Player Matchup

Kuzenbo
Kuzenbo
Fluxvoid
Kuzenbo
Level 7
God Stats
0W - 1L
1,449 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JesterBangs
Gilgamesh
Level 28
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
NYPxCHUCKY
Cliodhna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
SwiftyCakes
Hou Yi
Level 7
God Stats
0W - 1L
1,215 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
icantwin281
Zeus
Level 41
God Stats
6W - 7L
1,166 SR
Queue Stats
162W - 168L
1,392 Elo+
Solo
Team Averages
Level 42
1,367 SR
1,478 Elo+

VS

Team Averages
Level 88
1,537 SR
1,438 Elo+
Discordia
Discordia
 
Discordia
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
SlayOfTheLand
Hel
Level 142
God Stats
8W - 6L
1,557 SR
Queue Stats
328W - 348L
1,375 Elo+
Party 3
Zeus
Zeus
SnorinMac
Zeus
Level 47
God Stats
29W - 24L
1,533 SR
Queue Stats
68W - 63L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
SplashOfTheLand
Danzaburou
Level 65
God Stats
3W - 8L
1,537 SR
Queue Stats
72W - 60L
1,479 Elo+
Party 3
Cernunnos
Cernunnos
dreamknight907
Cernunnos
Level 109
God Stats
27W - 20L
1,559 SR
Queue Stats
427W - 424L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fluxvoid
Kuzenbo
8
2 / 3 / 1
5,680
516
2,228
7,820
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
JesterBangs
Gilgamesh
11
0 / 2 / 2
5,683
517
2,564
7,936
4,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
NYPxCHUCKY
Cliodhna
10
3 / 6 / 1
6,182
562
4,496
8,407
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
9
1 / 4 / 1
5,073
461
2,087
5,530
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
5,742
522
4,047
6,143
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 2 / 5
6,261
569
5,920
4,706
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 2
7,124
648
6,169
7,181
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
13
5 / 1 / 3
7,559
687
3,746
4,973
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
SplashOfTheLand
Danzaburou
11
5 / 0 / 3
6,906
628
4,971
6,000
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
dreamknight907
Cernunnos
12
6 / 1 / 3
7,016
638
6,006
7,268
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
20
20
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
5
1.75
L
Kuzenbo
Fluxvoid
Kuzenbo
2
3
1
0.83
L
Gilgamesh
JesterBangs
Gilgamesh
0
2
2
0.5
L
Cliodhna
NYPxCHUCKY
Cliodhna
3
6
1
0.58
W
3
2
2
2
W
Zeus
5
1
3
6.5
W
Danzaburou
SplashOfTheLand
Danzaburou
5
0
3
6.5
L
Hou Yi
1
4
1
0.38
W
Cernunnos
dreamknight907
Cernunnos
6
1
3
7.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,422
Damage
26,812
35,836
Taken
30,128
17,985
Mitigated
11,521
6,158
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,920
530
331
855
4,706
1,356
516
781
3,921
39,833
0
L
Kuzenbo
Fluxvoid
Kuzenbo
2,228
849
199
1,078
7,820
7,363
189
3,328
4,492
16,338
0
L
Gilgamesh
JesterBangs
Gilgamesh
2,564
501
0
1,817
7,936
4,856
0
3,447
4,025
0
21,161
L
Cliodhna
NYPxCHUCKY
Cliodhna
4,496
879
196
1,329
8,407
2,584
0
3,568
4,710
0
23,250
W
6,169
170
0
2,812
7,181
4,632
367
0
7,181
41,072
0
W
Zeus
3,746
1,162
0
1,206
4,973
1,544
477
2,228
2,609
42,042
0
W
Danzaburou
SplashOfTheLand
Danzaburou
4,971
3,159
356
1,703
6,000
1,779
0
1,346
4,622
0
30,590
L
Hou Yi
2,087
1,328
0
969
5,530
1,272
495
2,276
3,254
0
15,828
W
Cernunnos
dreamknight907
Cernunnos
6,006
3,227
0
2,291
7,268
2,210
109
1,738
5,520
0
39,783
L
4,047
1,096
0
570
6,143
1,910
0
2,623
3,520
30,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
34,866
238
Minions Killed
384
0
Camps Cleared
0
1,045,991
Distance Traveled
1,091,616
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,261
569
75
7
0
213,704
4
L
Kuzenbo
5,680
516
24
2
0
204,713
0
L
Gilgamesh
5,683
517
47
4
0
244,172
2
L
Cliodhna
6,182
562
48
4
0
232,664
0
W
Hel
7,124
648
79
7
0
193,190
0
W
Zeus
7,559
687
91
8
0
229,788
4
W
Danzaburou
6,906
628
61
6
0
245,120
0
L
Hou Yi
5,073
461
45
4
0
175,314
1
W
Cernunnos
7,016
638
78
7
0
209,814
0
L
Zeus
5,742
522
74
7
0
189,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role