Player Matchup

Apollo
Apollo
ABHB ZAFF
Apollo
Level 145
God Stats
2W - 0L
1,765 SR
Queue Stats
43W - 30L
1,590 Elo+
Party 1
Terra
Terra
Beautiful Sei
Terra
Level 153
God Stats
2W - 0L
1,954 SR
Queue Stats
140W - 116L
1,536 Elo+
Party 1
Agni
Agni
Digiomegamon
Agni
Level 159
God Stats
13W - 9L
1,548 SR
Queue Stats
1,062W - 846L
1,657 Elo+
Party 1
Ares
Ares
FastMoneyGoon
Ares
Level 158
God Stats
17W - 9L
1,674 SR
Queue Stats
1,345W - 859L
1,598 Elo+
Party 1
Set
Set
lX Troy XI
Set
Level 129
God Stats
4W - 1L
1,703 SR
Queue Stats
664W - 486L
1,590 Elo+
Party 1
Team Averages
Level 149
1,729 SR
1,594 Elo+

VS

Team Averages
Level 107
1,596 SR
1,414 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GrandmasRewl
Raijin
Level 47
God Stats
2W - 2L
1,614 SR
Queue Stats
128W - 149L
1,406 Elo+
Solo
Apollo
Apollo
KSI allenbatman
Apollo
Level 153
God Stats
3W - 3L
1,582 SR
Queue Stats
314W - 335L
1,392 Elo+
Solo
Ra
Ra
Paulo2025
Ra
Level 129
God Stats
0W - 1L
1,721 SR
Queue Stats
5W - 9L
1,401 Elo+
Solo
Scylla
Scylla
pablitomix
Scylla
Level 144
God Stats
4W - 2L
1,561 SR
Queue Stats
217W - 224L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ABHB ZAFF
Apollo
17
6 / 7 / 9
11,076
852
6,905
13,903
5,309
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 3 / 13
10,282
791
8,023
18,414
17,484
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 1 / 15
11,519
886
16,843
10,283
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 3 / 14
11,768
905
15,376
20,070
17,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 5 / 11
9,379
721
11,366
16,660
10,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
11 / 6 / 2
10,087
776
13,252
13,672
10,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
16
2 / 4 / 9
8,878
683
9,497
10,976
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 11
8,293
638
11,276
14,320
5,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 4 / 12
9,477
729
11,668
16,022
7,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
pablitomix
Scylla
15
2 / 4 / 7
8,606
662
9,003
9,482
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
59
25
Kills
18
19
Deaths
25
62
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
11
6
2
2
W
Apollo
ABHB ZAFF
Apollo
6
7
9
1.5
W
3
3
13
3.17
W
5
1
15
12.5
W
9
3
14
5.33
L
Raijin
2
4
9
1.63
L
0
7
11
0.79
L
3
4
12
2.25
W
2
5
11
1.5
L
Scylla
pablitomix
Scylla
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,513
Damage
54,696
79,330
Taken
64,472
55,569
Mitigated
32,225
37,683
Healing
26,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
13,252
3,216
669
1,954
13,672
10,257
0
7,218
6,454
0
25,567
W
Apollo
ABHB ZAFF
Apollo
6,905
4,863
786
1,634
13,903
5,309
2,770
8,264
5,451
0
17,921
W
8,023
405
12,829
8,433
18,414
17,484
572
4,769
13,413
24,910
0
W
16,843
277
1,795
2,512
10,283
4,290
839
3,820
6,396
43,701
0
W
15,376
841
176
2,628
20,070
17,553
44
7,042
12,617
20,407
0
L
Raijin
9,497
896
790
1,437
10,976
4,533
102
7,825
3,151
16,197
0
L
11,276
5,149
1,531
2,189
14,320
5,944
630
9,343
4,977
0
17,358
L
11,668
1,374
7,021
8,358
16,022
7,620
0
10,576
5,446
28,293
0
W
11,366
4,245
1,864
5,026
16,660
10,933
897
5,217
11,285
0
20,982
L
Scylla
pablitomix
Scylla
9,003
385
827
1,664
9,482
3,871
37
5,280
4,202
19,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,024
Gold Earned
45,341
134
Minions Killed
122
0
Camps Cleared
0
1,210,825
Distance Traveled
1,124,015
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,087
776
17
1
0
218,099
0
W
Apollo
11,076
852
26
2
0
192,275
0
W
Terra
10,282
791
20
2
0
265,894
1
W
Agni
11,519
886
57
4
0
292,040
0
W
Ares
11,768
905
4
0
0
250,675
2
L
Raijin
8,878
683
25
2
0
236,790
1
L
Apollo
8,293
638
10
1
0
213,369
0
L
Ra
9,477
729
40
3
0
250,886
0
W
Set
9,379
721
27
2
0
209,941
1
L
Scylla
8,606
662
30
2
0
204,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role