VS

Team Averages
Level 109
1,601 SR
1,433 Elo+
Discordia
Discordia
Bunong1528
Discordia
Level 89
God Stats
1W - 1L
1,517 SR
Queue Stats
13W - 22L
1,330 Elo+
Solo
Merlin
Merlin
Habeebees
Merlin
Level 126
God Stats
4W - 1L
1,636 SR
Queue Stats
93W - 93L
1,470 Elo+
Solo
Horus
Horus
NotAnotherRanga
Horus
Level 106
God Stats
3W - 2L
1,451 SR
Queue Stats
633W - 666L
1,488 Elo+
Solo
Hades
Hades
oofTheReckoning
Hades
Level 115
God Stats
2W - 0L
1,701 SR
Queue Stats
102W - 91L
1,441 Elo+
Party 2
Tiamat
Tiamat
skrtTheReckoning
Tiamat
Level 110
God Stats
2W - 1L
1,701 SR
Queue Stats
90W - 86L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 8 / 7
8,813
801
8,864
11,683
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
 
Hun Batz
14
1 / 9 / 9
8,111
737
11,578
15,416
6,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
DrRafiki14
Danzaburou
15
1 / 5 / 10
8,083
735
7,455
11,702
4,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 3 / 9
9,174
834
6,172
12,046
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
dougtwister
Ah Muzen Cab
14
5 / 7 / 3
8,459
769
12,271
13,016
4,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bunong1528
Discordia
18
8 / 0 / 18
11,090
1,008
14,862
6,926
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Habeebees
Merlin
17
12 / 3 / 13
10,697
972
18,753
11,480
4,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 20
9,524
866
4,488
21,520
20,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 6 / 12
9,197
836
8,425
14,062
14,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 2 / 18
10,135
921
9,671
15,117
8,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
113
13
Kills
32
32
Deaths
14
38
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
8
7
0.81
L
Hun Batz
 
Hun Batz
1
9
9
0.61
W
Discordia
Bunong1528
Discordia
8
0
18
17
L
Danzaburou
DrRafiki14
Danzaburou
1
5
10
1.2
W
Merlin
Habeebees
Merlin
12
3
13
6.17
W
2
3
20
4
L
3
3
9
2.5
L
Ah Muzen Cab
dougtwister
Ah Muzen Cab
5
7
3
0.93
W
3
6
12
1.5
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,340
Damage
56,199
63,863
Taken
69,105
24,807
Mitigated
50,205
18,962
Healing
40,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,864
463
304
1,358
11,683
4,677
0
10,653
912
14,169
0
L
Hun Batz
 
Hun Batz
11,578
1,815
584
908
15,416
6,050
0
11,054
4,208
0
24,257
W
Discordia
Bunong1528
Discordia
14,862
314
1,717
1,684
6,926
2,255
693
635
6,291
30,508
0
L
Danzaburou
DrRafiki14
Danzaburou
7,455
1,600
886
1,893
11,702
4,711
0
8,888
2,689
0
22,042
W
Merlin
Habeebees
Merlin
18,753
1,102
1,710
3,625
11,480
4,601
2,013
2,155
9,325
36,067
0
W
4,488
1,903
8,963
11,115
21,520
20,756
456
5,710
15,810
373
7,774
L
6,172
810
5,430
5,681
12,046
4,376
0
10,358
1,545
9,290
0
L
Ah Muzen Cab
dougtwister
Ah Muzen Cab
12,271
3,473
902
1,016
13,016
4,993
0
10,521
2,449
0
30,724
W
8,425
435
2,034
2,317
14,062
14,240
558
3,334
10,728
15,070
0
W
9,671
877
2,178
5,159
15,117
8,353
614
3,202
11,915
22,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,640
Gold Earned
50,643
106
Minions Killed
125
0
Camps Cleared
0
850,671
Distance Traveled
1,105,460
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,813
801
17
2
0
153,648
0
L
Hun Batz
8,111
737
18
2
0
180,384
1
W
Discordia
11,090
1,008
33
3
0
257,394
4
L
Danzaburou
8,083
735
28
3
0
168,840
4
W
Merlin
10,697
972
35
3
0
188,047
0
W
Horus
9,524
866
9
1
0
254,244
4
L
Chang'e
9,174
834
8
1
0
176,779
0
L
Ah Muzen Cab
8,459
769
35
3
0
171,020
3
W
Hades
9,197
836
17
2
0
178,090
0
W
Tiamat
10,135
921
31
3
0
227,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role