Player Matchup

Tsukuyomi
Tsukuyomi
ChiChiBoy
Tsukuyomi
Level 160
God Stats
8W - 4L
1,520 SR
Queue Stats
590W - 541L
1,730 Elo+
Solo
Nox
Nox
DEEJHUDG22
Nox
Level 158
God Stats
6W - 4L
1,499 SR
Queue Stats
477W - 467L
1,593 Elo+
Solo
Agni
Agni
HepaticaFlower
Agni
Level 129
God Stats
2W - 0L
1,659 SR
Queue Stats
56W - 44L
1,639 Elo+
Solo
Olorun
Olorun
PuTTyy
Olorun
Level 116
God Stats
5W - 2L
1,731 SR
Queue Stats
231W - 229L
1,548 Elo+
Solo
Nike
Nike
Spartan51600
Nike
Level 155
God Stats
4W - 6L
1,479 SR
Queue Stats
813W - 837L
1,525 Elo+
Solo
Team Averages
Level 144
1,578 SR
1,607 Elo+

VS

Team Averages
Level 137
1,554 SR
1,600 Elo+
Olorun
Olorun
Arizonakill
Olorun
Level 160
God Stats
2W - 4L
1,614 SR
Queue Stats
319W - 286L
1,576 Elo+
Solo
Ne Zha
Ne Zha
GodsMainMe
Ne Zha
Level 101
God Stats
1W - 2L
1,933 SR
Queue Stats
78W - 43L
1,729 Elo+
Solo
Fafnir
Fafnir
JackRammitt
Fafnir
Level 158
God Stats
2W - 1L
1,511 SR
Queue Stats
96W - 90L
1,615 Elo+
Solo
Ratatoskr
Ratatoskr
Mitzybae
Ratatoskr
Level 106
God Stats
0W - 1L
1,316 SR
Queue Stats
21W - 34L
1,529 Elo+
Solo
Tiamat
Tiamat
redminotaur21
Tiamat
Level 160
God Stats
12W - 18L
1,398 SR
Queue Stats
647W - 663L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChiChiBoy
Tsukuyomi
16
8 / 2 / 23
9,550
955
19,168
12,786
7,889
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 2 / 23
9,216
922
6,242
7,883
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 1 / 23
9,554
955
11,233
6,751
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
PuTTyy
Olorun
16
11 / 2 / 18
10,007
1,001
14,152
10,141
5,079
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
3 / 3 / 22
9,088
909
6,955
13,070
12,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 7 / 5
7,901
790
5,170
12,975
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
GodsMainMe
Ne Zha
14
2 / 9 / 5
8,023
802
11,487
15,889
7,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
13
1 / 6 / 5
8,055
806
3,827
14,126
15,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Mitzybae
Ratatoskr
14
2 / 6 / 5
7,577
758
5,163
11,382
6,073
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 6 / 4
7,999
800
8,558
9,845
10,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
34
34
Kills
10
10
Deaths
34
109
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
7
5
0.64
W
Tsukuyomi
ChiChiBoy
Tsukuyomi
8
2
23
9.75
W
5
2
23
8.25
L
Ne Zha
GodsMainMe
Ne Zha
2
9
5
0.5
W
7
1
23
18.5
L
Fafnir
1
6
5
0.58
L
Ratatoskr
Mitzybae
Ratatoskr
2
6
5
0.75
W
Olorun
PuTTyy
Olorun
11
2
18
10
W
3
3
22
4.67
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,750
Damage
34,205
50,631
Taken
64,217
31,745
Mitigated
45,873
26,141
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,170
3,325
3,166
3,061
12,975
5,692
377
6,632
6,086
14,394
0
W
Tsukuyomi
ChiChiBoy
Tsukuyomi
19,168
5,344
746
3,779
12,786
7,889
659
2,787
9,999
0
34,115
W
6,242
614
1,790
1,480
7,883
3,357
753
3,762
4,121
15,574
0
L
Ne Zha
GodsMainMe
Ne Zha
11,487
1,435
572
3,118
15,889
7,646
0
5,106
10,274
0
23,694
W
11,233
959
2,411
1,764
6,751
2,737
1,297
2,913
3,838
24,680
0
L
Fafnir
3,827
873
741
2,306
14,126
15,547
89
6,572
7,168
8,103
0
L
Ratatoskr
Mitzybae
Ratatoskr
5,163
347
605
1,425
11,382
6,073
0
6,895
4,279
0
8,857
W
Olorun
PuTTyy
Olorun
14,152
6,745
4,932
4,796
10,141
5,079
3,203
3,733
6,408
23,639
0
W
6,955
684
1,999
2,444
13,070
12,683
291
4,360
8,710
0
11,122
L
8,558
711
1,003
995
9,845
10,915
0
6,422
3,358
17,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,415
Gold Earned
39,555
119
Minions Killed
84
0
Camps Cleared
0
973,544
Distance Traveled
807,693
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,901
790
26
3
0
155,963
0
W
Tsukuyomi
9,550
955
30
3
0
234,819
1
W
Nox
9,216
922
32
3
0
169,563
2
L
Ne Zha
8,023
802
20
2
0
164,497
0
W
Agni
9,554
955
32
3
0
210,031
1
L
Fafnir
8,055
806
6
1
0
169,644
1
L
Ratatoskr
7,577
758
11
1
0
155,954
4
W
Olorun
10,007
1,001
23
2
0
171,226
0
W
Nike
9,088
909
2
0
0
187,905
0
L
Tiamat
7,999
800
21
2
0
161,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role