Player Matchup

Hercules
Hercules
Fondoh
Hercules
Level 79
God Stats
3W - 3L
1,554 SR
Queue Stats
173W - 185L
1,405 Elo+
Party 1
Jing Wei
Jing Wei
OgJohnamasPrime
Jing Wei
Level 28
God Stats
0W - 5L
1,143 SR
Queue Stats
28W - 49L
1,359 Elo+
Party 1
Freya
Freya
Shinotenshi13
Freya
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,451 Elo+
Solo
He Bo
He Bo
ShirakiinChan
He Bo
Level 104
God Stats
7W - 6L
1,426 SR
Queue Stats
509W - 501L
1,493 Elo+
Solo
Chernobog
Chernobog
trueninja89
Chernobog
Level 154
God Stats
3W - 7L
1,334 SR
Queue Stats
529W - 526L
1,436 Elo+
Solo
Team Averages
Level 95
1,391 SR
1,429 Elo+

VS

Team Averages
Level 103
1,479 SR
1,422 Elo+
Chiron
Chiron
FaithedShotz
Chiron
Level 123
God Stats
6W - 10L
1,442 SR
Queue Stats
237W - 242L
1,466 Elo+
Solo
Ah Puch
Ah Puch
Highlander1006
Ah Puch
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 129L
1,411 Elo+
Solo
Nike
Nike
T1GRE510
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 66L
1,356 Elo+
Solo
Jormungandr
Jormungandr
Wm warlord
Jormungandr
Level 87
God Stats
5W - 3L
1,486 SR
Queue Stats
115W - 139L
1,434 Elo+
Solo
Chaac
Chaac
bluepuma7
Chaac
Level 127
God Stats
4W - 2L
1,465 SR
Queue Stats
110W - 121L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fondoh
Hercules
16
1 / 7 / 11
9,027
694
7,608
26,026
21,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
17
3 / 9 / 6
10,541
811
10,540
14,916
4,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 10 / 11
9,494
730
11,498
17,226
5,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 9 / 7
10,970
844
18,505
14,123
4,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
trueninja89
Chernobog
17
6 / 7 / 9
10,628
818
21,775
17,158
7,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
9 / 6 / 18
11,176
860
20,161
12,889
5,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 4 / 24
11,606
893
16,162
11,081
4,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
17
6 / 5 / 25
10,952
842
10,459
17,136
12,508
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Wm warlord
Jormungandr
18
6 / 5 / 27
11,387
876
15,356
19,717
14,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
bluepuma7
Chaac
19
14 / 2 / 21
11,896
915
18,182
30,211
25,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
157
20
Kills
42
42
Deaths
22
44
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
6
18
3
L
Hercules
Fondoh
Hercules
1
7
11
0.93
W
7
4
24
4.75
L
Jing Wei
3
9
6
0.67
L
2
10
11
0.75
L
8
9
7
1.28
W
Nike
6
5
25
3.7
W
Jormungandr
Wm warlord
Jormungandr
6
5
27
3.9
W
Chaac
bluepuma7
Chaac
14
2
21
12.25
L
Chernobog
trueninja89
Chernobog
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,926
Damage
80,320
89,449
Taken
91,034
43,953
Mitigated
63,047
25,517
Healing
40,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
20,161
6,548
3,596
1,989
12,889
5,731
1,647
5,780
7,109
0
32,117
L
Hercules
Fondoh
Hercules
7,608
2,363
531
7,327
26,026
21,812
26
10,109
15,917
0
12,978
W
16,162
788
2,408
3,410
11,081
4,565
1,598
3,696
7,385
33,728
0
L
Jing Wei
10,540
9,253
1,557
1,305
14,916
4,985
715
6,710
8,206
0
26,040
L
11,498
3,848
781
3,690
17,226
5,548
343
5,016
12,210
14,625
0
L
18,505
1,022
1,268
2,550
14,123
4,349
0
3,400
10,723
24,461
0
W
Nike
10,459
335
1,967
2,604
17,136
12,508
880
6,370
10,766
1,964
16,624
W
Jormungandr
Wm warlord
Jormungandr
15,356
3,959
3,085
3,183
19,717
14,518
1,081
3,303
16,414
29,952
0
W
Chaac
bluepuma7
Chaac
18,182
1,507
2,283
15,969
30,211
25,725
1,015
10,854
19,357
894
26,689
L
Chernobog
trueninja89
Chernobog
21,775
11,984
1,176
5,332
17,158
7,259
322
7,459
9,699
0
41,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,660
Gold Earned
57,017
116
Minions Killed
116
0
Camps Cleared
0
1,045,057
Distance Traveled
1,262,875
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,176
860
19
1
0
237,141
1
L
Hercules
9,027
694
13
1
0
235,074
0
W
Ah Puch
11,606
893
47
4
0
236,730
0
L
Jing Wei
10,541
811
39
3
0
205,610
0
L
Freya
9,494
730
7
1
0
194,409
0
L
He Bo
10,970
844
22
2
0
194,487
0
W
Nike
10,952
842
14
1
0
260,425
0
W
Jormungandr
11,387
876
24
2
0
253,041
0
W
Chaac
11,896
915
12
1
0
275,538
0
L
Chernobog
10,628
818
35
3
0
215,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role