Player Matchup

Awilix
Awilix
Drumbattata
Awilix
Level 98
God Stats
1W - 1L
1,236 SR
Queue Stats
180W - 155L
1,605 Elo+
Party 2
Scylla
Scylla
MustarFuzz
Scylla
Level 68
God Stats
9W - 5L
1,623 SR
Queue Stats
54W - 45L
1,577 Elo+
Party 3
Ullr
Ullr
PolymCT
Ullr
Level 42
God Stats
16W - 10L
1,649 SR
Queue Stats
40W - 32L
1,617 Elo+
Party 2
Loki
Loki
Visionary111
Loki
Level 149
God Stats
3W - 2L
1,546 SR
Queue Stats
45W - 36L
1,573 Elo+
Party 2
Ymir
Ymir
joebev
Ymir
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 37L
1,480 Elo+
Party 3
Team Averages
Level 73
1,511 SR
1,571 Elo+

VS

Team Averages
Level 62
1,516 SR
1,446 Elo+
Cthulhu
Cthulhu
Fluxvoid
Cthulhu
Level 7
God Stats
6W - 12L
1,500 SR
Queue Stats
47W - 60L
1,425 Elo+
Party 1
Ravana
Ravana
JesterBangs
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
NYPxCHUCKY
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,434 Elo+
Party 1
Mulan
Mulan
SwiftyCakes
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,425 Elo+
Party 1
Atlas
Atlas
kamargoHS
Atlas
Level 138
God Stats
6W - 5L
1,582 SR
Queue Stats
187W - 196L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
10 / 2 / 12
11,271
1,127
13,453
10,181
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
MustarFuzz
Scylla
17
6 / 0 / 15
11,017
1,102
18,135
1,739
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
PolymCT
Ullr
17
4 / 0 / 16
10,331
1,033
13,402
4,230
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 16
10,311
1,031
9,312
9,523
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
joebev
Ymir
16
2 / 3 / 13
9,991
999
9,335
11,388
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

304

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fluxvoid
Cthulhu
15
2 / 8 / 4
9,128
913
7,933
22,009
19,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
14
3 / 6 / 3
9,239
924
6,885
14,087
6,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
NYPxCHUCKY
Jormungandr
15
1 / 3 / 4
9,021
902
6,572
13,445
12,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 6 / 6
8,843
884
6,524
10,973
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atlas
kamargoHS
Atlas
14
1 / 3 / 3
8,908
891
5,830
10,630
11,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
25
Kills
7
7
Deaths
26
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
10
2
12
8
L
Cthulhu
Fluxvoid
Cthulhu
2
8
4
0.5
L
Ravana
3
6
3
0.75
W
Scylla
MustarFuzz
Scylla
6
0
15
13.5
L
Jormungandr
NYPxCHUCKY
Jormungandr
1
3
4
1
W
Ullr
PolymCT
Ullr
4
0
16
12
L
0
6
6
0.5
W
3
2
16
5.5
W
Ymir
joebev
Ymir
2
3
13
2.83
L
Atlas
kamargoHS
Atlas
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,637
Damage
33,744
37,061
Taken
71,144
22,604
Mitigated
61,526
3,802
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
13,453
6,080
0
240
10,181
4,471
0
5,123
4,571
0
17,116
L
Cthulhu
Fluxvoid
Cthulhu
7,933
721
108
1,509
22,009
19,785
0
6,268
15,554
23,126
0
L
Ravana
6,885
1,680
0
2,231
14,087
6,989
0
5,515
8,449
0
18,219
W
Scylla
MustarFuzz
Scylla
18,135
2,015
0
195
1,739
637
0
1,137
523
30,087
0
L
Jormungandr
NYPxCHUCKY
Jormungandr
6,572
1,545
0
0
13,445
12,869
0
7,730
5,529
23,393
0
W
Ullr
PolymCT
Ullr
13,402
4,685
0
179
4,230
1,846
0
2,934
1,173
0
33,790
L
6,524
1,647
0
612
10,973
10,716
0
3,678
7,195
0
16,815
W
9,312
2,543
0
2,073
9,523
3,934
0
4,794
4,394
0
42,580
W
Ymir
joebev
Ymir
9,335
2,472
0
1,115
11,388
11,716
0
5,290
5,360
16,808
0
L
Atlas
kamargoHS
Atlas
5,830
1,247
0
851
10,630
11,167
0
3,542
6,947
17,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,921
Gold Earned
45,139
181
Minions Killed
149
8
Camps Cleared
5
995,445
Distance Traveled
831,658
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,271
1,127
7
1
1
220,241
0
L
Cthulhu
9,128
913
30
3
0
168,192
2
L
Ravana
9,239
924
19
2
3
194,025
0
W
Scylla
11,017
1,102
37
4
3
202,833
1
L
Jormungandr
9,021
902
49
5
1
177,575
0
W
Ullr
10,331
1,033
48
5
1
210,208
0
L
Mulan
8,843
884
38
4
0
140,455
0
W
Loki
10,311
1,031
65
7
2
189,956
0
W
Ymir
9,991
999
24
2
1
172,207
0
L
Atlas
8,908
891
13
1
1
151,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role