Player Matchup

Cthulhu
Cthulhu
FootballGamer7
Cthulhu
Level 107
God Stats
60W - 42L
1,534 SR
Queue Stats
166W - 152L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
GONERSGONERS
Danzaburou
Level 115
God Stats
12W - 13L
1,528 SR
Queue Stats
127W - 115L
1,459 Elo+
Party 2
Nike
Nike
Joe Biden5843
Nike
Level 23
God Stats
9W - 7L
1,464 SR
Queue Stats
34W - 22L
1,560 Elo+
Party 2
Team Averages
Level 82
1,509 SR
1,500 Elo+

VS

Team Averages
Level 100
1,510 SR
1,419 Elo+
Anubis
Anubis
DJTheFireLord
Anubis
Level 129
God Stats
4W - 11L
1,575 SR
Queue Stats
94W - 132L
1,387 Elo+
Solo
Hachiman
Hachiman
PapaFransisco
Hachiman
Level 106
God Stats
26W - 37L
1,495 SR
Queue Stats
421W - 540L
1,474 Elo+
Party 1
Skadi
Skadi
WackyNazarene
Skadi
Level 65
God Stats
88W - 124L
1,460 SR
Queue Stats
100W - 155L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 8
9,866
759
6,167
20,174
12,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
GONERSGONERS
Danzaburou
15
9 / 7 / 3
11,455
881
15,651
14,893
6,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 8
9,051
696
3,043
10,888
8,149
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 6
10,357
797
13,793
13,275
5,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
PapaFransisco
Hachiman
15
9 / 5 / 8
10,895
838
13,932
11,836
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 8
8,770
675
5,805
7,450
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
13
Kills
18
18
Deaths
15
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
7
7
6
1.43
W
3
7
8
1
W
Danzaburou
GONERSGONERS
Danzaburou
9
7
3
1.5
W
1
4
8
1.25
L
Hachiman
PapaFransisco
Hachiman
9
5
8
2.6
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,861
Damage
33,530
45,955
Taken
32,561
27,218
Mitigated
14,002
11,486
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,793
156
0
4,485
13,275
5,516
63
2,130
10,844
41,817
0
W
6,167
134
497
4,097
20,174
12,347
485
7,279
12,259
22,558
0
W
Danzaburou
GONERSGONERS
Danzaburou
15,651
7,539
604
3,783
14,893
6,722
1,882
4,685
10,013
0
53,977
W
3,043
122
838
1,667
10,888
8,149
638
2,140
8,469
1,444
11,607
L
Hachiman
PapaFransisco
Hachiman
13,932
5,716
0
1,594
11,836
5,410
1,098
3,069
8,437
0
42,472
L
5,805
2,367
21
1,700
7,450
3,076
195
1,262
6,005
0
15,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
30,022
136
Minions Killed
129
3
Camps Cleared
7
680,708
Distance Traveled
663,250
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,357
797
61
5
3
181,422
0
W
Cthulhu
9,866
759
43
3
1
237,090
0
W
Danzaburou
11,455
881
64
5
2
198,934
4
W
Nike
9,051
696
29
2
0
244,684
0
L
Hachiman
10,895
838
47
4
3
222,548
3
L
Skadi
8,770
675
21
2
1
259,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role