Player Matchup

Artemis
Artemis
Blankpage90
Artemis
Level 18
God Stats
40W - 3L
1,950 SR
Queue Stats
92W - 19L
1,793 Elo+
Party 1
Raijin
Raijin
ClareVoyance25
Raijin
Level 155
God Stats
2W - 1L
1,613 SR
Queue Stats
256W - 159L
1,658 Elo+
Party 1
Ganesha
Ganesha
DinosaurLex2772
Ganesha
Level 160
God Stats
22W - 4L
1,786 SR
Queue Stats
1,043W - 737L
1,607 Elo+
Party 1
Atlas
Atlas
SunLukong
Atlas
Level 160
God Stats
115W - 38L
1,821 SR
Queue Stats
877W - 490L
1,690 Elo+
Party 1
Da Ji
Da Ji
oCrissCross
Da Ji
Level 160
God Stats
20W - 7L
1,599 SR
Queue Stats
759W - 598L
1,617 Elo+
Party 1
Team Averages
Level 131
1,754 SR
1,673 Elo+

VS

Team Averages
Level 78
1,512 SR
1,401 Elo+
Ares
Ares
BleachedBoar
Ares
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,262 Elo+
Solo
Heimdallr
Heimdallr
D3CePt10nIsT
Heimdallr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,447 Elo+
Solo
Bellona
Bellona
PinchArtist2801
Bellona
Level 45
God Stats
18W - 20L
1,415 SR
Queue Stats
349W - 374L
1,469 Elo+
Solo
Hou Yi
Hou Yi
PrimalList58156
Hou Yi
Level 156
God Stats
220W - 229L
1,428 SR
Queue Stats
418W - 460L
1,393 Elo+
Solo
Cthulhu
Cthulhu
akosibutch2014
Cthulhu
Level 46
God Stats
3W - 3L
1,715 SR
Queue Stats
57W - 51L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blankpage90
Artemis
17
6 / 2 / 26
9,647
1,206
13,415
6,576
3,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
14 / 0 / 24
11,394
1,424
22,147
6,497
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 3 / 42
9,350
1,169
15,410
7,502
4,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
SunLukong
Atlas
17
12 / 0 / 28
11,335
1,417
16,341
6,455
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
16 / 0 / 20
11,477
1,435
18,651
6,956
3,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 4
7,960
995
3,744
17,401
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
D3CePt10nIsT
Heimdallr
13
4 / 13 / 0
8,597
1,075
10,024
19,021
7,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 10 / 2
7,817
977
5,726
20,925
16,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 6 / 2
7,584
948
1,713
8,031
2,482
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 11 / 3
7,591
949
7,195
27,644
9,946
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
16
48
Kills
5
5
Deaths
48
140
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
Blankpage90
Artemis
6
2
26
9.5
L
0
8
4
0.25
W
14
0
24
26
L
Heimdallr
D3CePt10nIsT
Heimdallr
4
13
0
0.31
W
0
3
42
7
L
1
10
2
0.2
L
0
6
2
0.17
W
Atlas
SunLukong
Atlas
12
0
28
26
L
0
11
3
0.14
W
16
0
20
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,964
Damage
28,402
33,986
Taken
93,022
23,713
Mitigated
48,127
5,662
Healing
2,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Blankpage90
Artemis
13,415
8,793
0
1,527
6,576
3,011
0
1,344
5,229
0
29,014
L
3,744
725
0
845
17,401
12,165
0
11,314
6,087
11,091
0
W
22,147
2,771
429
2,296
6,497
3,197
0
1,982
4,515
50,201
0
L
Heimdallr
D3CePt10nIsT
Heimdallr
10,024
2,798
0
36
19,021
7,250
0
9,569
9,452
0
30,470
W
15,410
2,126
0
0
7,502
4,210
0
2,636
4,866
22,861
0
L
5,726
1,609
791
387
20,925
16,284
0
11,697
9,228
0
10,974
L
1,713
1,594
43
63
8,031
2,482
0
4,406
3,625
0
14,337
W
Atlas
SunLukong
Atlas
16,341
5,883
0
887
6,455
10,005
0
2,470
3,985
21,425
0
L
7,195
460
187
0
27,644
9,946
0
16,912
10,732
19,068
0
W
18,651
5,407
0
523
6,956
3,290
0
2,507
4,449
0
29,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,203
Gold Earned
39,549
162
Minions Killed
114
8
Camps Cleared
4
844,328
Distance Traveled
663,613
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,647
1,206
42
5
1
186,200
2
L
Ares
7,960
995
9
1
0
124,212
0
W
Raijin
11,394
1,424
67
8
4
164,120
0
L
Heimdallr
8,597
1,075
44
6
1
127,898
0
W
Ganesha
9,350
1,169
6
1
0
161,354
0
L
Bellona
7,817
977
10
1
1
161,064
2
L
Hou Yi
7,584
948
22
3
1
104,282
0
W
Atlas
11,335
1,417
16
2
0
167,599
1
L
Cthulhu
7,591
949
29
4
1
146,157
1
W
Da Ji
11,477
1,435
31
4
3
165,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role