Player Matchup

Ra
Ra
ety_99
Ra
Level 97
God Stats
3W - 0L
1,804 SR
Queue Stats
50W - 63L
1,412 Elo+
Party 1
Fafnir
Fafnir
kabuse768
Fafnir
Level 28
God Stats
1W - 1L
1,490 SR
Queue Stats
8W - 13L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
leonidas30315
Hou Yi
Level 129
God Stats
21W - 14L
1,585 SR
Queue Stats
211W - 178L
1,560 Elo+
Solo
Team Averages
Level 85
1,626 SR
1,468 Elo+

VS

Team Averages
Level 69
1,401 SR
1,586 Elo+
Cthulhu
Cthulhu
Camoroi
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,754 Elo+
Party 2
Merlin
Merlin
IchBinKáyser
Merlin
Level 124
God Stats
0W - 1L
1,381 SR
Queue Stats
6W - 7L
1,527 Elo+
Party 2
Anhur
Anhur
Raven25
Anhur
Level 56
God Stats
0W - 5L
1,321 SR
Queue Stats
195W - 188L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
2 / 5 / 15
10,062
671
9,485
10,901
3,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
kabuse768
Fafnir
13
3 / 1 / 14
10,958
731
7,878
17,447
21,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
14 / 4 / 3
11,778
785
21,917
14,489
5,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Camoroi
Cthulhu
14
3 / 5 / 6
10,581
705
9,965
19,851
12,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
7 / 7 / 2
10,798
720
14,676
12,729
3,832
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Raven25
Anhur
12
0 / 7 / 7
8,821
588
8,834
13,849
3,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
19
Kills
10
10
Deaths
19
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Camoroi
Cthulhu
3
5
6
1.2
L
7
7
2
1.14
L
Anhur
Raven25
Anhur
0
7
7
0.5
W
Ra
2
5
15
1.9
W
Fafnir
kabuse768
Fafnir
3
1
14
10
W
14
4
3
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,280
Damage
33,475
42,837
Taken
46,429
30,562
Mitigated
20,092
15,637
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Camoroi
Cthulhu
9,965
1,538
176
5,241
19,851
12,477
0
7,241
12,610
23,538
0
L
14,676
1,196
158
1,763
12,729
3,832
0
4,522
8,207
49,962
0
L
Anhur
Raven25
Anhur
8,834
3,591
0
1,164
13,849
3,783
0
6,543
7,306
0
26,995
W
Ra
9,485
218
1,906
2,524
10,901
3,858
583
7,059
3,676
40,857
0
W
Fafnir
kabuse768
Fafnir
7,878
2,600
610
6,155
17,447
21,567
266
9,168
7,575
20,021
0
W
21,917
10,186
0
4,442
14,489
5,137
1,899
7,889
6,246
0
47,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
30,200
157
Minions Killed
119
5
Camps Cleared
5
782,559
Distance Traveled
762,121
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,581
705
24
2
1
276,595
4
L
Merlin
10,798
720
64
4
0
244,048
2
L
Anhur
8,821
588
31
2
4
241,478
5
W
Ra
10,062
671
66
4
2
251,513
3
W
Fafnir
10,958
731
32
2
0
281,449
2
W
Hou Yi
11,778
785
59
4
3
249,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role