Player Matchup

Scylla
Scylla
StrawberrySound
Scylla
Level 86
God Stats
63W - 54L
1,548 SR
Queue Stats
391W - 332L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
TapeableShip4
Kuzenbo
Level 59
God Stats
33W - 24L
1,532 SR
Queue Stats
232W - 217L
1,516 Elo+
Party 2
Hel
Hel
ValliBoi
Hel
Level 4
God Stats
2W - 2L
1,465 SR
Queue Stats
22W - 22L
1,670 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VeliaRuna
Tsukuyomi
Level 113
God Stats
20W - 28L
1,413 SR
Queue Stats
318W - 380L
1,468 Elo+
Solo
Horus
Horus
elmoishighagain
Horus
Level 65
God Stats
2W - 2L
1,722 SR
Queue Stats
306W - 265L
1,533 Elo+
Party 2
Team Averages
Level 65
1,536 SR
1,553 Elo+

VS

Team Averages
Level 66
1,538 SR
1,479 Elo+
Vulcan
Vulcan
JoJo_3612
Vulcan
Level 46
God Stats
36W - 22L
1,620 SR
Queue Stats
359W - 306L
1,474 Elo+
Party 1
Achilles
Achilles
Saint-Empereur
Achilles
Level 39
God Stats
16W - 6L
1,540 SR
Queue Stats
310W - 248L
1,531 Elo+
Party 1
Raijin
Raijin
Yawobi
Raijin
Level 45
God Stats
1W - 0L
1,296 SR
Queue Stats
45W - 41L
1,410 Elo+
Solo
Atlas
Atlas
habitq
Atlas
Level 156
God Stats
8W - 6L
1,621 SR
Queue Stats
106W - 115L
1,487 Elo+
Solo
Agni
Agni
mitakskee_rock
Agni
Level 43
God Stats
12W - 6L
1,611 SR
Queue Stats
156W - 130L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,544
954
17,499
7,074
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
16
1 / 4 / 4
10,058
1,006
7,192
22,436
32,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 6 / 3
9,699
970
6,172
15,089
7,720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
VeliaRuna
Tsukuyomi
15
2 / 5 / 2
9,206
921
6,160
10,771
3,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 6 / 8
9,372
937
9,627
16,095
7,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

184

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JoJo_3612
Vulcan
17
6 / 0 / 16
10,821
1,082
20,500
6,971
2,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
17
10 / 3 / 9
11,136
1,114
13,736
11,570
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Yawobi
Raijin
17
3 / 3 / 16
10,112
1,011
11,451
10,403
3,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
habitq
Atlas
17
1 / 2 / 21
10,801
1,080
13,571
15,969
18,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 0 / 11
9,403
940
6,478
3,758
1,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
8
Kills
22
22
Deaths
8
20
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Vulcan
JoJo_3612
Vulcan
6
0
16
14
W
Achilles
10
3
9
4.83
L
2
1
3
3.5
L
Kuzenbo
1
4
4
0.75
L
3
6
3
0.75
L
Tsukuyomi
VeliaRuna
Tsukuyomi
2
5
2
0.6
W
Raijin
Yawobi
Raijin
3
3
16
3.67
L
0
6
8
0.67
W
Atlas
habitq
Atlas
1
2
21
5.75
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,650
Damage
65,736
71,465
Taken
48,671
54,636
Mitigated
32,235
16,731
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
JoJo_3612
Vulcan
20,500
6,497
0
515
6,971
2,710
0
4,710
2,261
46,886
0
W
Achilles
13,736
2,741
0
862
11,570
5,927
0
8,578
2,992
0
19,658
L
17,499
749
0
0
7,074
2,226
0
3,259
3,595
41,683
0
L
Kuzenbo
7,192
2,101
0
2,944
22,436
32,985
0
16,700
5,392
16,319
0
L
6,172
199
3,962
3,996
15,089
7,720
0
11,861
3,197
32,386
0
L
Tsukuyomi
VeliaRuna
Tsukuyomi
6,160
1,252
478
830
10,771
3,932
0
8,197
2,439
0
18,777
W
Raijin
Yawobi
Raijin
11,451
1,569
315
1,494
10,403
3,902
0
5,158
5,245
27,297
0
L
9,627
4,594
2,180
2,341
16,095
7,773
0
11,983
3,991
0
20,886
W
Atlas
habitq
Atlas
13,571
5,391
2,565
2,145
15,969
18,381
0
9,669
6,300
25,175
0
W
6,478
891
0
321
3,758
1,315
0
2,748
1,010
18,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,879
Gold Earned
52,273
176
Minions Killed
181
7
Camps Cleared
5
948,858
Distance Traveled
931,399
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,821
1,082
71
7
2
208,027
0
W
Achilles
11,136
1,114
23
2
1
183,738
0
L
Scylla
9,544
954
63
6
3
196,835
0
L
Kuzenbo
10,058
1,006
19
2
2
199,874
0
L
Hel
9,699
970
45
5
0
196,772
0
L
Tsukuyomi
9,206
921
19
2
0
167,899
0
W
Raijin
10,112
1,011
38
4
0
162,675
1
L
Horus
9,372
937
30
3
2
187,478
0
W
Atlas
10,801
1,080
18
2
0
189,226
0
W
Agni
9,403
940
31
3
2
187,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role