Player Matchup

Rama
Rama
Acellon
Rama
Level 128
God Stats
2W - 2L
1,569 SR
Queue Stats
579W - 563L
1,526 Elo+
Solo
Fafnir
Fafnir
DJ1191
Fafnir
Level 158
God Stats
3W - 1L
1,626 SR
Queue Stats
497W - 480L
1,480 Elo+
Solo
Cupid
Cupid
ThePla
Cupid
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 18L
1,667 Elo+
Solo
Hercules
Hercules
antondekin
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,394 Elo+
Solo
Merlin
Merlin
vh4garrr
Merlin
Level 94
God Stats
22W - 7L
1,566 SR
Queue Stats
621W - 633L
1,424 Elo+
Solo
Team Averages
Level 107
1,552 SR
1,498 Elo+

VS

Team Averages
Level 67
1,429 SR
1,485 Elo+
Izanami
Izanami
Prince-JC96-
Izanami
Level 28
God Stats
0W - 1L
1,133 SR
Queue Stats
35W - 57L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
ShisuiOhara
Kuzenbo
Level 88
God Stats
26W - 15L
1,586 SR
Queue Stats
629W - 615L
1,428 Elo+
Solo
Pele
Pele
rotprophet
Pele
Level 112
God Stats
0W - 2L
1,455 SR
Queue Stats
118W - 107L
1,508 Elo+
Solo
Olorun
Olorun
vosk123
Olorun
Level 89
God Stats
4W - 5L
1,487 SR
Queue Stats
752W - 738L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
x_Mpakatsias_x
Cthulhu
Level 20
God Stats
1W - 2L
1,484 SR
Queue Stats
19W - 20L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Acellon
Rama
19
10 / 4 / 12
12,449
778
25,761
17,089
7,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
DJ1191
Fafnir
18
5 / 3 / 15
12,567
785
11,759
28,277
39,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
ThePla
Cupid
20
5 / 6 / 14
12,521
783
18,042
20,367
8,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
antondekin
Hercules
20
4 / 4 / 17
12,045
753
11,820
28,076
31,701
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
vh4garrr
Merlin
19
6 / 2 / 14
11,998
750
22,760
13,366
6,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Prince-JC96-
Izanami
18
4 / 5 / 8
11,105
694
15,382
14,089
6,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
ShisuiOhara
Kuzenbo
16
1 / 8 / 12
10,026
627
10,982
21,805
30,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 4 / 6
12,836
802
22,997
22,283
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
vosk123
Olorun
17
3 / 7 / 8
11,222
701
22,805
19,841
9,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 6 / 12
10,861
679
20,371
27,189
31,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
64
30
Kills
18
19
Deaths
30
72
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Rama
Acellon
Rama
10
4
12
4
W
Fafnir
DJ1191
Fafnir
5
3
15
4.17
L
Izanami
Prince-JC96-
Izanami
4
5
8
1.6
L
Kuzenbo
ShisuiOhara
Kuzenbo
1
8
12
0.88
W
Cupid
ThePla
Cupid
5
6
14
2
W
Hercules
antondekin
Hercules
4
4
17
3.13
L
9
4
6
3
W
Merlin
vh4garrr
Merlin
6
2
14
6.5
L
Olorun
vosk123
Olorun
3
7
8
1
L
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,142
Damage
92,537
107,175
Taken
105,207
93,431
Mitigated
89,015
43,147
Healing
31,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Acellon
Rama
25,761
21,528
2,082
2,502
17,089
7,325
863
9,317
7,461
0
38,630
W
Fafnir
DJ1191
Fafnir
11,759
2,446
1,559
7,519
28,277
39,673
248
13,730
13,867
20,755
0
L
Izanami
Prince-JC96-
Izanami
15,382
7,426
1,130
1,979
14,089
6,097
2,422
5,856
8,233
0
30,988
L
Kuzenbo
ShisuiOhara
Kuzenbo
10,982
3,304
1,968
2,896
21,805
30,533
1,380
7,929
13,876
16,718
0
W
Cupid
ThePla
Cupid
18,042
12,219
5,206
5,876
20,367
8,588
2,779
12,506
7,478
0
43,692
W
Hercules
antondekin
Hercules
11,820
1,981
2,501
8,757
28,076
31,701
301
12,636
14,902
10,428
21,695
L
22,997
2,969
1,174
9,847
22,283
11,596
932
10,094
12,189
0
38,420
W
Merlin
vh4garrr
Merlin
22,760
730
4,763
2,382
13,366
6,144
1,166
5,969
7,169
50,280
0
L
Olorun
vosk123
Olorun
22,805
15,436
2,824
5,712
19,841
9,225
1,359
6,847
12,994
35,835
0
L
20,371
41
1,060
2,873
27,189
31,564
108
7,130
20,059
38,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,580
Gold Earned
56,050
189
Minions Killed
157
0
Camps Cleared
0
1,415,270
Distance Traveled
1,386,545
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,449
778
27
2
0
247,574
0
W
Fafnir
12,567
785
11
1
0
282,495
0
L
Izanami
11,105
694
48
3
0
252,120
0
L
Kuzenbo
10,026
627
10
1
0
244,566
0
W
Cupid
12,521
783
41
3
0
280,158
3
W
Hercules
12,045
753
35
2
0
311,383
1
L
Pele
12,836
802
30
2
0
354,731
0
W
Merlin
11,998
750
75
5
0
293,660
0
L
Olorun
11,222
701
34
2
0
247,426
0
L
Cthulhu
10,861
679
35
2
0
287,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role