Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HellsRose
Fenrir
Level 130
God Stats
5W - 4L
1,553 SR
Queue Stats
255W - 220L
1,558 Elo+
Party 2
Ganesha
Ganesha
KernalFlanders
Ganesha
Level 76
God Stats
5W - 9L
1,535 SR
Queue Stats
202W - 199L
1,509 Elo+
Party 2
Team Averages
Level 105
1,529 SR
1,523 Elo+

VS

Team Averages
Level 20
1,342 SR
1,525 Elo+
Tiamat
Tiamat
Chuckster-BP
Tiamat
Level 47
God Stats
0W - 1L
1,357 SR
Queue Stats
1W - 1L
1,765 Elo+
Party 1
Guan Yu
Guan Yu
Sam619fan
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
dannyboy72
Bacchus
Level 10
God Stats
0W - 2L
1,167 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
5 / 2 / 9
8,475
848
12,550
5,083
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
HellsRose
Fenrir
12
10 / 4 / 4
8,967
897
10,738
8,923
3,378
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 15
8,253
825
5,634
6,552
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 6 / 1
6,352
635
2,057
11,831
4,769
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
Sam619fan
Guan Yu
11
3 / 5 / 3
7,313
731
2,096
10,790
8,257
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
dannyboy72
Bacchus
10
1 / 4 / 5
7,307
731
2,928
11,434
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
15
Kills
5
6
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
2
9
4.75
L
Tiamat
1
6
1
0.25
W
Fenrir
HellsRose
Fenrir
10
4
4
3
W
0
0
15
7.5
L
Guan Yu
Sam619fan
Guan Yu
3
5
3
0.9
L
Bacchus
dannyboy72
Bacchus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,922
Damage
7,081
20,558
Taken
34,055
10,023
Mitigated
22,085
5,858
Healing
4,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,550
3,541
681
1,973
5,083
1,940
1,171
2,175
2,908
41,764
0
L
Tiamat
2,057
230
11
913
11,831
4,769
0
6,041
5,495
14,929
0
W
Fenrir
HellsRose
Fenrir
10,738
2,919
0
1,258
8,923
3,378
391
2,122
6,607
0
25,070
W
5,634
372
0
1,946
6,552
4,705
378
1,107
5,445
18,027
0
L
Guan Yu
Sam619fan
Guan Yu
2,096
284
607
1,225
10,790
8,257
0
5,105
5,371
0
5,801
L
Bacchus
dannyboy72
Bacchus
2,928
350
286
1,137
11,434
9,059
0
6,477
4,644
7,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,695
Gold Earned
20,972
126
Minions Killed
53
7
Camps Cleared
2
580,299
Distance Traveled
464,492
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,475
848
76
8
1
208,139
1
L
Tiamat
6,352
635
31
3
0
152,369
2
W
Fenrir
8,967
897
46
5
6
178,281
1
W
Ganesha
8,253
825
4
0
0
193,879
1
L
Guan Yu
7,313
731
11
1
2
165,791
3
L
Bacchus
7,307
731
11
1
0
146,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role