Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AR3A SinusAlice
Kukulkan
Level 125
God Stats
161W - 171L
1,549 SR
Queue Stats
662W - 770L
1,483 Elo+
Party 1
Bastet
Bastet
AR3A Villu
Bastet
Level 129
God Stats
3W - 9L
1,477 SR
Queue Stats
721W - 823L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Charlie_15FVXW
Tsukuyomi
Level 81
God Stats
0W - 1L
1,713 SR
Queue Stats
321W - 291L
1,484 Elo+
Solo
Medusa
Medusa
dark0_0111
Medusa
Level 144
God Stats
3W - 5L
1,380 SR
Queue Stats
666W - 674L
1,459 Elo+
Solo
Team Averages
Level 113
1,524 SR
1,486 Elo+

VS

Team Averages
Level 119
1,561 SR
1,431 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Diimiitrii24_
Anhur
Level 82
God Stats
15W - 17L
1,401 SR
Queue Stats
171W - 175L
1,401 Elo+
Solo
Atlas
Atlas
FAFFO2310
Atlas
Level 107
God Stats
1W - 1L
1,740 SR
Queue Stats
15W - 23L
1,323 Elo+
Solo
Tsukuyomi
Tsukuyomi
SupermanRyan115
Tsukuyomi
Level 123
God Stats
6W - 4L
1,586 SR
Queue Stats
448W - 437L
1,460 Elo+
Solo
Ra
Ra
Turdburglar6696
Ra
Level 157
God Stats
12W - 9L
1,580 SR
Queue Stats
530W - 529L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 4
7,950
497
5,747
14,192
13,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
15
1 / 3 / 1
8,167
510
4,943
7,458
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
AR3A Villu
Bastet
13
3 / 6 / 2
8,131
508
7,664
11,687
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Charlie_15FVXW
Tsukuyomi
9
2 / 2 / 0
6,435
402
4,364
5,469
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
dark0_0111
Medusa
13
2 / 3 / 0
7,926
495
10,796
10,018
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 1 / 5
7,849
491
11,597
16,164
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

13
0 / 1 / 3
7,571
473
4,435
9,312
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
FAFFO2310
Atlas
12
3 / 2 / 5
8,382
524
3,878
12,248
13,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SupermanRyan115
Tsukuyomi
15
7 / 4 / 1
9,463
591
8,245
11,255
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 1 / 6
9,514
595
4,637
7,059
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
15
15
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
4
3
W
Bastet
 
Bastet
3
1
5
5.5
L
Kukulkan
1
3
1
0.5
L
Bastet
AR3A Villu
Bastet
3
6
2
0.67
L
Tsukuyomi
Charlie_15FVXW
Tsukuyomi
2
2
0
1
W
0
1
3
1.5
W
Atlas
FAFFO2310
Atlas
3
2
5
2.75
W
Tsukuyomi
SupermanRyan115
Tsukuyomi
7
4
1
1.88
W
2
1
6
5
L
Medusa
dark0_0111
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,514
Damage
32,792
48,824
Taken
56,038
23,594
Mitigated
28,933
15,453
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,747
613
0
2,729
14,192
13,566
0
2,727
10,901
24,146
0
W
Bastet
 
Bastet
11,597
2,012
371
7,146
16,164
6,202
0
3,262
12,902
0
40,783
L
Kukulkan
4,943
216
298
2,721
7,458
2,545
0
1,665
5,426
65,701
0
L
Bastet
AR3A Villu
Bastet
7,664
1,742
0
4,010
11,687
3,188
670
2,551
9,082
0
37,740
L
Tsukuyomi
Charlie_15FVXW
Tsukuyomi
4,364
1,317
0
2,178
5,469
1,459
0
675
4,742
0
24,393
W
4,435
2,158
0
2,673
9,312
2,943
0
2,619
6,693
0
49,607
W
Atlas
FAFFO2310
Atlas
3,878
1,552
0
1,110
12,248
13,016
369
1,244
11,004
21,098
0
W
Tsukuyomi
SupermanRyan115
Tsukuyomi
8,245
2,524
0
3,825
11,255
4,053
69
2,057
9,198
0
64,977
W
4,637
285
2,562
2,753
7,059
2,719
32
1,682
5,377
73,802
0
L
Medusa
dark0_0111
Medusa
10,796
4,145
276
3,241
10,018
2,836
876
462
9,157
0
59,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,609
Gold Earned
42,779
416
Minions Killed
446
0
Camps Cleared
0
1,404,046
Distance Traveled
1,613,503
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,950
497
30
2
0
306,721
3
W
Bastet
7,849
491
53
3
0
348,508
6
L
Kukulkan
8,167
510
137
9
0
306,183
7
L
Bastet
8,131
508
74
5
0
310,840
3
L
Tsukuyomi
6,435
402
54
3
0
187,917
0
W
Anhur
7,571
473
92
6
0
297,585
3
W
Atlas
8,382
524
43
3
0
292,232
4
W
Tsukuyomi
9,463
591
118
7
0
357,597
6
W
Ra
9,514
595
140
9
0
317,581
7
L
Medusa
7,926
495
121
8
0
292,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role