Player Matchup

Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Gorson0
Achilles
Level 121
God Stats
9W - 12L
1,529 SR
Queue Stats
190W - 207L
1,455 Elo+
Solo
Atlas
Atlas
LuckyFriiend
Atlas
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,507 Elo+
Solo
Medusa
Medusa
MOUSTAGE-BOY
Medusa
Level 123
God Stats
0W - 1L
1,552 SR
Queue Stats
74W - 64L
1,545 Elo+
Party 1
Ra
Ra
daniel-justin
Ra
Level 108
God Stats
10W - 9L
1,541 SR
Queue Stats
116W - 109L
1,572 Elo+
Party 1
Team Averages
Level 99
1,524 SR
1,516 Elo+

VS

Team Averages
Level 109
1,633 SR
1,532 Elo+
Vulcan
Vulcan
DiegoDamiano96
Vulcan
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,206 Elo+
Solo
Susano
Susano
DrJizztazztic
Susano
Level 108
God Stats
126W - 66L
1,721 SR
Queue Stats
285W - 193L
1,688 Elo+
Party 2
Hercules
Hercules
E-Eye
Hercules
Level 111
God Stats
13W - 10L
1,620 SR
Queue Stats
278W - 212L
1,668 Elo+
Party 2
Geb
Geb
SundIey-
Geb
Level 105
God Stats
18W - 9L
1,855 SR
Queue Stats
207W - 129L
1,666 Elo+
Party 2
Zeus
Zeus
TheFeri1972
Zeus
Level 156
God Stats
68W - 76L
1,471 SR
Queue Stats
751W - 804L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 4 / 5
6,697
1,116
10,244
9,449
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Gorson0
Achilles
12
4 / 3 / 2
7,291
1,215
7,152
11,409
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 3
5,702
950
1,530
5,554
2,372
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
11
0 / 2 / 0
5,477
913
1,623
3,182
1,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 1
6,546
1,091
4,373
5,249
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

318

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
5,861
977
2,790
4,403
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 2 / 7
7,563
1,261
12,767
7,905
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
E-Eye
Hercules
12
5 / 0 / 6
7,848
1,308
4,397
6,042
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 12
7,134
1,189
4,586
6,727
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 8
6,720
1,120
6,788
3,508
1,151
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
14
14
Deaths
6
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
5
0.88
W
0
2
3
0.75
W
6
2
7
4.75
W
Hercules
E-Eye
Hercules
5
0
6
8
L
Achilles
Gorson0
Achilles
4
3
2
1.67
L
0
2
3
0.75
L
Medusa
0
2
0
0
W
2
1
12
8
W
1
1
8
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,922
Damage
31,328
34,843
Taken
28,585
15,800
Mitigated
16,491
7,245
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,244
71
2,720
2,618
9,449
2,633
0
3,116
6,068
20,871
0
W
2,790
1,762
490
409
4,403
1,621
0
2,665
1,551
15,347
0
W
12,767
3,277
0
214
7,905
3,510
0
3,931
3,668
0
18,731
W
Hercules
E-Eye
Hercules
4,397
1,780
0
1,622
6,042
4,217
0
3,853
1,987
0
6,862
L
Achilles
Gorson0
Achilles
7,152
1,260
0
883
11,409
8,475
0
5,549
5,300
401
12,965
L
1,530
468
0
150
5,554
2,372
0
1,990
3,450
4,644
0
L
Medusa
1,623
443
0
0
3,182
1,004
0
1,256
1,846
0
7,859
W
4,586
715
0
420
6,727
5,992
0
3,652
2,726
7,016
0
W
6,788
765
0
0
3,508
1,151
0
1,663
1,660
19,350
0
L
4,373
100
592
282
5,249
1,316
0
1,675
3,457
24,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
35,126
111
Minions Killed
82
6
Camps Cleared
3
447,161
Distance Traveled
604,538
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,697
1,116
38
6
0
122,650
0
W
Vulcan
5,861
977
22
4
1
104,517
0
W
Susano
7,563
1,261
11
2
0
127,512
1
W
Hercules
7,848
1,308
4
1
0
136,863
0
L
Achilles
7,291
1,215
6
1
0
122,477
2
L
Atlas
5,702
950
3
1
0
50,467
0
L
Medusa
5,477
913
8
1
3
38,375
0
W
Geb
7,134
1,189
12
2
0
125,690
0
W
Zeus
6,720
1,120
33
6
2
109,956
0
L
Ra
6,546
1,091
56
9
3
113,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role